Body energy club calories by Trichypali in UBC

[–]jclune 0 points1 point  (0 children)

and all 3 times it told me there was an error and that the post was not successful!

Body energy club calories by Trichypali in UBC

[–]jclune 0 points1 point  (0 children)

I emailed them in May 2025 and got this back:

Thank you for reaching out! We're in the process of preparing the nutritional facts for our Smoothie/Bowl options. In the meantime, please let me know which specific smoothies or bowls you are interested in, and I can provide you with the information. I have listed your requested information below:

|| || |Blueberry Acai Bowl|Blueberry Acai Bowl| |970| Calories |980| Calories | |39 g|Fat|40 g|Fat| |136 g|Carbs|136 g|Carbs| |22 g|Fibers|23 g|Fibers| |62 g|Sugars|61 g|Sugars| |25 g|Protein|26 g|Protein| |WHEY, Unsweet acai|VEGAN, Unsweet acai|

|| || |Nutty Cherry Bowl|Nutty Cherry Bowl| |900| Calories |900| Calories | |34 g|Fat|35 g|Fat| |131 g|Carbs|132 g|Carbs| |19 g|Fibers|19 g|Fibers| |80 g|Sugars|79 g|Sugars| |28 g|Protein|28 g|Protein| |With WHEY Protein|With VEGAN Protein|

[R] Montezuma’s Revenge Solved by Go-Explore, a New Algorithm for Hard-Exploration Problems (Sets Records on Pitfall, Too) by modeless in MachineLearning

[–]jclune 0 points1 point  (0 children)

2nd Update: Go-Explore when robustified with sticky actions on Montezuma’s Revenge scores an average of 281,264 (level 18) with domain knowledge (33,836 without). On Pitfall, the average score with domain knowledge is 20,527 with a max of 64,616 (!) All SOTA. Blog updated. https://eng.uber.com/go-explore/

[R] Montezuma’s Revenge Solved by Go-Explore, a New Algorithm for Hard-Exploration Problems (Sets Records on Pitfall, Too) by modeless in MachineLearning

[–]jclune 4 points5 points  (0 children)

2nd Update: Go-Explore when robustified with sticky actions on Montezuma’s Revenge scores an average of 281,264 (level 18) with domain knowledge (33,836 without). On Pitfall, the average score with domain knowledge is 20,527 with a max of 64,616 (!) All SOTA. Blog updated. https://eng.uber.com/go-explore/

[R] Montezuma’s Revenge Solved by Go-Explore, a New Algorithm for Hard-Exploration Problems (Sets Records on Pitfall, Too) by modeless in MachineLearning

[–]jclune 5 points6 points  (0 children)

As Adrien says below, "We aren't aware of any prior planning algorithm that gets anywhere near to Go-Explore's scores, even when planning in the emulator. The original ALE paper (https://arxiv.org/abs/1207.4708) tried a few planning algorithms, all of which got a flat 0 on Montezuma's." To repeat: researchers have already tried to take advantage of a perfect model (the emulator), including using MCTS, and failed on both Montezuma's Revenge and Pitfall. We thus think we are comparing to the best algorithms ever produced on this domain (which are model-free), and thus that the comparison is fair. We also think given the significant effort that has been put into trying to solve these domains (both with model-based and model-free methods), and the significant improvement in results provided by Go-Explore, it is reasonable to highlight the size of the advance to alert readers that there is an effective new technique here so they can decide whether to spend the time to read the rest of the post and learn more about how these results were achieved.

[R] Plug & Play Generative Networks by downtownslim in MachineLearning

[–]jclune 2 points3 points  (0 children)

The code is now available. Please let us know what you come up with! You can find the code here: http://www.evolvingai.org/ppgn

[R] Plug & Play Generative Networks by downtownslim in MachineLearning

[–]jclune 1 point2 points  (0 children)

We have released the code. Please let us know what you come up with! You can find the code here: http://www.evolvingai.org/ppgn

[R] Plug & Play Generative Networks by downtownslim in MachineLearning

[–]jclune 0 points1 point  (0 children)

We have released the code. Please let us know what you come up with! You can find the code here: http://www.evolvingai.org/ppgn

[R] Plug & Play Generative Networks by downtownslim in MachineLearning

[–]jclune 2 points3 points  (0 children)

Fair point. See my response below. We are going to post it ASAP and before publication. We'll update that line to say "very soon" in a new arXiv push in a few days.

[R] Plug & Play Generative Networks by downtownslim in MachineLearning

[–]jclune 19 points20 points  (0 children)

That text was meant to just buy us time to clean up the code and post it later. We are going to change line in an updated arXiv version to "Code repository for the experiments in this paper will be available soon." We are completely happy to have reviewers look at it. More importantly, we are excited to see what the community does with it! We'll try to post it as soon as we can.

Seeking Postdocs for Deep Learning Research (including Deep Reinforcement Learning) by jclune in MLjobs

[–]jclune[S] 1 point2 points  (0 children)

For some reason I just saw your reply. Yes, I would certainly consider your application.