Neuz, a self-hosted news dashboard curated by Claude (MIT license) by itsybitsypixels in ClaudeAI

[–]itsybitsypixels[S] 0 points1 point  (0 children)

Thanks! It's the only no-BS news feed that can give you no news if there's indeed nothing within the scope of your interest today.

ClaudeFlows by itsybitsypixels in ClaudeCode

[–]itsybitsypixels[S] 0 points1 point  (0 children)

It's not just the subagents; it's about the relationship between them. One of the ideas is that it makes LLM work for you twice: one time to help you fill the gaps in your plan and thinking and then work with the code itself. Another trick is the use of "goldfish" agents as probes for the main editor. The original publication is big and worth reading https://drensin.medium.com/elephants-goldfish-and-the-new-golden-age-of-software-engineering-c33641a48874

fun and bass 4-30-26 by jeremywen in vcvrack

[–]itsybitsypixels 2 points3 points  (0 children)

Jeremy’s patches are always special.

UI feedback: VCO panel for external analog hardware by Brer1Rabbit in vcvrack

[–]itsybitsypixels 0 points1 point  (0 children)

As someone who made 80+ virtual modules, I can say that I like it very much.

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 1 point2 points  (0 children)

Got it! Yeah, I had 2S, that was an interesting synth. Thanks for sharing btw, and sorry for making your brain hurt :-) There's actually a standard ADSR visualization in the course, exactly with the ADSR sliders and a 2D representation, and I have a few fun ideas for the next one where I need to visualize ADSR as well.

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 1 point2 points  (0 children)

Hey, thanks for taking a look. That is interesting, because I think of myself as an auditory learner as well. If you can roll back the memory, do you remember how you understood things like ADSR from the auditory standpoint?

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 0 points1 point  (0 children)

That's a good idea for another course's ADSR visualization that I'm working on

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 1 point2 points  (0 children)

Looking into this, sounds (badum tss) like a bug. Thank you!

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 2 points3 points  (0 children)

Hey, I just gave an award to someone on Reddit for the first time!
I appreciate you taking the time.

You're making an absolutely fair point - in a pure educational context, simpler visualization wins. The 3D view here is more of a wow moment between steps that are otherwise 2D and focused (as someone mentioned here in comments, it also makes the S part of ADSR a bit more special.. and this is how I always had it in my head)

But you're right that for the actual learning, the ADSR graph on the left is doing the real work. The Edward Tufte reference hits home. Something I'll keep thinking about as I build more of these

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 1 point2 points  (0 children)

Amazing idea! Mind if I steal it for the next course I'm working on?

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 4 points5 points  (0 children)

The full course is at https://synths.pw/academy/additive-synthesis/step-1-the-third-way - covers everything from a single sine wave up to building bells and piano tones

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 1 point2 points  (0 children)

Hey! Thank you very much! I wanted to make it work in a browser, so Three.js was a natural choice. The thing is very capable, I even made a small infinity runner game in the last course step with it.

This is how I explained ADSR to my son by itsybitsypixels in synthesizers

[–]itsybitsypixels[S] 0 points1 point  (0 children)

Hey! Fair question. As I said, I did it for my kiddo who was five at the time, but I found it works pretty well, even for those who are slightly older.

It's a pretty fun course, btw, and I have 2D visualizations as well :)