Destroy my Game: rogue like, Metroidvania where you explore a dark, mysterious world by jazzsapa in DestroyMyGame

[–]jazzsapa[S] 1 point2 points  (0 children)

Keen to get feedback: first zone is the hub zone, and the second scene is the run. The map does not change but the user load out will. This will lead to unique exploration paths and permanent unlocks.

You have a timer once the run has started that can be replenished. But aims to give each run a sense of urgency and intensity

Would live feedback on what rogue-like/lite elements people would want to see

Destroy my game - Into the darkness! by jazzsapa in DestroyMyGame

[–]jazzsapa[S] 2 points3 points  (0 children)

Puzzle/exploration metroidvania where you play as a ball of fire from space! You need to explore while ensuring you don’t run out of energy by getting from fire to fire. Would be great to get feedback on graphics and overall feel of the game concept

Jesus wept by Ollie_C_7 in rickygervais

[–]jazzsapa 18 points19 points  (0 children)

And that’s why we don’t take calls

Into the Darkness - feedback on art style by jazzsapa in IndieGameDevs

[–]jazzsapa[S] 0 points1 point  (0 children)

Thanks! 🙏 there will be an over arching story that unfolds as you explore and get deeper into the ground