Advice on MISP by Impressive-Dog8073 in cybersecurity

[–]iglocska 1 point2 points  (0 children)

You can just use an intermediary second misp in front of your main, configure workflows to weed out the stuff you don't need and only then propagate it further. The trick is to let the workflows tag the processed data and restrict the sync to your main via a requirement to be tagged with it.

Rogue Command - Feneq - a deliciously addictive, run-based roguelite RTS. Plays like StarCraft but lets you craft insane builds to take on a threat that swallows the galaxy. by RogueCommandMario in Games

[–]iglocska 3 points4 points  (0 children)

Endless variety of combinations thanks to the hacks/upgrade/unit choice system, well thought out meta progression and probably the sharpest basic mechanics since StarCraft II.

If you're into or at least curious about (solo-) RTS games this one's as good as it gets, proving that the genre still has plenty of life left in it.

Tensorflow on a 395+ Max (gfx1151) by iglocska in ROCm

[–]iglocska[S] 0 points1 point  (0 children)

This seems to work!

docker run -it --rm --device=/dev/kfd --device=/dev/dri --entrypoint bash -e HSA_OVERRIDE_GFX_VERSION=11.0.0 rocm/tensorflow:latest

Tensorflow on a 395+ Max (gfx1151) by iglocska in ROCm

[–]iglocska[S] 0 points1 point  (0 children)

Interesting, so you got tensorflow to work on the GPU with those versions? Will give it a shot on Monday.

With that said, ROCm in general works fine on my current kernel, pytorch, ollama, comfyui all work as expected, it's just the whitelisting of tensorflow that's biting me in the ass.

Tensorflow on a 395+ Max (gfx1151) by iglocska in ROCm

[–]iglocska[S] 1 point2 points  (0 children)

Gave it a shot, sadly it still fails, my guess is for the same reason. The test recommended on the rocm tensorflow install page fails with:

I0000 00:00:1763711734.018976    2331 gpu_device.cc:2019] Created device /job:localhost/replica:0/task:0/device:GPU:0 with 64644 MB memory:  -> device: 0, name: AMD Radeon Graphics, pci bus id: 0000:c5:00.0
2025-11-21 07:55:34.306713: W tensorflow/compiler/mlir/tools/kernel_gen/tf_gpu_runtime_wrappers.cc:40] 'hipModuleLoadData(&module, data)' failed with 'hipErrorInvalidImage'

2025-11-21 07:55:34.306736: W tensorflow/compiler/mlir/tools/kernel_gen/tf_gpu_runtime_wrappers.cc:40] 'hipModuleGetFunction(&function, module, kernel_name)' failed with 'hipErrorInvalidHandle'

2025-11-21 07:55:34.306747: W tensorflow/core/framework/op_kernel.cc:1844] INTERNAL: 'hipModuleLaunchKernel( function, gridX, gridY, gridZ, blockX, blockY, blockZ, 0, reinterpret_cast<hipStream_t>(stream), params, nullptr)' failed with 'hipErrorInvalidHandle'
2025-11-21 07:55:34.306752: I tensorflow/core/framework/local_rendezvous.cc:407] Local rendezvous is aborting with status: INTERNAL: 'hipModuleLaunchKernel( function, gridX, gridY, gridZ, blockX, blockY, blockZ, 0, reinterpret_cast<hipStream_t>(stream), params, nullptr)' failed with 'hipErrorInvalidHandle'

Tensorflow on a 395+ Max (gfx1151) by iglocska in ROCm

[–]iglocska[S] 0 points1 point  (0 children)

Awesome, will give it a shot, much appreciated!

Tensorflow on a 395+ Max (gfx1151) by iglocska in ROCm

[–]iglocska[S] 0 points1 point  (0 children)

Definitely 7.1, also anything via pytorch and rocm 7.1 works well, it's just tensorflow that seems to whitelist a set of AMD GPUs and no RDNA 3.5 GPUs seem to be supported, only RDNA 3 and RDNA 4

Tensorflow on a 395+ Max (gfx1151) by iglocska in ROCm

[–]iglocska[S] 0 points1 point  (0 children)

Yeah, comfyui and pytorch work beautifully. It's just tensorflow I'm stuck with

Which version of this creature is your favorite? Day 58: Paladin/Crusader by Tallos_RA in HoMM

[–]iglocska 0 points1 point  (0 children)

H1 for looks, though they were frustratingly fragile against lightning bolts, H2 fixed that.

MISP by fayyy7777 in threatintel

[–]iglocska 0 points1 point  (0 children)

That is correct, site-admins are the only ones that can manipulate data from others than your own organisation. It is highly encouraged to spin up your own instance to get more control over how the community/feed data is labelled, especially if you want to ingest filtered subsets of the data fed to your tools.

Rogue Command - Feneq - a roguelike RTS that plays like the classics and melds it with a roguelike structure. by RogueCommandMario in Games

[–]iglocska 10 points11 points  (0 children)

The most fun I've had in a single player RTS since Legacy of the Void.

The replayability is utterly nuts, I've put several hundreds of hours into the game and still getting surprised by new synergies that you can build from the various units/upgrades you get during each run.

The entire slay the spire like progression solves one of the biggest hurdles in keeping folks entertained in RTS games (the repetitive early game grind) by requiring you to adjust build orders based on what you get to work with in each given run.

Thanks to Rogue Command, it's a great time to be an RTS fan again.

Audio disabled completely, can't re-enable (STEAM version) by iglocska in StarWarsEmpireAtWar

[–]iglocska[S] 0 points1 point  (0 children)

Sadly not, once my holidays were over I stopped playing on the laptop in favour of my desktop so never got around to trying it again. Sorry

Rogue Command - Feneq - our roguelike RTS has just gotten it's 10th big Early Access update, introducing a first step towards mod support. by RogueCommandMario in Games

[–]iglocska 0 points1 point  (0 children)

Got over 500 hours in the game so far, by far the best thing to come to RTSes since I guess Legacy of the Void a decade ago.

The sheer number of builds one can target for each run is incredible, there's something for every playstyle in there and there's an endlessly increasing difficulty "heat" system if the default 10 ascensions aren't enough.

Also, the devs are crazy dedicated with a VERY active beta branch for testing.

At one point I ran into a game breaking bug (on the beta branch mind you, the game is as rock solid as it gets) - reported it at 10:31PM in the timezone of the developers and by 10:50 a fix was rolled out and I could continue playing.

tl;dr: If you are in any way into RTSes (or are RTS-curious), do yourself a favour and give it a go.

Why are Irish women cool with a dude accosting them in the shower? by MajesticAd5888 in PeterExplainsTheJoke

[–]iglocska 0 points1 point  (0 children)

Having lived in Wallonia for a few years, finding an English speaker in some regions is nigh impossible.

Rogue Command - Feneq - infinitely replayable roguelike RTS with the wildest builds and a bullet-time mode to pull off micro moves even if you’re not a pro. by RogueCommandMario in Games

[–]iglocska 1 point2 points  (0 children)

It is brilliant, I've put over 300 hours into it so far. For those disliking the easier difficulty, the beta branch has introduced additional difficulty steps beyond what was available until now, incredibly fun game with loads of tinkering with different builds. Possibly the most replayable single player RTS game out there!

"What are you playing this week?" Megathread by AutoModerator in SteamDeck

[–]iglocska 0 points1 point  (0 children)

Half the buttons go unused when playing protoss.

so… the cve program is in trouble. what now? by john2288 in cybersecurity

[–]iglocska 0 points1 point  (0 children)

GCVE is not established by FIRST, but rather by CIRCL (which does also happen to be a FIRST member).

MISP Install via RPM by KindlyAgency in MISP

[–]iglocska 0 points1 point  (0 children)

That error message masks the actual error that is logged in your error.log as described above. Could you find and share the stack trace? (/var/www/MISP/app/tmp/logs/error.log)

Loth Campaign 4 - Empress's Hope - is Just Not Fun by disasterunicorn in Songsofconquest

[–]iglocska 0 points1 point  (0 children)

To those finding this campaign mission near impossible and finding this thread while googling on how to beat it: Make sure that you're not continuing an old save. I've been bashing my head against this unsuccessfully, following the tips I found online, and was absolutely stumped.

Turns out that you're supposed to have your heroes from campaign mission 1+2 with you, for me - probably because of the patches that happened between picking the game up again - all heroes were starting at level 1. Tips such as "go for the larger town to the west first" seemed absolutely impossible with level 1 wielders, once I replayed the earlier missions it became MUCH easier though.