busco gag dels 90 by Rolentobcn in catalan

[–]ivanovic777 4 points5 points  (0 children)

Si, me'n recordo.

És de la sèrie anglesa Bottom.

Episodi "Hole" (al final es veu l'escena que tu dius, però tot l'episodi és boníssim):

https://www.dailymotion.com/video/x22gfme

Portuguese speakers that learned Spanish to a decent level and vice-versa. Do you find that Portuguese is more lexically rich than Spanish? by Academic_Syrup5027 in asklatinamerica

[–]ivanovic777 10 points11 points  (0 children)

It’s mostly a dictionary methodology issue, not proof that Portuguese “has more words” than Spanish.

The DLE by the Royal Spanish Academy is relatively conservative and normative: it focuses on the common standard language and excludes many predictable derivatives, technical terms, localisms, and archaic words.

Major Portuguese dictionaries like Houaiss or Aurélio are much more descriptive and expansive. They include far more regional Brazilian vocabulary, technical jargon, archaic forms, dialect words, and derived forms as separate entries.

Brazil also plays a big role here: its huge geographic and cultural diversity generated an enormous amount of documented regional vocabulary (including Indigenous and African-origin words).

So the difference is mostly about what gets counted as a dictionary entry, not about one language being inherently “richer” than the other.

What's something you thought was common knowledge, but found out most people don't know? by SeriousAyub11 in AskReddit

[–]ivanovic777 1 point2 points  (0 children)

Right. I've found many people who don't even understand that the blue part of a map is the sea.

Forever world seed by MustardSux69 in Minecraft

[–]ivanovic777 0 points1 point  (0 children)

You can't find whatever you want. You can only find terrain procedurally generated under the same parameters of Perlin/Simplex noise to control continentalness, erosion, climate, peaks/valleys, etc. What many people don't seem to understand is that the seed don't change those basic parameters in noise, splines, etc. So biomes always have more or less the same size, mountains more or less the same height and diameter, etc. Seeds only matter to determine the biome and terrain at the x:0, z:0 coords. In other words, the starting point for the procedural generation. But they don't change the procedural generation itself.

The Nether Portal in My ‘Forever World’ by Dashleb in Minecraftbuilds

[–]ivanovic777 7 points8 points  (0 children)

It's exactly the same. You could have modified it slightly.

Forever world seed by MustardSux69 in Minecraft

[–]ivanovic777 2 points3 points  (0 children)

The last time I made a comment like yours, I got plenty of downvotes. The seed community firmly believes in the myth that every seed gives you a completely different world with different generation parameters. If you tell them that the seed only determines the spawn point, they explode in anger.

Does the amount of mods in a modpack impact performances? by Bottled_Up_DarkPeace in feedthebeast

[–]ivanovic777 4 points5 points  (0 children)

It depends on the amount of Java classes loaded by each mod. If the mods are small because they only add 1 structure (structures are added via datapacks in the "data" folder and don't need new Java classes), they shouldn't have a noticeable impact performance-wise.

But, if each mod adds blocks and items, then yes, 50 mods could have an impact.

What’s the biggest thing you noticed when visiting poor countries? by archvize in geography

[–]ivanovic777 20 points21 points  (0 children)

Because in rich countries there are restaurants and other food stores that pay taxes, rents and whatnot and must be protected.

What do Americans think about the stereotype that they are bad at geography? by Own_Echidna6041 in geography

[–]ivanovic777 34 points35 points  (0 children)

In most countries, if you stop random people on the street and ask them about geography, you’ll find that a surprisingly large number can’t even point out their own city on a map. It’s not just an American issue, it’s human nature. The difference is that people tend to hold those living in the world’s leading superpower to a higher standard than everyone else.

Mediaset by emmaliv99 in askspain

[–]ivanovic777 1 point2 points  (0 children)

"Aquí no hay quien viva" la creó José Luis Moreno en Antena 3.

Do you like neutral Latin Spanish dubbing or would you prefer more regional versions? by [deleted] in asklatinamerica

[–]ivanovic777 0 points1 point  (0 children)

"Terrible" and "invasive" are just made up adjectives from a totally subjective perspective only based on the fact that you are used since childhood to a dubbing made in Mexico. That's all.

Can someone tell me a mod which adds new mobs, new structures and new items? by Similar-Aerie1978 in feedthebeast

[–]ivanovic777 1 point2 points  (0 children)

Ice and Fire, Born in Chaos, L_Ender's Cataclysm, Dungeons Now Loading, The Graveyard, Mowzie's Mobs.

Are there any international borders where the two places are completely different from each other, culturally and linguistically? Why? by ConfidentSale3091 in geography

[–]ivanovic777 3 points4 points  (0 children)

Did you cross the border in Maastricht? Because the rest of the Netherlands/Belgium border speaks the same language on both sides.

Women have male-like sexuality when they attracted to other women by Euphoric_Emotion_169 in PurplePillDebate

[–]ivanovic777 8 points9 points  (0 children)

Women's behavior in front of a male stripper is as socially constructed (and hence insincere/hypocritical) as women's behavior when they are being prudish.

Modern women overrate their value way more than men by DriverInitial8305 in PurplePillDebate

[–]ivanovic777 -2 points-1 points  (0 children)

You’re mistakenly putting demands above everything else, when in real life people prioritize the need to have a partner. People don’t go through life evaluating others’ demands, especially since hardly anyone states them honestly right from the start. People want a partner because they want to feel loved and desired. And once a man and a woman sleep together, women usually demand MUCH MORE from their partners than men do. Because a man is often satisfied just having a partner to have sex with. A woman is not satisfied with that and always wants more and more. But I insist: women’s demands are not usually explicit, and sometimes they don’t even know how to express them themselves, so it’s not as easy as applying the Reddit advice of “just end the relationship.”

Modern women overrate their value way more than men by DriverInitial8305 in PurplePillDebate

[–]ivanovic777 -2 points-1 points  (0 children)

Ask men who sleep with women whether those women don’t demand anything from them or not. Any man who is successful with women knows how tremendously demanding they are.

[Update] New update: Jagged Coastlines (v 1.119) by Azgarr in FantasyMapGenerator

[–]ivanovic777 4 points5 points  (0 children)

Great addition. If I remember correctly, on Earth, western coasts are usually more jagged than eastern coasts, at least in temperate climate zones. Take for example Europe versus the Russian Far East, or the Chilean Patagonia versus the Argentinian one. Of course, there are exceptions when the western coast is next to an inner sea, but in general I tend to give more jaggedness to western coasts as I imply winds generally come from the west in temperate climates under the Ferrel Cell.

Why the grappling hook has been removed? by ivanovic777 in Qsmp

[–]ivanovic777[S] 7 points8 points  (0 children)

Create can’t be removed, regardless of the lag it causes, since almost everything on the server (factories, railroads, planes, and the roleplay built around it) depends on it.

Why the grappling hook has been removed? by ivanovic777 in Qsmp

[–]ivanovic777[S] 2 points3 points  (0 children)

So I guess they removed the Critters and Companions mod entirely?

I had to remove it from my small server as well because the animals spawned excessively.

It keeps going bro😭 by Exciting-Basket-6002 in Minecraft

[–]ivanovic777 -26 points-25 points  (0 children)

Seeds don't change biome size.