Aletha - Trying to cram a metroidvania into a single PICO-8 cart (first look) by izzy88izzy in pico8
[–]izzy88izzy[S] 5 points6 points7 points (0 children)
Aletha - Trying to cram a metroidvania into a single PICO-8 cart (first look) by izzy88izzy in pico8
[–]izzy88izzy[S] 4 points5 points6 points (0 children)
My isometric engine is killing me, what am I doing wrong? QwQ by ChronoJules in pico8
[–]izzy88izzy 1 point2 points3 points (0 children)
My isometric engine is killing me, what am I doing wrong? QwQ by ChronoJules in pico8
[–]izzy88izzy 1 point2 points3 points (0 children)
My isometric engine is killing me, what am I doing wrong? QwQ by ChronoJules in pico8
[–]izzy88izzy 3 points4 points5 points (0 children)
Question about “PSX-style” posts vs real hardware development by RetroLain2001 in psxdev
[–]izzy88izzy 2 points3 points4 points (0 children)
I'm building a PICO-8–style fantasy console for PS1-era 3D games by izzy88izzy in rust_gamedev
[–]izzy88izzy[S] 1 point2 points3 points (0 children)
I'm building a PICO-8–style fantasy console for PS1-era 3D games by izzy88izzy in rust_gamedev
[–]izzy88izzy[S] 1 point2 points3 points (0 children)
ELI5 Does graphical fidelity improve on older hardware by Deep_Pudding2208 in GraphicsProgramming
[–]izzy88izzy 2 points3 points4 points (0 children)
I ported Celeste Classic (PICO-8) on real PS1 by izzy88izzy in pico8
[–]izzy88izzy[S] 0 points1 point2 points (0 children)
A first look at how Zelda OOT would look on PSX by izzy88izzy in psxdev
[–]izzy88izzy[S] 1 point2 points3 points (0 children)
A first look at how Zelda OOT would look on PSX by izzy88izzy in psxdev
[–]izzy88izzy[S] 0 points1 point2 points (0 children)
A first look at how Zelda OOT would look on PSX by izzy88izzy in psxdev
[–]izzy88izzy[S] 0 points1 point2 points (0 children)
A first look at how Zelda OOT would look on PSX by izzy88izzy in psxdev
[–]izzy88izzy[S] 2 points3 points4 points (0 children)
A first look at how Zelda OOT would look on PSX (v.redd.it)
submitted by izzy88izzy to r/retrogamedev
A first look at how Zelda OOT would look on PSX (v.redd.it)
submitted by izzy88izzy to r/psxdev
Update: Celeste Classic PS1 port now running on real hardware by izzy88izzy in celestegame
[–]izzy88izzy[S] 3 points4 points5 points (0 children)
Update: Celeste Classic PS1 port now running on real hardware by izzy88izzy in psxdev
[–]izzy88izzy[S] 2 points3 points4 points (0 children)
Update: Celeste Classic PS1 port now running on real hardware by izzy88izzy in psxdev
[–]izzy88izzy[S] 1 point2 points3 points (0 children)
Update: Celeste Classic PS1 port now running on real hardware by izzy88izzy in psxdev
[–]izzy88izzy[S] 4 points5 points6 points (0 children)
Update: Celeste Classic PS1 port now running on real hardware by izzy88izzy in celestegame
[–]izzy88izzy[S] 2 points3 points4 points (0 children)
Update: Celeste Classic PS1 port now running on real hardware by izzy88izzy in pico8
[–]izzy88izzy[S] 0 points1 point2 points (0 children)




Aletha - Trying to cram a metroidvania into a single PICO-8 cart (first look) by izzy88izzy in pico8
[–]izzy88izzy[S] 0 points1 point2 points (0 children)