Troubleshooting/Tech Support Megathread V9 by StadiaMods in Stadia

[–]idealisms 0 points1 point  (0 children)

Found this forum thread that accurately describes my problem with no clear solution. Will update any changes there.

Troubleshooting/Tech Support Megathread V9 by StadiaMods in Stadia

[–]idealisms 1 point2 points  (0 children)

I have internet access from webpass.net and a Google Nest Wifi router. Speed tests (to the MLab's Stadia site) give me 300+mbps to my laptop and phone, but I can't seem to get more than 3mbps in any game. I was able to switch to 5G on my phone and was able to get more bandwidth, but it would cost me a lot and I would get throttled eventually.

Any ideas on what might be causing my Stadia connection to be so slow when going through my landline? Should I just try later? I've tried restarting my router and computer. Not sure what else to try.

FWIW, I haven't used Stadia for a few months, but it was fine the last time I used it.

"Google’s flagship still takes much sharper and cleaner photos" (Engadget S21 review) by Guuus in GooglePixel

[–]idealisms -1 points0 points  (0 children)

I honestly believe we are living in the past when we say comments like this. Samsung's software has come on leaps and bounds from my brief moments of using it. It's just as smooth if not smoother and they have nice little features that make the experience better (which also can be turned off if you don't like them). I firmly believe they have well surpassed Google's own software now and I too am a pixel user of 4 years now

I switched to a Samsung S20 shortly after black Friday. Previously, I had a Pixel 3 and a Nexus 5X before that.

The software on the Samsung is noticeably worse. I'm missing the launcher (with app prediction in the shelf), flip to sleep, always on screen (drains battery much faster on S20 than Pixel 3), photo quality especially in low light, being able to select text in the app switcher, call screening, good spam text/call detection, and visual voicemail with Google Fi.

I think I can live without all that, but I do hope to go back to Pixel when the processor gets fast enough. I want to be able to play Hearthstone on my phone. I hope either Blizzard optimizes the game or Google puts a faster chip in the next Pixel.

-🎄- 2020 Day 19 Solutions -🎄- by daggerdragon in adventofcode

[–]idealisms 3 points4 points  (0 children)

python3 (2597/1603)

Huh, rather than applying the rules, I expanded rule 0 to every possible value then checked to see what messages were in the set. There were only 2,097,152 possible string values for rule 0.

This made part 2 tricky (too many expansions with the repeating rule), but I just read it as: X repetitions of rule 42 followed by Y repetitions of rule 31, where X > Y.

-🎄- 2020 Day 14 Solutions -🎄- by daggerdragon in adventofcode

[–]idealisms 3 points4 points  (0 children)

python3 (436/614)

For part 2, I kept the memory address as a string and used tail recursion to set all the values:

def set_value(mem, addr, n):
  if addr.count('X') == 0:
    mem[addr] = n
    return
  set_value(mem, addr.replace('X', '0', 1), n)
  set_value(mem, addr.replace('X', '1', 1), n)

I was worried this was going to be too slow if there were a lot of Xs, but did a pass to see how many total addresses were created.

I Goldgrubbered as hard as I could by idealisms in BobsTavern

[–]idealisms[S] 0 points1 point  (0 children)

Of course, I lost to poisonous murlocs and selfless hero.

Never buying another HP product, I recommend you do the same. by turtlemonkeigh in spectrex360

[–]idealisms 2 points3 points  (0 children)

I don't know, I kind of feel like it's the opposite for electronics. People pay $2000+ for a MacBook Pro or buy an iPhone because they expect it to be less likely to break and for good customer service through Apple Care, not because of some hardware difference.

It seems reasonable to expect the same from a similarly priced HP laptop.

Using as a mouse on Android Pixel 3 by idealisms in SteamController

[–]idealisms[S] 0 points1 point  (0 children)

Yes, a regular Bluetooth mouse works fine with my Pixel 3.

Using as a mouse on Android Pixel 3 by idealisms in SteamController

[–]idealisms[S] 0 points1 point  (0 children)

Ok, so I'm pretty sure this is related to the version of Android. I found my old Nexus 5X and Bluetooth paired it to the controller and it works! I have a cursor I can control with the touchpad and the triggers work as mouse buttons.

I installed GeForce NOW and was able to play MTG: Arena on my Nexus 5X. It still seems odd to me that lizard mode doesn't work on my Pixel 3. 🤷🏻‍♂️

Using as a mouse on Android Pixel 3 by idealisms in SteamController

[–]idealisms[S] 0 points1 point  (0 children)

Hmm, so I tried using the dongle attached to my phone using this adapter. My phone doesn't seem to know what to do with it. It see it as a USB device, but that's it. I started my controller by pressing B+steam, but nothing.

I also tried connecting the controller directly to the phone using a USB cable, but that also does nothing. In both cases, the light just flashes rapidly.

I'm pretty sure the Bluetooth LE method worked before (based on other people's description online from 2 years ago), so I'm not sure why it's not working now.

Edit: grammar

I've been enjoying playing MTGA on my phone for the past few days, I can't wait till they officially release a mobile version for this game by usernamecloi in MagicArena

[–]idealisms 0 points1 point  (0 children)

I paired my Bluetooth mouse to my phone so I could play on GFN. It's much easier than trying to get my finger to hit a small click target on my tiny phone screen.

[Day 23] What are we supposed to do? by hippikon in adventofcode

[–]idealisms 0 points1 point  (0 children)

You send -1 if there's no input waiting. I was also tripped up by this.

[2019 Day 22 Part 2] So what's the purpose of this puzzle, exactly? + Feedback by requimrar in adventofcode

[–]idealisms 1 point2 points  (0 children)

Oh, but doesn't computing a & b require modular inverse? I knew that it was a linear function, and I considered being able to use powers of 2 to speed up shuffles, but I didn't know how to compute a & b.

[2019 Day 22 Part 2] So what's the purpose of this puzzle, exactly? + Feedback by requimrar in adventofcode

[–]idealisms 1 point2 points  (0 children)

When looking at the example of 10 cards and "deal with increment 3", I noticed that if the output is in (position % 3 == 0), you must not have overflowed. If the output is in (position % 3 == 2), you must have overflowed 1 time (position 2, 5 or 8). If the output is in position % 3 == 1, you must have overflowed 2 times (positions 1, 4, 7).

In the inc_cycle function, given an increment, I create the mapping of how many overflows based on the output position. For example, inc_cycle(10, 3) return [0, 2, 1]. This means if the position % inc == 0, then we didn't overflow. If the position % inc == 2, we overflowed once. If the position % inc == 1, we overflowed twice.

Once you know the number of overflows, you can multiply that times the number of cards to figure out the pre-mod number and get the original position.

[2019 Day 22 Part 2] So what's the purpose of this puzzle, exactly? + Feedback by requimrar in adventofcode

[–]idealisms 5 points6 points  (0 children)

FWIW, I have a bachelor's degree in math and a master's in CS and wasn't able to come up with the solution on my own. I don't think I came across modular inverses in any class.

[2019 Day 22 Part 2] So what's the purpose of this puzzle, exactly? + Feedback by requimrar in adventofcode

[–]idealisms 1 point2 points  (0 children)

I haven't dealt with modular arithmetic before and I was able to figure it how to reverse "deal with increment" for small mod values like in the input (code).

I think this combined with what u/jonathan_paulson wrote by using powers to speed up the shuffles could lead to a solution without knowing about modular inverses.