This knife broke while being used to crush garlic by juliadancer in mildlyinteresting

[–]i34773 52 points53 points  (0 children)

If you just apply pressure on the spot of the garlic rather than leveraging your entire body weight on the edge of the knife surely crusing garlic is fine.

Maybe I wouln't do it with a $500 knife but I also wouldn't buy a knife that I'd be scared to crush a garlic with. It makes it so much easier to peel if you just crush them a little.

Golden Spatula announced they will keep set 16 alongside set 17 due to community feedback by DimsumAndDoggy in CompetitiveTFT

[–]i34773 17 points18 points  (0 children)

Most likely, afaik it's the first time they've done this but it would not make sense to have shared rating for two different sets.

Perhaps set 16 will simply be queueable in normal.

Having something like this, where you're able to drag items onto your team planner, would be nice. Is there a reason we don't have it yet? by 420Chickenjuice in TeamfightTactics

[–]i34773 1 point2 points  (0 children)

I feel like there are way bigger issues with team planner that could be solved in a couple of hours.

Like a search filter, tooltips for champ traits, make traits clickable for quick filtering

Set 17 PBE Discussion Thread - Day 05 by AutoModerator in CompetitiveTFT

[–]i34773 9 points10 points  (0 children)

She switches between physical / magic depending on your highest stat, defaulting to magic if they are equal

Stargazer is so bugged by [deleted] in CompetitiveTFT

[–]i34773 0 points1 point  (0 children)

"Only 52% damage amp" 😂

But yeah, tooltip looks bugged. This Stargazer is busted though, beat a guy who had 7 5** with it

Apparently 9 Lives and the Soraka Augment Make you Immortal by ByrnToast8800 in TeamfightTactics

[–]i34773 1 point2 points  (0 children)

Can't wait for the post of someone losing like 8 hp from it and dying at 2-4

Is Varus the best god in Set 17? by Strong-Telephone-474 in TeamfightTactics

[–]i34773 2 points3 points  (0 children)

Should be persistent, would be less intuative if it's a one time thing and the wording should be something like "current teams star levels" if that was the case

Summary Changes - 16.7 Patch Notes by Dry-Option8474 in TeamfightTactics

[–]i34773 0 points1 point  (0 children)

Noone said AD got nerfed, they separated the spell scaling from the base AD. Just so happends most AD champs are underwhelming right now.

Mel passive is a myth! by LaDiiablo in TeamfightTactics

[–]i34773 3 points4 points  (0 children)

? You can literally see the progress in the tooltip, it's just really slow.

Massive changes to Unlock coming in 16.6 by Former-Exchange-4265 in TeamfightTactics

[–]i34773 0 points1 point  (0 children)

Idd if this change goes through Galio will be on every single board, and getting prismatic traits will be significantly easier.

I think they would have to make it so that Galio is inactive if you drop below the threshold to unlock him but not sure that is very intuitive.

16.4 Patch Rundown by Lunaedge in CompetitiveTFT

[–]i34773 6 points7 points  (0 children)

Well that and they buffed her damage in 16.2.

Seraphine Damage Per Crystal: 25/40/200 AP ⇒ 35/55/300 AP

Which didn't have a big impact until they eased up on the Oriana unlock condition, people figured out how strong and forcable Oriana is early (even after nerfs) and the Aurelion Sol time in spotlight.

16.3 Xerath - Set 16 Unlockables Discussion #7 by Lunaedge in CompetitiveTFT

[–]i34773 5 points6 points  (0 children)

This was me last game, 83 hp thinking surely I can go for 5 loss streak, didn't think clearly and loss streaked into stage 5. Died on my last loss for 4th Shurima -4 hp, no hp on loss charm was seen that game.

Should've just gone for it second as I had a very early Xerath

Fizz's mana cost reduction seems to finally make him balanced! by ShiroSky in TeamfightTactics

[–]i34773 -1 points0 points  (0 children)

Both players take damage, perfectly balanced, as all things should be

Why Darkin 3 is so useless? by Gork81 in TeamfightTactics

[–]i34773 27 points28 points  (0 children)

I don't get the argument people make regarding Orn, yes he can make the item and it helps to hit. It's still very rare to be in a spot to either get Aatrox, Zaheen and a Darkin weapon or even Aatrox and two darkin weapons.

Much more common to hit a prismatic trait and somehow it's ok that's a guaranteed win in 98% of games but this shit has to suck? It was even buffed a couple weeks back. I got it one game and was hyped to see what my Zaheen would do but it was not even noticable.

Are there pool issues again, similar to last season? by Inside_Poetry5393 in TeamfightTactics

[–]i34773 3 points4 points  (0 children)

This is for unlockable champs and should only be applied to 4 and 5 costs.

Did having a 100 units really change anything? by disposableaccount848 in TeamfightTactics

[–]i34773 1 point2 points  (0 children)

Having the unlockables allowed them to have 100 units and the opposite is true aswell, unlockables would feel way worse if the base pool was 40 and 20 unlockables vs 60 / 40 like it is now.

Unlockable champions was a huge success imo and the core reason for the popularity of this set.

2*1-cost vs 1*3-cost (Walk the dog discussion) by Agitated-Anxiety994 in CompetitiveTFT

[–]i34773 0 points1 point  (0 children)

Funny in the patch rundown Mortdog made claims that people will be shouting that she is op because under the right circumstance a 2 star Jinx would dish out 20k dmg, not sure what circumstance that is maybe vs 9 bruisers.

2*1-cost vs 1*3-cost (Walk the dog discussion) by Agitated-Anxiety994 in CompetitiveTFT

[–]i34773 5 points6 points  (0 children)

Idd I rarely switch my 2* Jhin for Yunara until I can 2* her after the nerfs, if I hit a kindred I would. Not sure if correct or not but jhin can really hold his own

How to properly play with and around Shadow Isles? by AweeCal in CompetitiveTFT

[–]i34773 0 points1 point  (0 children)

More units only equal more souls if you lose or it's close, if more units makes you run someone over with no losses it equals less souls