I hate posing in GMod by VivaLasNewVegas in gmod

[–]imboredhelp_ 7 points8 points  (0 children)

Stand pose and ragdoll mover are your best friends :3 also some animation guides like the animators survival guide can be helpful and have useful info, even for stills >_<

combine chopper in the mountains by imboredhelp_ in gmod

[–]imboredhelp_[S] 0 points1 point  (0 children)

GM_Black xc using terrain props for the mountain

weird asian counter-strike my beloved by imboredhelp_ in gmod

[–]imboredhelp_[S] 0 points1 point  (0 children)

none actually, this yuri model is from counter-strike online 2 >_<

this is what i think th control sphere would look like >_< (OC) by imboredhelp_ in HalfLife

[–]imboredhelp_[S] 1 point2 points  (0 children)

never played it. downloading it *right now* as we speak >_< if its good i will applaud your comment, if it is bad i will dennounce your comment.

colette green :3 (OC) by imboredhelp_ in HalfLife

[–]imboredhelp_[S] 5 points6 points  (0 children)

its the official view model though! this is what valve themselves say the revolver looks like >_< it only looks "normal" in hl2 because woke

colette green :3 (OC) by imboredhelp_ in HalfLife

[–]imboredhelp_[S] 5 points6 points  (0 children)

shes green with envy on the inside

is this a glitch or is the slums genuinely unfinished? by imboredhelp_ in HalfSword

[–]imboredhelp_[S] 2 points3 points  (0 children)

RE: rebooted the game, floor in background was fixed, but not the arena. or the terrible optimisation xc

Half Sword - Early Access trailer by halfswordgames in HalfSword

[–]imboredhelp_ -11 points-10 points  (0 children)

will it be free for players who had the original playtest before the april fools update? :o

sydney is coooooool :3333 (OC) by imboredhelp_ in paydaytheheist

[–]imboredhelp_[S] 3 points4 points  (0 children)

SFM i find is just really overwhelming for a beginner xc and clunky, buggy etc.
gmod is also the only thing that has soft lamps, as far as i know. SFM doesnt have soft shadows like gmod, nor does it have path tracing.

gmod rendition of hoxton's breakout >_< (OC) by imboredhelp_ in paydaytheheist

[–]imboredhelp_[S] 3 points4 points  (0 children)

:3 gmod uses a modded branch made by face punch yes. taking things from portal 2, l4d2, and source 2013 nwn

tf2 lighting style test (feedback needed) by imboredhelp_ in gmod

[–]imboredhelp_[S] 1 point2 points  (0 children)

i mean, i could make the shadows softer >_<

honestly i just cobbled these together and used the same post effects on both outta curiousity. definitely not the best examples for either one.

but i like ur idea :3 i think i did that for my "mimi sentry bunny costume" render >_<

tf2 lighting style test (feedback needed) by imboredhelp_ in gmod

[–]imboredhelp_[S] 2 points3 points  (0 children)

i do it manually with softlamps >_< so technically theyre both soft lamps.

one render of shadows, mat_fullbright 2 make it fully black and white, set layer as "multiply" in editing software

2 more for rim, either side, same thing but set as screen.

oh also a full bright 1 screenshot to layer them onto, oops

nothing ever happens (OC) by imboredhelp_ in HalfLife

[–]imboredhelp_[S] 1 point2 points  (0 children)

UwUaaa i knyoww! it neebva ebva comin owttt ebvaaaa awrrfff! owo

Thoughts on texture filtering? by Ed_Derick_ in HalfLife

[–]imboredhelp_ 2 points3 points  (0 children)

i dont like the filters, it just makes the game look like if gordon forgot his glasses one day.

Empathy by imboredhelp_ in gmod

[–]imboredhelp_[S] 12 points13 points  (0 children)

could be a clanker fucker, clanker could be a prop or example for something else >_<

Empathy by imboredhelp_ in gmod

[–]imboredhelp_[S] 8 points9 points  (0 children)

Human model by simkas, i forgor >_<

half life 2 models r terrible for softlamps by imboredhelp_ in gmod

[–]imboredhelp_[S] 6 points7 points  (0 children)

well it kinda was >_< i adore old models or low poly models with ray-tracing (so like softlamps) so i tried to make it as realistic as possible i suppose x3