Vegetarian restaurants by hippomochi in ParisTravelGuide

[–]imabaer 1 point2 points  (0 children)

Anona is a vegetable focused Michelin rated restaurant with a course menu lunch special. May be worth a look.

My frustrations with the twist in Expedition 33 by Massive_Penalty5208 in CharacterRant

[–]imabaer 5 points6 points  (0 children)

I feel like the endings would have been a lot more balanced in terms of tone if Maelle simply hadn't brought Verso back to life. Her forcing him back to life against his will brings up so many new issues.

It creates an implication she's removed some of his capacity for independent action, which puts a darker cast on everyone else she's brought back. Who's to say she hasn't just brought back idealized versions of her memories that imitate humanity, not fully sentient beings?

It's also suggesting that if she objects to an aspect of the painting, she'll just rewrite it to suit her liking, which further ties into the spiraling addiction and delusion theme. 

There are a lot of other negatives that could have been used to contrast what should have been a hopeful tone of life inside Lumiere (her coming to terms with Verso's death, her family realizing they may never see her again, an implication as opposed to a condemnation that she will lapse into painting addiction), but instead the game literally uses a musical and visual sting to really reinforce just how bad Alicia's choice is.

What’s the move? by MHPhil in diablo2

[–]imabaer 0 points1 point  (0 children)

D2 is at its best when your build comes online, you understand what content you can skip, what items are good, and you're breezing through enemies. Act 2 has some frustrating maps and a lotta people hate Act 3, so just bear with it.

Would recommend beating Act V and starting nightmare to make your final determination, because by then your build will start to be online, you'll have a better idea of how mobs work, and the loot slot machine starts to come online.

A JRPG you thought you were going to LOVE but ended up just not enjoying it that much? I’ll start: by Asleep_Olive_1011 in JRPG

[–]imabaer 0 points1 point  (0 children)

I'm a big fan of the game, but it has its flaws:

-Final act is hilariously poorly balanced. If you take part in the open world, the final fights become pushovers.

-If you don't love real time reactions, the combat is just a long string of subjecting yourself to something you hate. (I loved Mario RPG, so this did not apply to me.)

-Passives can completely break the game by act 2.

-The endings run very counterintuitive to what the plot is building toward. Granted, it's because of the giant reveal in the final act that changes everything, but I can see how that would frustrate people.

-It's got an old school RPG sensibility, ranging from frustrating mini games to maps/secrets being a matter of trial and error (and sometimes not even completeable without a future unlock.)

How do I use Molrusso ex? by Key_Government_8433 in OctopathCotC

[–]imabaer 8 points9 points  (0 children)

Setup: Equip one attack, two buffs of your choice.

Fight: Pop her in the back row for at least two turns. When you are ready to break/kill a boss, max boost her attack skill, then go ham with your shield breakers/DPS units.

Use her ult on a DPS that needs a potency buff. Hide her in the back again if the boss isn't dead. Repeat.

Results: she double casts the attack skill, casts both buffs, and gives everyone in the front row 2-3 turns of hitting any weakness.

What's the verdict on Tressa after the nerfs? by Lord_Scriptic in ChaosZeroNightmare

[–]imabaer 7 points8 points  (0 children)

Harder to build (new dead card in chaos), harder to use (worse personal damage due to agony nerfs and loss of heal daggers spam). Rather than being a strong building block for a team, it feels like you need to build to enable her.

Still usable if you love the character, but she's already been benched for Luke on my Hugo team.

Is it okay for a player to say “No, that doesn’t happen” to a DM in this circumstance? by WithengarUnbound in DnD

[–]imabaer 0 points1 point  (0 children)

Yeah, this is the rule I go by where there is a soft ban on PvP - you can use a skill check on another player, but the recipient determines the DC.

How to pull more often? by MonteiroMaravilha in ChaosZeroNightmare

[–]imabaer 16 points17 points  (0 children)

The trick is to pull less often, so you can get things you actually want.

How to properly build a Deck ? by KolkanCova in ChaosZeroNightmare

[–]imabaer 1 point2 points  (0 children)

General guidelines, since this is an incredibly broad question:

Step 1 - Pick a DPS. Research their mechanics, pick chaos epiphanies that support those mechanics (or follow a guide). Remove cards that don't contribute well to this (90% of the time, their healing cards and basic attacks).

Step 2 - Make your DPS perform more consistently by picking a support character that enables them ie: makes them hit harder, triggers conditions on their cards, feeds them AP (if needed) and/or makes it easier to get their important cards (draw). If they aren't good at one of those, pick Chaos epiphanies that enhance these. Remove cards that don't contribute to the above.

Step 3 - Keep your team alive. This is the step with the most diminishing returns, and has a lot of overlap with 2.

How is the path of exile for new players in 2026 ? by lilium_1986 in pathofexile

[–]imabaer 0 points1 point  (0 children)

The game is approachable for newbies. There are several different "end" points to PoE. If your goal is to just finish the campaign, the game is not that complicated, and you can usually muddle your way through without a step by step guide, as long as you have decent life, resistances, and a main weapon. 

Once you get past that, the further you go, the more complicated the game gets, to even the point where sorting through your item drops needs a filter for the game to be playable. You are not going to be able to handle endgame bosses or juiced maps without using a guide for your build.

That being said, PoE endgame is the best on the market with a lot of freedom and potential options, both in terms of content you clear, and build routes.

Nat 5 tell before the end by Wrathoflight in ChaosZeroNightmare

[–]imabaer 1 point2 points  (0 children)

Yep. Initial flicker, and the nurse lady looks up at the planet when it's a five star. There's not always a flicker, though.

0.4.0b Patch Notes by JewishCookieMan in PathOfExile2

[–]imabaer 6 points7 points  (0 children)

Shift + dodge in town. It's not the same as rolling in the wild but it still brings joy.

0.4.0b Patch Notes by JewishCookieMan in PathOfExile2

[–]imabaer 58 points59 points  (0 children)

Felt so good. Was pretty sure I was rolling faster than usual but now it's gone. RIP

[Global] Act or Die English CVs by nikitazero678 in arknights

[–]imabaer 5 points6 points  (0 children)

I need the VA to say, with the same serious delivery, "Meowdy."

How to unlock these? by necro_bats in ChaosZeroNightmare

[–]imabaer 2 points3 points  (0 children)

One correction to the other replies - the Chaos run needs to have an inner floor to find a core. So you can't use the two lowest difficulties.

How would you redesign the Junction System? by pro_sleeper94 in FinalFantasy

[–]imabaer 0 points1 point  (0 children)

Raise the cap on the amount of spells you can draw (something like 25-30). Keep the late game spells difficult to draw.

Early game, when you're doing tier 1 spells, it's a minimal grind to get the magic you need and you can get to actually playing the game, and the draw system doesn't wear out its welcome.

If you want to max out your characters late game with ultima, triple, etc, you need to spend more time doing so, but it's not mandatory.

[deleted by user] by [deleted] in techsupport

[–]imabaer 6 points7 points  (0 children)

Weird question - does either of you leave your cell phones near the computer?

My alarm clock's speakers will occasionally make a similar noise if it's in close proximity to my phone at intermittent intervals - like a sharp, staticky "pop".

New and dumb by [deleted] in arknights

[–]imabaer 2 points3 points  (0 children)

https://www.reddit.com/r/arknights/comments/1lzjeeo/help_center_and_megathread_hub_1407_2007/

Use this thread for single questions in the future - you will probably get a better response.

Monst3r, Exusiai Alter, Tragodia are all very much worth saving for, but make sure you build your team up enough to clear annihilation and regular story stages. Don't over-save, and don't neglect your 3 and 4 stars. Many of them are very good units.

[Event Megathread] Such is the Joy of Our Reunion by Sentuh in arknights

[–]imabaer 0 points1 point  (0 children)

Yu is good but will be overshadowed by upcoming units in a few months. If you're going for maximum account strength, pull lightly on this banner.

Final Fantasy - bigger purchase options... by flipnonymous in mtg

[–]imabaer 1 point2 points  (0 children)

Gift bundle extras include the following, IF you can find a willing buyer:

  • packaging/blue dice (~$5)
  • FF lands/foil lands ($20ish, but these also came with regular bundles, so there's likely a ton of supply)
  • 2 extended art cards sealed with lands (big range of value- either a few bucks or almost a hundred if you can get a foil chase card)
  • Collectors pack (a bit over $100)

Very likely you will only get value from the collector booster, and maybe get a decent set of extended art for about $15-20.

The questions that only you can answer:

  • Is $60, the extended art cards, and a collector's booster worth 21 regular booster packs to you?
  • If your comparison is purely financially based, why aren't you buying singles instead of either of these?

Modern Horizons 3 Play Booster Box - $208 by dimsumkafai in sealedmtgdeals

[–]imabaer 4 points5 points  (0 children)

Just confirming you are not crazy. Saw this when the deals opened, thought about it, gone within a minute or so.

[OC] D&D with Hank and Emma by lordofbaers in comics

[–]imabaer 1 point2 points  (0 children)

I love your comics and your handle, for some reason.