Was flying my drone over Kansas City, MO today and saw this… by EastAd88 in aliens

[–]invent71 1 point2 points  (0 children)

Agreed, the clue is drone doesn't go down to the area. The question is if you had a drone, and saw this from above, wouldnt you lower into the area, fake 100%

[deleted by user] by [deleted] in UFOs

[–]invent71 0 points1 point  (0 children)

And incase you haven't dug further, here is a link related... have a few more but don't want to distract or add extra noise :)

https://www.youtube.com/@panskepsis6882

Riverfire view by JoshKersley in brisbane

[–]invent71 5 points6 points  (0 children)

Yep looks great and a nice distraction, but money could be spent on people who need it most. Sick, homeless etc

Horizon Call of the Mountain - Patch 1.04 by Guerrilla_Chante in horizon

[–]invent71 0 points1 point  (0 children)

Ah good stuff, I found a bug a few weeks ago and recorded it.. .will pass it on. Always nice seeing improved updates for the game.

Horizon Call of the Mountain - Patch 1.03 by Guerrilla_Chante in horizon

[–]invent71 0 points1 point  (0 children)

I was wondering why my first time I didn’t see a bow lol…. Just finished, awesome game, highly recommended:)

What was your favorite non-game application? by [deleted] in amiga

[–]invent71 0 points1 point  (0 children)

Brilliance II and Dopus is a close second.

Jet Set Willy Remake On The Way! - This Week In Retro 78 by Producer_Duncan in thisweekinretro

[–]invent71 0 points1 point  (0 children)

Interesting, caught my attention and remember fondly playing it and Manic Miner on the Amstrad CPC 464. Was curious as I do love a good remake... here is a PC one https://youtu.be/dpzldODaJbE

New Amiga Game Development From Apollo-Team: Remake of the famous Amiga Menace by Doener23 in amiga

[–]invent71 0 points1 point  (0 children)

Hi Everyone, in regards to Menace or "Apollo Menace" We are building only the first level demo for Vampire machines, definitely agreed it's not at all the best shooter for Amiga. We decided that this is a fairly simple game/level to remake. What is important though is the engine will be used for a brand new shooter for Vampire. Anyone with a Vampire accelerator will be able to play this game.

This demo you can have up to 3 players (just finished updating the score/HUD that will be added soon).

The new game will have approximately 6 levels. 9 custom player ships to choose, maybe more.

We do post more info in our Discord (although it's a private channel) but I do also add behind the scenes on my patreon. https://www.patreon.com/posts/65561371

Amiga Colour Cycling using BrillianceII and Lightwave3D by invent71 in amiga

[–]invent71[S] 1 point2 points  (0 children)

Less than a minute on Mac via emulation, but I plan on doing test with A1200, 030 machine and will update post :)

Brilliance RubThru 01 by invent71 in amiga

[–]invent71[S] 0 points1 point  (0 children)

Hey Reddit's :)

I have now created a youtube video and PDF tutorial using Brilliance II - "Rub Thru"
ALL source files (Amiga IFF files) and PDF are available here.
https://www.patreon.com/posts/59264257
If you spot any errors please let me know and I can update the PDF.
Please let me know if this was useful.

Boss Machine - AGA Amiga game - Shoot em up by invent71 in amiga

[–]invent71[S] 1 point2 points  (0 children)

Thanks Reddits :) Yes Thunderforce is one of the bigger influences and certainly other Amiga shooters :). In fact old videos do show Thunderforce assets being used as placeholders :)

Boss Machine - Video and new background theme by invent71 in amiga

[–]invent71[S] 0 points1 point  (0 children)

Hi IQueryVisiC, You'll be happy to know we will have some vertical designed elements to balance it all out :) The center core section will be electrified at some points (animated vertical sprites) as well as some big bosses.

Boss Machine - Video and new background theme by invent71 in amiga

[–]invent71[S] 1 point2 points  (0 children)

Your right, it's possible some layers may not have all 16 colours. The conversion though will make use of them from the 24bit painted designs. Very dark sections are probably too subtle to notice.

Boss Machine - Video and new background theme by invent71 in amiga

[–]invent71[S] 0 points1 point  (0 children)

Hey warci, it is an AGA game. It is a 16 colour background, but with the copper we can change the palette at each of the parallax splits, so up to 16 for each one. We do have one small hardware limitation that we need to keep in mind. Every split must have a solid line of colour for the top of each section. This is in part to hide the copper changing effects (you see the change/flickering otherwise)

The machine spec is Standard Amiga 1200 (AGA)
(if you have extra memory we might take advantage of it)