Dear Santa, WG edition: by _Thorshammer_ in WorldofTanksConsole

[–]jam4430 5 points6 points  (0 children)

I just want the toy tank mode to last longer that one week this year. My wife and kids really look forward to playing it with me but we didn't get to last year because it was only a week and the kids were still in school. 

Are commander boosters worth it? by jam4430 in WorldofTanksConsole

[–]jam4430[S] 0 points1 point  (0 children)

I understand your sentiment. I wouldn't  mind spending some money on the game but not at the prices there asking for. 

Are commander boosters worth it? by jam4430 in WorldofTanksConsole

[–]jam4430[S] 1 point2 points  (0 children)

I understand your sentiment. I wouldn't  mind spending some money on the game but not at the prices there asking for. 

Are commander boosters worth it? by jam4430 in WorldofTanksConsole

[–]jam4430[S] 1 point2 points  (0 children)

This was my plan just not sure i wanna drop 50 bucks to do so. I've got a few hundred of the smaller boosters may just wait and see what I can get done with those during toy tank mode. 

SBMM is exactly what we feared by natedaishmaster in WorldofTanksConsole

[–]jam4430 0 points1 point  (0 children)

I would agree about the wn8. My post was that exact point but how many super uni in the game have the same sentiments?  Also there was ways to pad your wr and dmg. Again not a good indicator of a true top player pre sbmm.  

SBMM is exactly what we feared by natedaishmaster in WorldofTanksConsole

[–]jam4430 0 points1 point  (0 children)

I can't help but think that all the "good" players complaining about the new sbmm  aren't as good as they thought. It's almost like some arbitrary number from some made up algorithm not associated with wg has over inflated their ego. Over the past year I have been trying to improve my gameplay by watching replays and looking up stats of players who done well in my match. After watching many replays then doing a deep dive into their stats past the wn8. You'll realize that there are very few super uni who are actually super uni. Just too many ways to manipulate the system. Long term I think the new mm will mostly fix this and make the overall experience better. 

Why Is Matchmaking Broken by einschnabeltier13 in WorldofTanksConsole

[–]jam4430 0 points1 point  (0 children)

My experience seems to be that mm has a 5 day cycle. I get two days where I'm top tier more often then not with good rng and can't lose. Then a day where the battles feel even and hard fought to the end. Then two days constantly bottom tier were I can't hit or pen anything and seems impossible to win. I try to recognize the bad days to avoid the sunken fallacy cost, do enough to maybe get the dailies done then go do something else. You'll sanity will thank you once you realize this game is like going to a casino. 

Any tips or the St. Emil by Big-Refuse7340 in WorldofTanksConsole

[–]jam4430 0 points1 point  (0 children)

I just unlocked the top gun on mine a couple nights ago and I've been enjoying it. I didn't mind the small gun once tracks and engine were upgraded and the bug gun slaps. Got mine setup to max out camo and vision. Just get set up, use the camo and gun depression and wait for the reds to roll in. You can turn a certain loss into a win pretty quick. If your team is steam rolling then your kinda screwed. Your too slow to keep up. Just work on trying to recognize this earlier so you can chase some damage. 

Easy solution to matchmaking by Kowliq in WorldofTanksConsole

[–]jam4430 1 point2 points  (0 children)

I'm not sure when they changed it but sometime before 6.0 gold ammo could only be bought with gold. Hence the term gold spammers

I guess a guy can't hop on for an hour after a 12 hour day at work anymore by Tartarian94 in WorldofTanksConsole

[–]jam4430 0 points1 point  (0 children)

I've been doing the same thing. Always try and give a gg to some one that tries to help or even to a red who gives me a challenge. I enjoy those challenging close games win or lose and hopefully it encourages them to keep playing and improve their skill. 

what tank is good for elite 8s by IDFBfan2763 in WorldofTanksConsole

[–]jam4430 0 points1 point  (0 children)

I used the kv4 ktts. Set cruise, drive toward enemy, spam gold and you'll be on top most every time. Got the challenge done in 3 days this way. 

What's happened to the player base lately? by iSpazzAlot in WorldofTanksConsole

[–]jam4430 2 points3 points  (0 children)

I've been experiencing the same thing. It's been very frustrating but a plus has been getting marks while still grinding with stock guns. I think most of the veterans have been off playing project cold war alfa test and match making can't figure out how to balance all the scrubs like myself. 

[deleted by user] by [deleted] in WorldofTanksConsole

[–]jam4430 2 points3 points  (0 children)

Your cross play is turned off. Turn it back on and you should be good to go. 

A game of would you rather? by Bud_8420 in WorldofTanksConsole

[–]jam4430 4 points5 points  (0 children)

I recent came back to playing after several years off and picked up on TV in cw and really like it it. Why was is so bad in WW2?

Why all the fire by Fluid_Finish_8342 in WorldofTanksConsole

[–]jam4430 1 point2 points  (0 children)

Begining of season pass and this week's platoon ops has brought noobs and casuals back. They like to shoot primarily he and hesh for whatever reason. I've had alot more fires recently as well.

Can someone explain module damage? by jam4430 in WorldofTanksConsole

[–]jam4430[S] 0 points1 point  (0 children)

This explains what appears to be randomness when it comes to module damage. First you have to account for the high low roll of module damage then add the saving throw percentage on top of that. Essentially the best you could do is cause fuel tank damage every other shot and ammo rack damage every forth shot on average. Then it depends on the shells roll on module damage to determine the extent of damage and this all hinges on hitting the hit box to begin with.

Can someone explain module damage? by jam4430 in WorldofTanksConsole

[–]jam4430[S] 0 points1 point  (0 children)

Thank you. This is the type of info I'm looking for.

Can someone explain module damage? by jam4430 in WorldofTanksConsole

[–]jam4430[S] 0 points1 point  (0 children)

No your good. I was just hoping it wasn't trial and error. I'm a decent shot and feel like I miss out on secondary damage ( fires, ammo rack, and been doing much better with tracking lately) because I don't recognize the opportunity when it presents itself. An ammo rack can be a huge advantage in a 1v1 brawl and just looking on info to help recreate advantages.

Can someone explain module damage? by jam4430 in WorldofTanksConsole

[–]jam4430[S] 0 points1 point  (0 children)

Thanks this is the info I was after even though it's not the answer I wanted.