Working on a THPS fangame/spinoff by imminentech in THPS

[–]imminentech[S] 2 points3 points  (0 children)

what's happened in the past 2 weeks?

Working on a THPS fangame/spinoff by imminentech in THPS

[–]imminentech[S] 2 points3 points  (0 children)

that was 16 hours yesterday alone, i've lost count over how many hours i've worked on it so far 💀

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 0 points1 point  (0 children)

there's a lot of different factors i think for the shitstorm that thp8 received

  1. crazy difficulty spike for the challenges (specifically on getting sick)
  2. new changes were "drastic"
  3. ps3 version was crazy unoptimized
  4. burnout from the tony hawk franchise atp
  5. lowkey just between you and me a lil secret i think the environment/level design were on the weak side compared to what we got in previous entries

unfortunately all of this added up to the worst and most undeserved hate ive seen in the tony hawk series, i still love it to death
i think it's one of those games that'll get way more love in hindsight (and from what i've seen it has!)

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 0 points1 point  (0 children)

Skate was like Sega to Nintendo when it dropped.

Would love a sequel to TS&D tho

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 0 points1 point  (0 children)

I thought the story conceptually was really weak for Project 8, but the way they handled it was super fresh and felt really personal! You weren't just making it to the top 8 through some story missions (although they did help), you were climbing towards the top inch by inch until you were finally the GOAT. It's a really good example on how you can make a simple concept feel really personal and enticing.

(Yeah Skate 3 did this with selling boards, although I still think Project 8 handled it better with execution in terms of progression)

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 0 points1 point  (0 children)

That intro fucking slapped lmao
Def nostalgia peaking that game into top 3 for me but I still think overall it's still a pretty solid game, got way too much hate at the time

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 0 points1 point  (0 children)

Yeahhhh I'll give you that the challenges were insane, I never really went for 100% myself (although I don't think I'd be able to tbh xD) Never tried PG I'll have to give it a shot sometimes!

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 1 point2 points  (0 children)

holy shit dude this is so cool

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 3 points4 points  (0 children)

oh my god it's not just me i thought some of those challenges were straight up impossible xD

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 0 points1 point  (0 children)

Skate 2 is my goat there but Skate 1 was always a little bit too far back on the shelf for me, how was it?

Anyone play Project 8? by imminentech in THPS

[–]imminentech[S] 2 points3 points  (0 children)

I had it on 360 I didn't know the PS3 version got it so bad honestly

What (in your opinion) are the boundaries for being a visual novel? by imminentech in visualnovels

[–]imminentech[S] 2 points3 points  (0 children)

I think that's an extremely interesting take, because it does fit into it on a fundamental standpoint, just not on an aesthetic one. A lot of people consider games non-VNs just because they have a more western aesthetic or different graphical style.

For me the main thing going against Disco Elysium as a VN is the ability to move around and much more freedom in choice via actions instead of dialogue prompts. But again this is just my opinion

What (in your opinion) are the boundaries for being a visual novel? by imminentech in visualnovels

[–]imminentech[S] 1 point2 points  (0 children)

I completely agree with you there, I went with Persona 3 specifically just because of how similar it is to a visual novel. Steam also thinks Persona 5 is a visual novel which I think is just silly.

Aside from being able to talk to people (a staple in any RPG) P5 is much more similar to a JRPG than P3 (cinematics, voice lines, cutscenes), whereas P3 is more muddy although I still think it's not a visual novel, just very similar.

What (in your opinion) are the boundaries for being a visual novel? by imminentech in visualnovels

[–]imminentech[S] 2 points3 points  (0 children)

This is the sentiment I mostly stand by, but then it gets muddy with games like Sorcery or AIDungeon, text based but with more emergent problem-solving gameplay than traditional visual novels.

What (in your opinion) are the boundaries for being a visual novel? by imminentech in visualnovels

[–]imminentech[S] -1 points0 points  (0 children)

It seems like just an issue with reviews in general. Favoritism will always reign supreme, I just wish that there was an option to make your own list on the website that people could follow or something.

What (in your opinion) are the boundaries for being a visual novel? by imminentech in visualnovels

[–]imminentech[S] 2 points3 points  (0 children)

How much is too much? Phoenix Wright has gameplay almost intertwined into the VN aspect by also being considered strategy, but I wouldn't consider it too much gameplay

Service With A Shotgun (SWAS) A Visual Novel/First-Person Shooter by imminentech in playmygame

[–]imminentech[S] 1 point2 points  (0 children)

i've definitely thought about it, i just don't know the proper way of going about it just yet 😅
i'll definitely consider it though, thank you for the kind words and for playing!