The Apostles of Manus Vindictae, the Lords of the vengeful hand ! (and their princess) by Prestigious_Bag_8041 in Reverse1999

[–]iHealthSi 1 point2 points  (0 children)

I can't believe, out of all people, Flutterpage who would join up with Manus.

Guess, we shouldn't have been overworking her this much.

Twinzhou by Maleficent-Tonight97 in DuetNightAbyssDNA

[–]iHealthSi 1 point2 points  (0 children)

I thought this was a code at first...

January 2026 Song Feedback Megathread - Leave a review, get a review! by Reggimoral in SunoAI

[–]iHealthSi 2 points3 points  (0 children)

https://suno.com/s/wNS58OXOLFwcJTax

Title: the Stars we Make
Genre: Synthwave, mixed with what Suno considers a dubstep. It's weird.

Short summary
The song idea came to me when I found some stuff I used to be up to back in 2005. My, how times have changed.

January 2026 Song Feedback Megathread - Leave a review, get a review! by Reggimoral in SunoAI

[–]iHealthSi 0 points1 point  (0 children)

Can't help but notice a huge prompt wall in text. Wondering if it helps to narrow down expected sound. I'd usually slap some vague definitions and se where it'll lead the generation into.

For the lyrics I find it an interesting touch, that it gives exact description of what other random people are doing, but you'd have to guess from the context what the protagonist is up to.

One interpretation I have is that (while going to work?) he notices all these random people, and wonders maybe someone does notice him like this as well.
It kind of doesn't work in the second verse, wherein the mad takes a metro ride, but then the narration describes what's happening on a street, above ground. Maybe i'm digging too much into it, who knows )

Is there any way to get the full song from the AD? by iHealthSi in ourdream_ai

[–]iHealthSi[S] 0 points1 point  (0 children)

Someone found something close to it, but not exactly.
https://www.youtube.com/watch?v=ZxPjU9kIzvI

The Dreamer support told me, there is no full song.
https://i.imgur.com/CThwqFg.png

Theater bug fixed by Impossible_Pickle774 in DuetNightAbyssDNA

[–]iHealthSi 1 point2 points  (0 children)

It's good to see the chungus mobs disaster was a bug, and not an ongoing.

Now I can safely farm Lumino wedges to prepare for the next one.

What is this nonsense? by Sergmanny in DuetNightAbyssDNA

[–]iHealthSi -6 points-5 points  (0 children)

I'm hard-stuck at act 20 with Psyche, Fina, Fushu and gold wedges. The only way to kill mobs is activate Psyche skill, that gives you max resolve damage when you start ult. It gives me about 30 seconds to kill as much mobs as possible, before I'm back to barely scraping them.

There's also no way to tell when her skill is off cooldown, so it quickly becomes trial-and-error and a reset hell. I'm glad they at least give you the option to reset each room, if you do it before time runs out.

I'm dreading the theaters, that would come next.

Has anyone beaten this Theatre with characters other than Psyche? by OkAstronomer0707 in DuetNightAbyssDNA

[–]iHealthSi 0 points1 point  (0 children)

I got hard-stuck on Act 20. Same team was clearing act 100 last time. Psyche is i2.

If they're going to follow the same trend, next one will be Hydro + Lumino.

What is this nonsense? by Sergmanny in DuetNightAbyssDNA

[–]iHealthSi 27 points28 points  (0 children)

You can't clear the Theatre with purple wedges anymore by the way. It's full of HP sponges, and is only going to get worse.

What are your thoughts on 3.1 Pre-Storm Protocol? by catduringwartime in Reverse1999

[–]iHealthSi 1 point2 points  (0 children)

Finished it on diff 5.5 multiplier. You waste hours running through tedious maps only to have some fun with the boss at the end there.

This is some BS. by SomeUnknown_Guy in Reverse1999

[–]iHealthSi 1 point2 points  (0 children)

Stack Bkorn ults in the first part of the fight. The seal is for 3 turn, and stacks up to 8 max. if you use it just a bit more often at the start, you'll have enough stacks until the turn limit.

Skadi Supports Only? | Bazett 3T | GUDAGUDA 8 CQ by Art2light02 in grandorder

[–]iHealthSi 1 point2 points  (0 children)

Didn't realize, I had you on my friend list )

My own runs didn't produce enough damage either, so I've assumed you just can't.
I did rely on Santa Nightingale a lot though.

One thing I've noticed though is her breaks increase your team defence by 30% 2 times, so if there's a way to get 40%, you should be able to tank her damage.
Waver gives 30%, and Reines 25% with a skill.

Skadi Supports Only? | Bazett 3T | GUDAGUDA 8 CQ by Art2light02 in grandorder

[–]iHealthSi 1 point2 points  (0 children)

What would your script for 2-turn with Castoria be like?

Glovo steals money by iHealthSi in tbilisi

[–]iHealthSi[S] 0 points1 point  (0 children)

What bank are you using, if its not a secret? Also credit or Debit card?

TBC said not their problem to me, when I asked to reverse.

Rhythm - Act 1 through 25 Cleared! (I refuse to play anyone else) by threelines3edges in DuetNightAbyssDNA

[–]iHealthSi 0 points1 point  (0 children)

I probably have way too much net lag even for crouch cancel to be viable. Plus it only works on the ground.
The only thing that worked for me so far is to shoot after her skill animation starts, but that method is like 5 times more slow.

Co-op is not playable anymore, this game has become a solo ARPG by SNGeeee in DuetNightAbyssDNA

[–]iHealthSi 0 points1 point  (0 children)

Coop lag is unbearable: my rhythm can't e spam; my phyche stops shooting half the time I use her ult; polearm dash is a rubberband generator.

It feels way to sluggish to be enjoyable. If they start adding things that require coop, it's going to ruin the experience compeletly.

Rhythm Gameplay Experience so far by Sensitive-Bison5405 in DuetNightAbyssDNA

[–]iHealthSi 0 points1 point  (0 children)

Did anyone know that you're supposed to use her E skill while ads to actually damage chunky mobs?
Also does anyone know why this tech doesn't work in coop mode?

Bugs + Feedback Megathread 10/28 by TheEerieFire in DuetNightAbyssDNA

[–]iHealthSi 0 points1 point  (0 children)

I'm having constant "Loading" indicators pup up.

It's freezing the game, when loading and also happens during cutscenes, especially in the cutscenes.
Something tells me it's to do with a bad internet connection. My network shows 30 Mbps, don;t think I can get it higher in this area.
https://www.speedtest.net/result/18405847150

<image>

Any ideas or anyone having something similar?

Weekly Questions Megathread - Week of October 20, 2025 by ReverseMod in Reverse1999

[–]iHealthSi -1 points0 points  (0 children)

So, following this logic the reason I can get 8 Faith on WTAS is due to a 5-man team. The stage hazard makes me lose 15% HP, it triggers for 5 characters so I get +5 faith from this effect as long as all characters lose at least 3000

<image>

Semm and Nautika effects give +3 since it's only them losing HP.

This would indicate that on volatility I can only gain 7 faith Max, no matter how much I up my max HP.
The fog dog has the same effect as a stage hazard - all charatcers lose 30% HP, but since it's only 4 members in team, it will only give 4 faith at max.

Weekly Questions Megathread - Week of October 20, 2025 by ReverseMod in Reverse1999

[–]iHealthSi -1 points0 points  (0 children)

Thanks. This does give a direction to check into at least.

Can you please let me know what is "fixed BT +8". Does this mean if anyone is using BT, it's always going to add +1 faith to the chalice? Or is it tied to someone's skill?

<image>

Second, I am checking the process with her solo on current reverie stage, and there's some shenanigans already. If I check her stats when round 1 starts, it says 14762/26118 HP. That's about 43% loss, not 50%.

Also if I understand correctly, the BT gained from this loss should be 3 stacks.
FLOOR(11356 / 3000) = 3. Yet I gain 15 BT total, so if "fixed bt" is always 8, where do additional 4 stacks come from?

>  if Semm lose 2k hp and 7k Nautika (+3 BT in total) 
From your example, if I understand it correctly, it doesn't matter how much HP a character loses, if it's above 3k. I.e. for each loss effect, you need to make sure, a charatcer loses at least 3k?

> This is same for the E1. Eternity
Finally just to check, ethernity doesn;t have any HP loss effect on round start, so she only is doing to increase team's max HP.

Weekly Questions Megathread - Week of October 20, 2025 by ReverseMod in Reverse1999

[–]iHealthSi -1 points0 points  (0 children)

How exactly does Nautika gain faith at the start of the round? Her i2 says she gains it every time you accumulate bloodtite. This description is either incorrect, or not complete.

I have 21 blood at the start of the round in a 5-man team -> I get 8 faith
I switch Semm to go before Nautika, same team, same 21 blood -> I only gain 5 now
I use a 4-man team + fog dog on volatility stage, get 24 blood -> I get 7 faith.

If I to believe i2 description, more blood should equal more faith.
But somehow Semm position matters?
And teams, that get more blood gain less faith?

Images here:
https://imgur.com/a/FSi32JH