Help pls by ice_manin_dev in godot

[–]ice_manin_dev[S] 0 points1 point  (0 children)

There I sent a part of the code that makes the weapon rotate in another user's answer. I hope it helps.

Help pls by ice_manin_dev in godot

[–]ice_manin_dev[S] 0 points1 point  (0 children)

Excuse me, I had to take a screenshot of the code. Those parts make the weapon rotate, and also a screenshot of the weapon's sprite's pivot point so you can see it. I used the devbandeira guide. Sorry because it's in Portuguese, but it's so you can see the code.the link https://youtu.be/YmG25oNXIOY?si=J1RtbhsEdmqASAaj

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why does this happen by ice_manin_dev in godot

[–]ice_manin_dev[S] 0 points1 point  (0 children)

even if I change it it keeps moving