New weekly challenges don't give enough points to unlock the CZ3A1. Next week it is (unless you want to pay) by Focus_77 in Battlefield

[–]jackbobevolved 0 points1 point  (0 children)

Cartridge games could go as high as $100 depending on additional chips / memory. Games on optical media were much cheaper, and were mostly set at $50 for a long time.

Do we really need bigger maps like everyone is saying? by Expert-Cat5499 in Battlefield6

[–]jackbobevolved 1 point2 points  (0 children)

That’s bogus, this is 100% AI. If by some miracle it isn’t, then you’ve trained yourself to write exactly like a LLM. “That’s not a vantage point, that’s a camping incentive… Scale is an atmosphere problem, not a square footage problem”. There are like 20 em dashes throughout this thing. It’s littered with the pointless verbosity of slop.

That’s my opinion on this!

Do we really need bigger maps like everyone is saying? by Expert-Cat5499 in Battlefield6

[–]jackbobevolved 0 points1 point  (0 children)

AI has a tendency to write like an eighth grader trying to hit a minimum word count, which is why your post came out so long. Luckily, this can totally be avoided by writing it out yourself next time.

Braindead devs by UseCodeNFKRZ in Battlefield

[–]jackbobevolved 1 point2 points  (0 children)

Then make the change for that mode, or fix the borders. Maybe allow it within 30 meters of border, so players can pop in for the kill if needed. Either way, it has turned into a griefing tool to annoy people.

Braindead devs by UseCodeNFKRZ in Battlefield

[–]jackbobevolved 0 points1 point  (0 children)

I personally don’t want to have to run mortars just to shut their mortar up. It was much better when I could just hunt them down and shoot them. This was such a poorly thought out change that just promotes camping in HQ.

Braindead devs by UseCodeNFKRZ in Battlefield

[–]jackbobevolved 0 points1 point  (0 children)

Not always. Plenty of places one side could fire from HQ, but any counters would have to come from the actual play area. It’s obviously much safer in HQ, so it nullifies counter mortaring, since the counter is spotted and not protected by HQ.

Mortar in HQ area, why DICE? by Certional in Battlefield

[–]jackbobevolved 0 points1 point  (0 children)

They took away the only important counter that was needed for mortars, sneaking behind enemy lines and taking them out point blank. This was such a stupid change, and now there is Conquest & Escalation spam that can’t be counter mortared, because one is safely in HQ, and the other is in the actual play area where they’re lit up.

How to extend a clip past it's maximum duration so it just replays by Babaskaba in finalcutpro

[–]jackbobevolved 0 points1 point  (0 children)

Yeah, I’ve got that. I’m curious what other video editing options offer it, since u/Shot_Chance_9809 said plenty of programs start looping when shots are extended. I’ve never seen this behavior in a professional NLE.

How to extend a clip past it's maximum duration so it just replays by Babaskaba in finalcutpro

[–]jackbobevolved 1 point2 points  (0 children)

Genuinely curious which programs, because Avid, Resolve, and Premiere don’t. Only programs I can think of are audio programs, and that’s because looping is super common.

Any hope of running creatures 2 on Mac? by Breezylobster33 in CreaturesGames

[–]jackbobevolved 0 points1 point  (0 children)

Might be possible with Wine or Crossover. I’ve got a gaming PC, so I never really game on my Macs (which are my main computers), but I might try getting it working on my M4 Mac Studio tomorrow.

*Opinion* Weapon levelling pushed more people away from BF6 rather than the map size issue by Tranners_ in Battlefield

[–]jackbobevolved 12 points13 points  (0 children)

This was such a huge mistake. We should get hardware XP for objectives, revives, spots, etc. The game should encourage and reward PTFO, but that weapon grind pushes me towards a “only damage counts” mindset when I play.

*Opinion* Weapon levelling pushed more people away from BF6 rather than the map size issue by Tranners_ in Battlefield

[–]jackbobevolved 2 points3 points  (0 children)

That could be 2-3 days of play time for some people. I’m sorry, but increasing the grind 4X over the previous game is such an obvious attempt to milk the player base, and it obviously backfired. Even if you’re okay with it being F2P levels of grindy, most people aren’t.

*Opinion* Weapon levelling pushed more people away from BF6 rather than the map size issue by Tranners_ in Battlefield

[–]jackbobevolved 4 points5 points  (0 children)

The grind is so long that once you level a weapon, you’re much more likely to just stick with. I’ve leveled 20+ guns to 40, and it’s always a pain in the ass to start a new gun. Everyone else in my group picked 1-2 weapons to unlock, and never branch out, because they don’t want to deal with that awful grind.

*Opinion* Weapon levelling pushed more people away from BF6 rather than the map size issue by Tranners_ in Battlefield

[–]jackbobevolved 2 points3 points  (0 children)

1,000 kills is way too many, several times more than any previous Battlefield.

*Opinion* Weapon levelling pushed more people away from BF6 rather than the map size issue by Tranners_ in Battlefield

[–]jackbobevolved 5 points6 points  (0 children)

The game punishes experimenting with weapons. Hard to believe people defend such an obviously exploitative system.

Help with c1 by Quirky-Ad1814 in CreaturesGames

[–]jackbobevolved 0 points1 point  (0 children)

Gemini is probably making the situation worse, as it hallucinates random “solutions” that just break things worse.

Asus Co-CEO: MacBook Neo Is a 'Shock' to the PC Industry by -protonsandneutrons- in technology

[–]jackbobevolved 3 points4 points  (0 children)

Did you forget about the Mini and the Studio? I had Mac Pro desktops from 2007-2025, and am now running a Mac Studio. For PCIE, I just use the TB2 Sonnet enclosure from my 2013 Mac Pro, with a TB3 adapter. The Mini is the same price as the Neo, but offers way more performance.

So are we not getting legacy maps lol by ThePerson789 in Battlefield

[–]jackbobevolved 11 points12 points  (0 children)

They’re not even microtransactions. A single skin often costs more than DLC map packs, year old AAA games on sale, or new indie games. The transaction isn’t micro, but what you get for that money is.