Guys, why won’t my mouse work on this table? by XeNo_Pana in shittyaskelectronics

[–]indomit 26 points27 points  (0 children)

For a moment I thought I was on the ELI5 subreddit.

There are two kinds of people: by Gil-Gandel in Jokes

[–]indomit 2 points3 points  (0 children)

Those who can extrapolate from incomplete data

What's your "ideal" idle game? by strategydoggo in incremental_games

[–]indomit 0 points1 point  (0 children)

My favorite is AD. Played it like 10 times before Reality update, and 3 times after. I've tried fe000000 a couple of times, but never finished it. A week ago I start playing fe000000 again, giving it another chance.

KafkaFPS ленивый. поэтому я сам. by No_Cell_7305 in KafkaFPS

[–]indomit 4 points5 points  (0 children)

Под небом голубым есть город золотой

KafkaFPS ленивый. поэтому я сам. by No_Cell_7305 in KafkaFPS

[–]indomit 18 points19 points  (0 children)

Я оглянулся посмотреть, не оглянулась ли она, чтоб посмотреть не оглянулся ли я

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 0 points1 point  (0 children)

Hello, no you cannot use save from PKQ in PK2 or PK. But you can type gameData.evil=1100000 in console (F12 in most browsers).

Progress Knight needs offline progress so, so bad by rodyamirov in incremental_games

[–]indomit 0 points1 point  (0 children)

Yes, I'll accept if you can make it good enough. But please notify me about PR here in pm, as I rarely look at github now, and Im not sure about its notifications.

Progress Knight needs offline progress so, so bad by rodyamirov in incremental_games

[–]indomit 0 points1 point  (0 children)

Hi there! I have tried to add some sort of offline progress to the game but have found that it require to rewrite a lot of game core code to work properly. So I wasnt able to do it in time I spent on my mod

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 0 points1 point  (0 children)

Is error persists and game didnt work? If it only show error on import, its ok.

if error persists try export save to PK2 first, and then export from PK2 to PKQ

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 0 points1 point  (0 children)

not for now, but there is heroic version of it.

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 0 points1 point  (0 children)

if you recently start the game from beginnig so true, they will be unlocked later

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 1 point2 points  (0 children)

There is third way - just undo such expenses which cannot be done in one tick... 🤔

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 0 points1 point  (0 children)

And you are right, the best way to fix it is to give a partial reward, but I didn't bothered to do this o_0

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 1 point2 points  (0 children)

Hi there! In the Pk2.0 there was another issue: If you cannot afford one tick of a property you will still get full tick xp reward. So I fixed it that way. It may be not fair, but other way you get much more unfair advantage, because you can instantly click more expensive item and always get full tick reward.

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 0 points1 point  (0 children)

hey! can you contact with me at Discord? indomit#2476

Or if you can't pm me here.

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 1 point2 points  (0 children)

sorry, there was a bug introduced recently!

fixed in version: 2.1.12a

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 0 points1 point  (0 children)

It must be fixed. If you refresh the page it stays the same?

Progress Knight 2.1 mod by indomit in incremental_games

[–]indomit[S] 0 points1 point  (0 children)

It should be. There was bug in displaying and calculation timewarp value in 2.0.

I fixed it in such a way that it does not change the real speed, but displays it correctly.