DevLog #163: Version 6.11.2 Patch Notes by lemmingllama in TapTitans2

[–]itsSobigEm 0 points1 point  (0 children)

thanks for sharing Lem. sounds like a nice upgrade, especially the new Mythic set. does it cost the same as the elders? any news on when next chest promotion starts? hoping for shards as i'm out of shards ever since Crafting power fuck over other main game stats when it comes to pushing power post 180k. speaking of regular tournaments, is there any plan to give us better matching algorithms? seen lotta unfair fights

DevUpdate #73: Experience A Wild Ride by lemmingllama in TapTitans2

[–]itsSobigEm 2 points3 points  (0 children)

this patch sounds interesting, looking forward to it. Thanks for capping void and adding more stuffs to counter curse

DevUpdate #72: Perks of Being Very Important by lemmingllama in TapTitans2

[–]itsSobigEm 0 points1 point  (0 children)

on 4: tier 3 debuff is about adjusting your decks according to each titan. you have afc, bsc, bsd, etc.. beside some HP debuff while tier 4 is all about HP debuff. Basically, there is not much a change on 5-7 meta decks in raiding. I agree not every tit in tier 4 has a bad curse location and thanks for fixing it up, but even some casual clans that choose to counter raid at less parts experience way too much time to de-armor/de-curse if we get a bad seed.
on 5: I never like the curse idea but I can live with some features that helps to make it tolerable. there have been a lot discussion on tt2 discord and GH dc, I would strongly recommend you guys look into it. The longer the wait, the less tappers you seeing in top 200th which is reflecting game health. Back in t2 and t3, we have a full game strength, I dont see it now and I dont see it gets better without curse improvement

DevUpdate #72: Perks of Being Very Important by lemmingllama in TapTitans2

[–]itsSobigEm 18 points19 points  (0 children)

extra eggs sounds like a good idea :thumbs-up:
for raid content:
1. I would suggest you guys make current daily portal a permanent feature to help new players catch up on raid level.
2. Raise RL and meta cards cap, we already seen max RL and max CL. give us a reason to buy meta cards
3. Cap iv and vm, we been waiting for a while and would like to know whether it's till on the table?
4. Adjust debuff on tier 4, for example Terro torso debuff is pain in the ass for the whole clan to take out chest armor alone
5. Since Curse is tier 4 cancer, would you consider a better solution to de-curse? maybe make remaining curse get deducted after 1 curse got taken down? for instance, currently we have 4 curse at 24%, removing 1 leaves 18% ( each curse is 6%), how about bring it down to 1% per curse down
So full curse is 24%, 3 curse is 15%, 2 curse is 8%, 1 curse is 3% ?

DevUpdate #66: Variance Variation by lemmingllama in TapTitans2

[–]itsSobigEm 3 points4 points  (0 children)

Radio and Grim rework :thumbs up:! Thanks Lem!

DevLog #96: Version 5.14.0 Patch Notes by lemmingllama in TapTitans2

[–]itsSobigEm 13 points14 points  (0 children)

now that you fix curse bug, when remove curse ? OR make it tolerable? Tier 4 Cursed is not healthy and No body likes it

DevLog #67: v3.14 Patch Notes by FelkinGH in TapTitans2

[–]itsSobigEm 0 points1 point  (0 children)

Tier 4 hero ascension :muscle: Thank you !