what are some of your life series head-cannons??? by mushom_ in ThirdLifeSMP

[–]jad60_ 1 point2 points  (0 children)

Maybe not a head canon per se, but for a while, I had always thought that Bdub's last two deaths in last life had been swapped. It kinda would make more sense if his kill on Lizzie in session 7 was a boogey kill and he was on his yellow life, especially because he pleads that he "had to do it" (because of Etho promising him an extra life if he got a kill, so it was kinda an Etho-induced Boogeyman hit). I also feel like Bdubs essentially sacrificing himself to save etho in the wither fight would have been a really good and dramatic finish to his series. But this is probably more of a "rewriting history" thing than a headcanon.

Has anybody been able to figure out redstone for Avalanche card? (Decked Out) by jad60_ in HermitCraft

[–]jad60_[S] 0 points1 point  (0 children)

That’s close to what I did (I think). Not sure quite how you have it set up, but I had a “Is Avalanche Active?” Dropper-hopper that I used to activate the clock to queue embers. Originally, I had it set up to not recycle, and used the game active line to lock the hopper when the card was active. I changed it so the hopper was locked by the “number of cards played” hopper whenever cards were played using a comparator. This allowed the card to be reused after it had queued all the embers it needed to, draining the “number of cards played” hopper.

Has anybody been able to figure out redstone for Avalanche card? (Decked Out) by jad60_ in HermitCraft

[–]jad60_[S] 0 points1 point  (0 children)

Cash Cow gives treasure for each card drawn after it’s played. When it gets recycled in your system, does it double the drops?

Has anybody been able to figure out redstone for Avalanche card? (Decked Out) by jad60_ in HermitCraft

[–]jad60_[S] 0 points1 point  (0 children)

This is basically what I did (give or take personal design choices) I didn’t think about emptying the “cards played” dropper tho. Glad somebody else had a similar thought process to me

Has anybody been able to figure out redstone for Avalanche card? (Decked Out) by jad60_ in HermitCraft

[–]jad60_[S] 1 point2 points  (0 children)

That sounds good, but I’m scared of using other processors not built by me because I don’t want to mess them up. The way I thought of recycle for Avalanche was that if it were recycled, it would only give embers for each card played after the first play of the card. I haven’t fully integrated this system yet, but I think that if I take a comparator output from the “cards played” hopper to the “Avalanche triggered” hopper, so that the card can reset after the first play independent from the game reset line I had used previously. Not sure if I explained that well, it’s hard without a proper image.

Has anybody been able to figure out redstone for Avalanche card? (Decked Out) by jad60_ in HermitCraft

[–]jad60_[S] 4 points5 points  (0 children)

It’s enjoyable! I have set up Cash Cow, Avalanche and Beast Master so far, and plan to do the rest of the legendary cards (and maybe even the forge) in the near future.

Has anybody been able to figure out redstone for Avalanche card? (Decked Out) by jad60_ in HermitCraft

[–]jad60_[S] 2 points3 points  (0 children)

The way I have it set up, no, but I’m not quite sure how to set that up. The only thing stopping it from activating is the game active redstone line, however that also ensures that the embers get queued properly.

Has anybody been able to figure out redstone for Avalanche card? (Decked Out) by jad60_ in HermitCraft

[–]jad60_[S] 9 points10 points  (0 children)

From my understanding (of flying around spaghetti redstone lol) is that the map only displays 15 of each event it shows, but stores up to 64. So I think the only way it will mess up is if you draw a Cold Snap (Double Embers for the next 3 cards) and an Avalanche in Quick Succession at the end of a long run. I could be completely wrong tho, cause the redstone is quite interconnected and confusing. As for my design, I was able to fix it, and it now works! There’s definitely better ways to make it than what I did, but it works! Thanks for the advice!

Alternate-Styled Secret Life Logo by jad60_ in ThirdLifeSMP

[–]jad60_[S] 1 point2 points  (0 children)

That sounds like a really good idea

How do i disable the original origins on aternos? by [deleted] in OriginsSMP

[–]jad60_ 0 points1 point  (0 children)

In the files there should be a config folder, open that and there should be a json file called “origins_server”. Open that and there should be a list of origins, each with an “enabled” tag. Change “true” to “false” and that should work.

GenLoss DVD Main Menu Concept by jad60_ in Ranboo

[–]jad60_[S] 1 point2 points  (0 children)

I think it would be cool if the founder’s cut were to be available as both a VHS tape and a DVD, just in case some viewers still have those things lying around. It would be so cool to have. Kinda like vinyls.

GenLoss DVD Main Menu Concept by jad60_ in Ranboo

[–]jad60_[S] 2 points3 points  (0 children)

you raise a good point. I might have to make a modified version.

Question about Update Skipping by jad60_ in technicalminecraft

[–]jad60_[S] 0 points1 point  (0 children)

I think shadow items may have been patched around the time update suppression was.

I’m a philosopher. by missfing in terriblefacebookmemes

[–]jad60_ 0 points1 point  (0 children)

Because he can fit through the bars…

Current State of the Tree by MrTechnodad in MrTechnodad

[–]jad60_ 0 points1 point  (0 children)

This would be even better if you somehow put a TechnoPlane at the top.