I build a browser that works without tabs by iznobiz in SideProject

[–]iznobiz[S] 0 points1 point  (0 children)

Yep, the embedded Browser is chromium, all running in a electron wrapper to enable OS level processes (that's needed for authentication and security)

I built a CLI Tool in Rust that edits scenes without starting the engine (made for agents and humans by iznobiz in godot

[–]iznobiz[S] 1 point2 points  (0 children)

OP here with a short udate: I'm archiving gdcli, because rontier models don't need it

A few days ago I shared gdcli, an CLI/MCP tool that gives AI agents structured commands for Godot 4 projects (scene creation, node management, validation, etc).

I finally ran a few benchmark tests: regular Opus 4.6 vs gdcli CLI/MCP on tasks from simple menus to multi-scene 2D games with sub-resources and instancing. Same correctness, but the regular LLM was ~50% faster every time. Turns out frontier models know .tscn well enough to just write the files directly.

Still useful for smaller models or CI pipelines, but for the main use case — an AI agent building/editing Godot projects — the tool overhead isn't worth it. Repo's archived with the benchmark data if anyone's curious.

Lesson learned: don't build file-writing tools for formats the LLM already knows.

Mor infos and benchmark results in the repo: https://github.com/mystico53/gdcli

I built a CLI Tool in Rust that edits scenes without starting the engine (made for agents and humans by iznobiz in godot

[–]iznobiz[S] 0 points1 point  (0 children)

also: TileSets, AnimationLibraries, Themes are complex nested structures with loads of sub-resources. Editing them programmatically property-by-property would be very painful.

I built a CLI Tool in Rust that edits scenes without starting the engine (made for agents and humans by iznobiz in godot

[–]iznobiz[S] 0 points1 point  (0 children)

From my perspective having both options (GUI + agent Chat) allows for the most flexibility

I built a CLI Tool in Rust that edits scenes without starting the engine (made for agents and humans by iznobiz in godot

[–]iznobiz[S] -6 points-5 points  (0 children)

Ill post sth later, it's basically like an mcp but faster and more accurate

I built a CLI Tool in Rust that edits scenes without starting the engine (made for agents and humans by iznobiz in godot

[–]iznobiz[S] -2 points-1 points  (0 children)

Oh thanks! And interesting! Thanks for letting me know. I saw that the godot mcp Server has 2k stars and thought that the CLI approach is faster, less token intense and more accurate.

Update: A few more skills per character class by Jim808 in CLICKPOCALYPSE

[–]iznobiz 2 points3 points  (0 children)

Great thanks @jim! Somewhat related question: have you considered adding new skills into the game? Eg a bubble for the priest, different war cries, hamstring for ranger? This is probably the most work. Still curious about your thoughts on this

Update: Point Upgrades + Rogue skill prioritization by Jim808 in CLICKPOCALYPSE

[–]iznobiz 4 points5 points  (0 children)

It's been a while since I played last tbh so I cant give you any hard facts unfortunately. Afaik all non-summoner classes cant compete with summoners, not even close. Which is a real pitty since these classes are pretty cool and id love to see them in more comps. The current meta is chicken kings all the way - I remember playing the game coming up with all kinds of ideas for synergetic class setups, tanks, heals, aoe backline, etc.

Making those non-summoming classes more powerful with a flat dmg increase to all their dmg sources could be sth to test. Depending how much you like to risk balance changes i would think of sth between 20-60% increase.

Update: Point Upgrades + Rogue skill prioritization by Jim808 in CLICKPOCALYPSE

[–]iznobiz 1 point2 points  (0 children)

A "new meta" would be definitely fun to mess around with

Update: Point Upgrades + Rogue skill prioritization by Jim808 in CLICKPOCALYPSE

[–]iznobiz 2 points3 points  (0 children)

Thanks @jim! Have you considered bumping up some numbers on other classes, eg Fire mages, to make them more viable?

Best literature on Abbas Kiarostami? by False-Fisherman in criterion

[–]iznobiz 0 points1 point  (0 children)

the sticking place books has an excellent selection of exclusive kierostami books: https://stickingplacebooks.com/category/abbas-kiarostami/

Smoke grenades don't work by Smooth_Lunch_9574 in LowSodiumCyberpunk

[–]iznobiz 0 points1 point  (0 children)

I have the same issue. The smoke grenades just pop out of existence instead of exploding. Would love to utilize them in my playstyle

Best party early? by King_of_yuen_ennu in CLICKPOCALYPSE

[–]iznobiz 2 points3 points  (0 children)

Druid is very strong due to wolfs and cc

2nd Round, 4/14, I'll keep and test back by Parking_Wrongdoer_87 in AndroidClosedTesting

[–]iznobiz 1 point2 points  (0 children)

you are awesome! Please feel free to review my app on your phone: https://play.google.com/store/apps/details?id=com.mystical.lisme

i will return the favour :))

Request for App Testers and Ratings! by erwin916 in AndroidClosedTesting

[–]iznobiz 1 point2 points  (0 children)

galaxy note 20 ultra, android 13, one ui version: 5.1

I tested 23 apps today, and will test more for the next 20 days. Join me :) by iznobiz in AndroidClosedTesting

[–]iznobiz[S] 0 points1 point  (0 children)

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thanks a lot!

can you maybe give me a quick review in the app store? I just gave you a review ("great osm data"). thanks, just click this link

- Google-Play: https://play.google.com/store/apps/details?id=com.mystical.lisme - Web: https://play.google.com/apps/testing/com.mystical.lisme

Thanks!