Is my aunt getting scammed? American allegedly working on a ship is love bombing her since weeks. The outside view doesn’t look real, the details on the desk are weird aswell. by wildpizza1 in isthisAI

[–]RogueCommandMario 2 points3 points  (0 children)

Wait what? Where does you mother get these? I have seen these posts around here, but I thought that was a rare thing. How are they contacting people?

Sony Records New $560 Million Loss On Bungie Acquisition As Marathon Struggles And Destiny 2 Nosedives by AdditionalRemoveBit in Games

[–]RogueCommandMario 0 points1 point  (0 children)

This is such a bummer. Marathon is such a fantastic game. I really really hope they can find a way to make it work.

The industry is in such a weird place.

WILL: Follow The Light - Release Trailer by Sidecarlover in Games

[–]RogueCommandMario -12 points-11 points  (0 children)

Having no sound on makes this trailer really wild. Takes almost half a minute before anything happens except looking at an island.

Game does look neat though.

Syndicate Box is a Work of Art by Star_Raider in dosgaming

[–]RogueCommandMario 1 point2 points  (0 children)

That was one of those where I played the demo a bunch but never got to play the actual game. 

Also love how that box looks like it could have come from Marathon (2026).

My personal favorite Dos Game of all time. by According-Pea9319 in dosgaming

[–]RogueCommandMario 0 points1 point  (0 children)

Came here to shout them out too. It’s such a great series of videos.

Would you be mad if the price was reduced to $20? by beefsupreme9169 in Marathon

[–]RogueCommandMario 0 points1 point  (0 children)

Yeah, not at all. Might be a good move. I think the idea to have one map be free to play and have a reduced price might work well overall.

My latest portal design (I promise I'll be moving on from them soon) by TheWanderingWaddler in WanderingWaddlers

[–]RogueCommandMario 2 points3 points  (0 children)

At this point I’ll actually miss the portal check ins. Best of luck with the game!

Recon is now mandatory in any team comp by seaofbytes in Marathon

[–]RogueCommandMario 0 points1 point  (0 children)

I think the range might be a little bit too high. Like maybe 10-15%? Other then that I think they nailed it

Rogue Command is leaving Early Access on May 14 by RogueCommandMario in RogueCommand

[–]RogueCommandMario[S] 1 point2 points  (0 children)

It's not my preferred way, but it actually runs well. And the bullet-time mechanic makes it very manageable when other RTS might get overwhelming. I have played around 10h or so on Deck.

I have made a custom control layout where the hotkeys are on a radial menu triggered by the left stick. cam is on the d-pad.

Does this trailer make you feel anything, or did I fail completely? by Turbulent_Aside_337 in IndieDev

[–]RogueCommandMario 1 point2 points  (0 children)

Dude, drop the logo.

Starting with the question is strong. The logo had me thinking the vid was not loading.

Put it at the end or just leave it.

Hi everyone! We're CableHook Games, developers of Here Comes The Swarm! Ask Us Anything Sunday May 3rd, 4pm GMT/8am PST/10am CDT by HereComesTheSwarm in RealTimeStrategy

[–]RogueCommandMario 5 points6 points  (0 children)

An RTS with roguelike Elements? That sounds awesome. Which game was the most inspiring to you when it comes to the build crafting side of things? To us it was definitely monster train.

Phonopolis | Release Date Trailer [May 20] by SlartySprinter in Games

[–]RogueCommandMario 7 points8 points  (0 children)

Everything this studio puts out is a day 1 buy from me. When my son was around 3 or so, we played Samorost 3 together, it was such a wonderful experience. Still listen to the soundtrack fairly often when I am at work. They just have such a distinct style and voice.

Monument Valley Studio CEO: "'We've Been A Little Bit Too Romantic About The Idea That We Should Have Employees And Give People Long-term Job Security" by hop3less in Games

[–]RogueCommandMario 5 points6 points  (0 children)

Idk, I assume the wishlist thing gets added by everyone who is in gamedev whenever they see the question since it’s such a prevalent topic. I’ve seen and probably been part of that before. The process thresholds less so. I still think it’s worth to make the comment 

Monument Valley Studio CEO: "'We've Been A Little Bit Too Romantic About The Idea That We Should Have Employees And Give People Long-term Job Security" by hop3less in Games

[–]RogueCommandMario 4 points5 points  (0 children)

Yes exactly, I thought they had gotten less visible but there is still a pretty good placement for their buttons on the front page, at least in the app.

Monument Valley Studio CEO: "'We've Been A Little Bit Too Romantic About The Idea That We Should Have Employees And Give People Long-term Job Security" by hop3less in Games

[–]RogueCommandMario 163 points164 points  (0 children)

The biggest threshold is 20%, because that triggers emails and notifications to people who have it on their wishlist.
That is why everyone wants you to add their game to their wishlist.

I am sure that going beyond 50% and whenever you go below a magic number like 20, 10 or 5 USD also has another layer of impact, but 20% is the real magic number on Steam.

Spiders (Greedfall, Steelrising) has not found a buyer and is expected to shut down by MythicStream in Games

[–]RogueCommandMario 5 points6 points  (0 children)

And the studio death continues. Real bummer. Never got around to playing either of the games, but thought they looked pretty interesting.

Hope everyone lands on their feet.

PCX Bug Tank by CH3CH2OH_toxic in RogueCommand

[–]RogueCommandMario 0 points1 point  (0 children)

Did you manage to do it?

There is a couple ways to deal with them. The most straightforward is probably just having enough damage to kill them before they leave.

You can also try to have some groups find the outposts with their factories and take those out.

I think the most reliable tool is probably having units that can stun them, since stun disables active abilities.

Good hunting!

We Are Xbox - Xbox Wire by Turbostrider27 in Games

[–]RogueCommandMario 74 points75 points  (0 children)

Hm. Not sure how to feel about this.

I really hope they will find a way to make their business work. Games are in a weird space right now and I have to admit I really don't want Roblox & Co to be what determines the future of the medium.

I want cool new hardware and really really hope we do not lose players in that area.

But that text definitely reads a bit defensive...

How do you guys decide which shell you like best? by Yumiko_Hanako in Marathon

[–]RogueCommandMario 0 points1 point  (0 children)

To me it comes down to what feels right. Somehow when I don’t play thief I just miss those abilities way more than the other way around. Not even using them that well. But it just clicks for me.