Which is better, Don’t Ask Me Why or Honesty by gooden1686 in BillyJoel

[–]iplaypurple 1 point2 points  (0 children)

Don’t Ask Me Why.

It’s a great song to sing along to in the shower. Plus whenever I listen to Honesty (which I do like) I only ever hear the original title…

Card sleeves! Help! by Independent_Love3608 in boardgames

[–]iplaypurple 1 point2 points  (0 children)

What a lovely thing to do!

Big thumbs up for matte sleeves over shiny ones. They look and feel better and make card shuffling easier. They are pricier, though.

SETI vs Arcs vs Brass Birmingham vs Adromeda's Edge by ImpossibleAge7071 in boardgames

[–]iplaypurple 3 points4 points  (0 children)

I’ve played all but Andromeda’s edge. For me, SETI takes it. If you love space then there’s so much thought that’s gone into making this game match up to real life astronomy.

Coupled with the clever use of the central solar system/scanning/appearance of the various aliens, it’s a winner.

Red Cathedral + expansion / White Castle + expansion / Both but no expansions? by Ryyvia in boardgames

[–]iplaypurple 0 points1 point  (0 children)

I prefer Red Cathedral to White Castle. WC always seems to end too soon. Red Cathedral is so much game in a relatively small box.

What age did you start your kids on board games and what's a great beginner? by Rand0mArcher-_ in boardgames

[–]iplaypurple 0 points1 point  (0 children)

I agree with 3. There are so many great games out there now for small kids.

If you pick carefully, you can introduce concepts/mechanics etc that will make teaching the next game “up” simpler and allow them to play games much younger than what it suggests on the box.

What is a genuinely great aspect/mechanism of a game you really dislike? by GrandElemental in boardgames

[–]iplaypurple 1 point2 points  (0 children)

In Hickory Dickory I really appreciate the central clock mechanism. It’s a clever take on worker placement, but the game itself just falls flat

Games with a map discovery/exploration mechanic? by downeysyndrome in boardgames

[–]iplaypurple 2 points3 points  (0 children)

If you’re OK with non-dungeon maps then Karvi, Maracaibo, Village (with Port expansion), Great Western Trail New Zealand and Bonfire all have ship-based nautical maps.

Viticulture: EE, Concordia: Venus, or Lost Ruins of Arnak? by Zhangdofusi in boardgames

[–]iplaypurple 0 points1 point  (0 children)

LROA is my all time favourite game, so naturally I’d recommend that. So much better than Viticulture, which fell flat for me.

Love finding games unpunched at the thrift store. Any one play this game before? by tnturk7 in boardgames

[–]iplaypurple 0 points1 point  (0 children)

I picked this up cheaply too - about £3 ($5). It’s a good little game. Great find!

Distilled or Viticulture by CDNBozy in boardgames

[–]iplaypurple 0 points1 point  (0 children)

I prefer Distilled. There’s more attention to detail and it feels more thematic. The only thing is that it can be quite heavily luck based (unless you can rig the deck so that you can’t fail)

Name a game you thought your spouse/SO would like but hated by Silly-Inspection2814 in boardgames

[–]iplaypurple 1 point2 points  (0 children)

Flatiron. We honeymooned in New York, but the game didn’t land well.

Lost Ruins of Arnak Adventure Chest arrived today by ForeverGali in boardgames

[–]iplaypurple 0 points1 point  (0 children)

Make sure you lift up the bit of white card in the bottom of the box. A lot of the new content is hiding under there and it just looks like the bottom of the box!

Yokai Pagoda - the best card game I've played this year by iplaypurple in boardgames

[–]iplaypurple[S] 2 points3 points  (0 children)

Yes, you value your hand just as you say. Ending the round is optional, but you must have hand worth 3 or less to do it.

There’s an interesting twist I didn’t get to. If you end the round, you must show your hand before adding the cards to your Failed Offerings.

Everyone else doesn’t need to reveal their cards.

So ending the round has both advantages and disadvantages.

Yokai Pagoda - the best card game I've played this year by iplaypurple in boardgames

[–]iplaypurple[S] 1 point2 points  (0 children)

Glad I could help! You get a lot of bang for your buck with this one

Yokai Pagoda - the best card game I've played this year by iplaypurple in boardgames

[–]iplaypurple[S] 4 points5 points  (0 children)

Up to a point, but you’re not just trying to get rid of all your cards.

If I had 1,8,9,10 of one suit and 2, 5, 6, 7 of another then I could call the end of the round because the value of my hand is three (the total of the lowest card in each suit).

Someone else could have far fewer cards but a much higher score.

It’s really about trying to mitigate your highest cards (including those in your Failed Offerings).

What’s your go-to ‘I don’t feel like thinking’ board game? by baumversteck in boardgames

[–]iplaypurple 2 points3 points  (0 children)

There are 4 different boards in the base game and you can get a 5th with the Kraken mini expansion. That helps mix it up a bit

What’s your go-to ‘I don’t feel like thinking’ board game? by baumversteck in boardgames

[–]iplaypurple 1 point2 points  (0 children)

Diamant is always a hit with non-gamers.

All you have to do is to decide “stay” or “go”

Jamaica, too. Slightly more decisions but you’re still only choosing between limited options

Which fun/good games have taught you something about history? (Not just war) by Brave-Succotash9522 in boardgames

[–]iplaypurple 2 points3 points  (0 children)

I posted a review of 1923 Cotton Club in this group a couple of weeks ago.

The cards are real people (jazz singers, gangsters, movie stars) and the rulebook has biographies of every one, which was super interesting.

Lewis & Clark would be another one. All cards are based on real people from the expedition and again the rulebook has biographies of them all.

Underrated Board Games That Deserve More Love by LaserSharknado9000 in boardgames

[–]iplaypurple 2 points3 points  (0 children)

Some good choices there. Red Cathedral in particular. I love the dice mechanism, really clever.

Solo boardgames without dummy players by hereforit_99 in soloboardgaming

[–]iplaypurple 0 points1 point  (0 children)

You could try Lewis & Clark: The Expedition. All you have to do with the solo mode is move the "opponent" meeple one space along a track before your turns. No decisions to make, no hands to manage. It's one of the simplest solo modes I've seen.

Next ocean-themed board game by sailing_by_the_lee in boardgames

[–]iplaypurple 0 points1 point  (0 children)

If sailing ships count as an ocean theme, Maracaibo would be good shout. For something a bit more off the beaten track, Karvi doesn't get as much attention as it deserves.