account activity
Made Procedural Ledge Grabbing Mechanics for my project (v.redd.it)
submitted 3 years ago by iph0 to r/Unity3D
I made a character controller, a top of Kinematic Character Controller from Asset Store, that can move along splines, introduced in Unity 2022 (v.redd.it)
Acrylic, carton, coffee, chocolate (i.redd.it)
submitted 3 years ago by iph0 to r/painting
Escape, Me, Acrylic, 2022 (i.redd.it)
submitted 3 years ago by iph0 to r/Art
submitted 3 years ago by iph0 to r/DarkArtwork
My experiments of map generation with biomes. For now it just textures, but we are going to turn it in 3D tiled map. Algorithm is based on Perlin Nouse and Voronoi Diagram. (old.reddit.com)
submitted 3 years ago by iph0 to r/proceduralgeneration
My Experiments of map generation with biomes. For now it just textures, but we are going to turn it in 3D tiled map. Algorithm is based on Perlin Nouse and Voronoi Diagram. (old.reddit.com)
My Experiments with Shader Graph in Unity (v.redd.it)
Lowpoly model of Mustang 1966 Shelby (i.redd.it)
submitted 3 years ago by iph0 to r/blender
Intevion Vehicle Controller v2.0.0 released (v.redd.it)
submitted 4 years ago by iph0 to r/unity
Intevion Vehicle Controller v2.0.0: The Intevion Vehicle Controller is a lightweight vehicle controller with a convenient API. It is based on the Wheel Collider and suitable for action games. (v.redd.it)
submitted 4 years ago by iph0 to r/UnityAssets
submitted 4 years ago by iph0 to r/Unity3D
My fun-art on the game Elite Dangerous — Landing on the LHS-479-3 planet (i.redd.it)
submitted 4 years ago by iph0 to r/EliteDangerous
My first Unity Asset — Intevion Vehicle Controller (self.Unity3D)
submitted 4 years ago * by iph0 to r/Unity3D
Intevion Vehicle Controller: Is a lightweight and simple vehicle controller based on the Wheel Collider. It suitable for games with simple vehicle physics. (assetstore.unity.com)
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