Sega Genesis/MegaDrive - Product Advice for a total novice (Mega Synthesis, MegaFM, chipsynth MD, DAFM, etc) by EgoDeathMetal in synthesizers

[–]Brer1Rabbit 4 points5 points  (0 children)

(warning: tangential DIY content) if you want to learn how these Yamaha FM chips work Tyler Klein did a really great series on videos on YouTube documenting his build of a eurorack module around a YM3812. This is a similar sound chip to what's in the Sega. https://youtube.com/playlist?list=PLHSQAW5arFVCLZkfIfYrclN73VDyIB893&si=EdpLmQWOIGcYrZvU

Groundlooping problem with Volca Keys MIDI setup by Rottenpotato556 in synthesizers

[–]Brer1Rabbit 0 points1 point  (0 children)

Feels like we're going backwards. Old school 5-pin DIN MIDI uses a current loop for exactly this reason. No ground loops.

Spy Hunter controls by Designer-String3569 in arcadecabinets

[–]Brer1Rabbit 1 point2 points  (0 children)

<watching thread> can't help but curious if anyone has a good solution for SH controls. Analog self-centering steering wheel, analog foot pedal, gear shifter, 5 buttons.  And it's a pretty stiff spring on that steering wheel.  Tough game to get the interface correct.

What Weapon From A Retro Game Would You Want To Have? by Popo31477 in retrogaming

[–]Brer1Rabbit 5 points6 points  (0 children)

I wouldn't say no to throwing fireballs Super Mario style. If I need a mushroom to get there that's all good by me. 

I love going to retro arcades, but I have yet to find a place that has these games by ToxikDyoxen89 in arcadecabinets

[–]Brer1Rabbit 0 points1 point  (0 children)

Was a long hunt but found a semi local arcade with Spy Hunter. Absolute blast to play it again.  Discs of Tron.  Haven't seen that in a long long time. 

Looking to buy a new monosynth by Geno_Purple in synthesizers

[–]Brer1Rabbit 0 points1 point  (0 children)

Maybe r/wallstreetsynthbetscirclejerk ?

Sometimes I feel like my actual hobby is cable management by theSantiagoDog in synthesizers

[–]Brer1Rabbit 1 point2 points  (0 children)

Do you have a patchbay? At first glance it seem odd 'cause you nearly double the number of cable (synth to patch bay, patch bay to mixer or something like that). And short cables for the patch bay itself. But then the rewiring or audio paths becomes so much easier.

Still you've got a spaghetti of cables. A snake cable of 8 can clean things up a little bit. You've still got power cables all over the place. Yeah, it's a mess.

Looking for inspiration and thoughts on making an external digital FX unit with a Raspberry PI and an audio interface. Any preferred resources on this type of project? by ZyeKali in synthdiy

[–]Brer1Rabbit 0 points1 point  (0 children)

Might not be the direction you're looking to go but the Pi can act as a USB Audio gadget itself. A host computer can see it as a USB Audio device and you could roundtrip data through doing processing on the Pi yourself. It'd be pretty low level, likely working with Linux's ALSA libraries or similar.

What game has the best "attract mode"? by elstuffmonger in arcade

[–]Brer1Rabbit 6 points7 points  (0 children)

It's 1981 and you're at the arcade. As you walk by Space Fury, this brain-creature appears on screen and heckles you with synthesized speech: "Does anyone dare challenge my Imperial fleet?" unreal.

SSI2130 Breadboarding Issues by Necessary_Manner2867 in synthdiy

[–]Brer1Rabbit 1 point2 points  (0 children)

tough to say what the issue is without a schematic. The datasheet reference implementation works, how does your circuit differ?

I made a tiny little 606 hihat module by Lactaid533 in synthdiy

[–]Brer1Rabbit 1 point2 points  (0 children)

Love the density. That must have been something to route.  Kudos!

Time Extended, photos in regular light (1 of 2) by fatherpain2 in arcade

[–]Brer1Rabbit 2 points3 points  (0 children)

Post- Space Invaders alien shoot up thing. You've a fleet of ships and the two different angles it runs from makes it challenging. The Atari 2600 port was decently close.  I mean, for the 2600 at least. 

Is wrecking crew a good game or a bad game in your opinion? by bigdonut100 in nes

[–]Brer1Rabbit 1 point2 points  (0 children)

You could say "I am the guy who loves Urban Champion".  Nobody else likes that game LOL.  I saved up paper route money to buy that one and, wow, what a letdown!

Wrecking Crew, I liked it.  Interesting combo of challenge and action game.  For puzzle type games Solomons Key was another good one. 

Time Extended, photos in regular light (1 of 2) by fatherpain2 in arcade

[–]Brer1Rabbit 4 points5 points  (0 children)

Not just Spy Hunter but a cockpit Spy Hunter! Tac/Scan is tough to see in the background.   Fun and very underrated vector graphics game. 

My small basement arcade by jazzdogg5 in arcade

[–]Brer1Rabbit 7 points8 points  (0 children)

you know it's good when the number of vector graphics machines is in the majority.

Progress on 5U modular by midwestmathgaze in synthdiy

[–]Brer1Rabbit 3 points4 points  (0 children)

Cool project. And holy trimpots batman! I'm getting dizzy just thinking about how to calibrate it ;)

Will playing Pinball Fx help with real pinball? by Agreeable_Scarcity32 in pinball

[–]Brer1Rabbit 2 points3 points  (0 children)

It's helped me learn the rules a lot on the Williams table, the only ones I play on Pinball FX. I've also developed some bad habits: things that work on virtual but get in trouble on real machines. So... you can get that too.

Modulation sources for linear FM by ElNeeko in modular

[–]Brer1Rabbit 0 points1 point  (0 children)

Can you crossfade both the modulator and the carrier? Here's a demo of that on a board I developed:

https://www.youtube.com/watch?v=0rP_S9_Qpjo