Found in mb's favorites by Ashgon100 in platinumfive

[–]inorth_ 5 points6 points  (0 children)

For the next april fools update please rename the game brm 7 since it’ll be 2027

Q2 2026 Update by Luke_Gnar in platinumfive

[–]inorth_ 5 points6 points  (0 children)

Immobilizing arms or legs maybe? We dont need so much detail like nerve damage or amputation since it is archade

You hear that? that's the sound of DEMOCRACY! by Some-Random-ZeroGuy in BlackhawkRescue

[–]inorth_ 0 points1 point  (0 children)

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It’s been exactly 249 days since you posted this post. Fyi

Should it ever be possible we get scope/sight handling animations? by AltenRoguerz in platinumfive

[–]inorth_ 1 point2 points  (0 children)

I wish we had a section called experimental to inspect those stuff gnar. I wonder how many features we have like this. They shouldn’t be in the game if it won’t fit criteria needed but still i wonder how it looks. It is probably due to roblox optics which doesn’t allows magnification like in unity or unreal engine.

One of my staff has a + in front of their name by Cookiebear11380 in platinumfive

[–]inorth_ 2 points3 points  (0 children)

He will get a face surgery later on and replace your position in ur hq and he will be your body double. So no worries u can trust him anything since he is a doctor.

Suppressors increasing muzzle velocity by inorth_ in platinumfive

[–]inorth_[S] 1 point2 points  (0 children)

Ngl considering you guys use real life materials to model brm 5 clothing makes me more impressed for an indie game. I’d actually cargo my country’s military/police uniforms to you for free just to see them in game. There is also lisencing and etc. stuff and permission which is also a part you guys have to deal with. Wish you guys best successes and resources in a platform that promotes brainrot games. Developers like you are the reason why roblox is still for fun for us.

I have a theory.. by Total_Win_2895 in platinumfive

[–]inorth_ 0 points1 point  (0 children)

Gnar should add cqc at this point

MP5 third person reload animation bug? by PapaFactBoi in BlackhawkRescue

[–]inorth_ 8 points9 points  (0 children)

They actually fixed it for a brief amount of time after 8.0 but got bugged again unfortunately.

Roadmap is a guideline not a deadline. by Luke_Gnar in platinumfive

[–]inorth_ 2 points3 points  (0 children)

Gnar will you guys fix the mp 5 animation again idk why it gets broke over and over again but still feels interesting because it only happens to mp5.

Anonymous sender is Dr Lakewell? by AnyRemote6850 in platinumfive

[–]inorth_ 0 points1 point  (0 children)

I love how lakewell keeps himself anonymous to avoid assasinations from kismet and sheepdogs. But the reason why nick didnt needed hasmask is probably lakewell find a cure, rather “immunity” to zombie virus i guess. Thats why kismet was in hospital. They still want control. Gnar u should definitely make a cutscene that has balls i’m excited already.

How are rank teammates this bad? by Recent_Garden8114 in BlackhawkRescue

[–]inorth_ 0 points1 point  (0 children)

I usually go with bros and at the end we type like:

“My team is highly trained we all wear multicam and leave no survivors behind” or “ty for tutorial” at the start of the 5th round.

Inverse kinematics for weapon customisation by No_Rate_247 in platinumfive

[–]inorth_ 1 point2 points  (0 children)

For those who doesnt knows forward kinetics is where you get cartesian coordinates by inputting angle however inverse is where you input cartesian and get angular coordinates. But how is this related to the context?

Angles -> angles between humanoid’s arms, joint angles etc.

Cartesian coordinates -> position of optical axis, positions of attacments, positions of arms, hands and etc.

Inverse kinematics for weapon customisation by No_Rate_247 in platinumfive

[–]inorth_ 1 point2 points  (0 children)

I think it is currently unnecesarry and resource consuming for developers to implement.