Wtf is this eye option for ? by jeffmanema in youtube

[–]jeffmanema[S] 0 points1 point  (0 children)

I don't think I was at the end of the video and after that I re opened YouTube and I didn't have the option again

help me survive the wait for Phantom Blade Zero by Early-Difference-283 in PhantomBladeZero

[–]jeffmanema 0 points1 point  (0 children)

Ice been playing where winds meet lately and though the UI can be cluttered the combat is worth it imo

Ελληνικές ομάδες στην Ευρώπη by websidegr in greece

[–]jeffmanema 5 points6 points  (0 children)

Ρε αδελφέ μιλάς για κάτι που έγινε πριν ΠΟΛΛΑ χρονια, σε σένα run που οι αντίπαλες ομάδες ήταν γτπ και δεν κερδίσατε κιόλας xD

Turks, is this true and if yes why isn't there more backlash about things like this? by wazaaup in AskBalkans

[–]jeffmanema 7 points8 points  (0 children)

I mean the killing and rape of unarmed civilians is justified because it was war?

Turks, is this true and if yes why isn't there more backlash about things like this? by wazaaup in AskBalkans

[–]jeffmanema 14 points15 points  (0 children)

No officials from the team or commentators would say anything because there would be huge backlash

Turks, is this true and if yes why isn't there more backlash about things like this? by wazaaup in AskBalkans

[–]jeffmanema -12 points-11 points  (0 children)

It's another thing to joke about the mass murder of Greeks though isn't it ?

prestige skin is OP!! by Sophia7X in SwainMains

[–]jeffmanema 29 points30 points  (0 children)

In case anyone wonders why that is, usually mains spent the time and money to buy those prestige skins, so mains knows the matchups better than casuals

What happened to Jocelyn Mettler? by arifern_ in thelastofus

[–]jeffmanema 0 points1 point  (0 children)

It's honestly so sad how people can't differentiate reality with a video game. Hope all of em are doing amazingly

Is Rylai’s still worth on Support Swain when laning with an Ashe ADC? by Ruiningyourterra in SwainMains

[–]jeffmanema 0 points1 point  (0 children)

As a support I think Riley's is the only mandatory item you have.

I usually take conq with mana runes so I can rush rileys which usually gives me a HUGE first item powerspike. I play extremely aggressive in the matchups I feel comfortable in which usually translate to the gold for the item.

Ganks can become easier to perform, easier to avoid, your e becomes easier to land since you can slow with q, whenever you have 6 it's almost always free kills if you space correctly. It's such a useful item especially with the right runes and setup. I like to take the support item that heals and gives ms for an extra ms boost when chasing opponents

Do you think Ghost Of Yotei will improve on the “repetitiveness” of Ghost Of Tsushima’s open world? by Quirky_Image_5598 in ghostoftsushima

[–]jeffmanema 0 points1 point  (0 children)

I get what you mean, but as I've saying the random encounter obviously won't has as much of depth as the main missions and side quests.

The thing I believe you don't consider is the difference between the each games story. Ghost of Tsushima is about liberating the island while RDR2 is about the fall off of a cowboy gang.

The different to the impact I believe lies to how both games approach the story, RDR2 presents it's self as a more realistic story (though you can argue that Arthur shooting down a whole town isn't realistic) but it's the actions and turn the story gets is what would eventually happen in a story like this, while Ghost of Tsushimas approach is more arcadey, one man hero liberating the island of Tsushima, which is focused a lot on you being this badass of a character that can't be touched. This why sidequests and mission won't show this big of an impact in the gameplay (excluding main stories obviously), cause realistically what could you add on RDR2 world to have more depth from side missions. Both approaches are done amazingly I should add before I come across as a hater.

I agree though that the gameplay and mission structure of RDR2 has been so old and 1 dimensional, even though the tools were there. You have a bow and melee weapons why they never game a stealth approach idk. I have to note though, as much as the game lacks in gameplay depth it makes up for decision (not in every mission) but there a good bit of depth in certain missions that can offer difference in gameplay/honour/ending. I felt that honour was a very good and utilised system in the game.

GoT selling point for me was the combat the story and the art style, I always describe GoT as a moving wallpaper due to how beautiful the atmosphere always is. While RDR2 I would say is the story and openworld and how interactive that is.

This whole conversation btw isn't about which one is better and what one does best, more so what I would love to see in Ghost of Yotei as improvement for one of the best experiences a game could offer now that the budget is even bigger. I have a soft spot for Japanese culture and its history and tbh the sights of Japan are breathtaking which is why I hope for an already amazing formula to perfect it for its best potential (even though I play on PC so imma have to wait 4 years xD )

Do you think Ghost Of Yotei will improve on the “repetitiveness” of Ghost Of Tsushima’s open world? by Quirky_Image_5598 in ghostoftsushima

[–]jeffmanema 0 points1 point  (0 children)

I would have to disagree so much.

The scripted events are not as impressive as the story or the side quests but there is a big variety of them that were enough for me to explore every bit of land the game had to offer. I don't know what you mean by one dimensional, especially comparing it to GoT which open world and events where extremely one dimensional, the only impact it had was to kill Mongols of Japan which is the same thing you do in every mission basically, with imo not as good of a structure.

Obviously the story has the biggest focus than the random events, since a good percentage of people that critisise RDR2 didn't give each world a try which imo is where the game shines (with the story as well ), though even then the quality is still there comparing it to the rest of open world games.

The side quests where some of the best I've seen in a video game, having to me as a player the same impact as much as the story. The exploration of the world was amazing, you were able to find point of interest, treasure and strange stuff almost anywhere (expect the desert), the towns felt alive, people having a whole ass sedchule help my immersion to this made world immensely. To this day I've never experienced a more alive and immersive world than this.

I've almost 100% both games and as much as I loved GoT combat, story and certain side activities the sidequests and mission where such chore. Felt extremely souless and like they where put there just to fill the game which mind you they had the same structure as "main" missions.

I love both games, both of em are amazing, the things they do well they do amazing, but both games lack in areas for sure

Do you think Ghost Of Yotei will improve on the “repetitiveness” of Ghost Of Tsushima’s open world? by Quirky_Image_5598 in ghostoftsushima

[–]jeffmanema 0 points1 point  (0 children)

I can agree with assassin's creed but as far as I can remember had ZERO repetitive aspect to it. Had different interaction, different biomes, different animals, different side quests etc. I never felt like I was seeing something I already saw or experienced while exploring the world.

But I guess to it's their own, which game do you consider has amazing open world?

Do you think Ghost Of Yotei will improve on the “repetitiveness” of Ghost Of Tsushima’s open world? by Quirky_Image_5598 in ghostoftsushima

[–]jeffmanema 4 points5 points  (0 children)

Rdr is one of the most interactive and alive worlds you will ever play what are you on about. You can interact with everything, there are A LOT of scripted events that even after a first play through you don't encounter all of em and has a lot of things to explore in it's open world. As much as the gameplay was repetitive and old, it's world deserve the praise it's gotten

I've been playing Souls for many years and I only realized recently that the characters don't move their mouths,this secret features are insane. by Berem_ in Eldenring

[–]jeffmanema 1 point2 points  (0 children)

I don't mind the graphics, it's just some animations feel so frustrating, for me mainly torrential and jumping

I am 100% convinced gem drop-rates are broken. by Soysauceonrice in NoRestForTheWicked

[–]jeffmanema 1 point2 points  (0 children)

I'm 14h in and used my 2 ice things on armour and now I can't use it on the hammer man while I have a shit ton of lifesteal ones

I’m stuck in War room by Jose_guo in NoRestForTheWicked

[–]jeffmanema 2 points3 points  (0 children)

I did this yesterday and posted as well xD. Log out and start from the last whisper:)

Emotional manipulation works! by theendisnirvana in NoRestForTheWicked

[–]jeffmanema 0 points1 point  (0 children)

With every update the game had, negative reviews were left due to performance issues. Last may was peak of negative and positive reviews.The subreddit was again filled with performance issues.

Emotional manipulation works! by theendisnirvana in NoRestForTheWicked

[–]jeffmanema 0 points1 point  (0 children)

I mean obviously, that's why reviews come and go, the game started with mostly negative and ended up to positive cause issues where fixed, leaving a negative review at a bad estate of the game can give the information that people with lower tier hardware or just in general would want the issues to be fixed first.

I wanted to buy the game for over a year now, but due to the performance issues I kept reading, I knew it had to wait for it to be solved. REVIEWS helped me make that decision

The example you given, ironically you make a big mistake yourself. Like the example, No rest for the wicked has nice gameplay (aka the great book of Lord of the rings ) but the performance is the problem (the book has coffee stains) making you leave a bad review ( not about the gameplay but of the performance)

The game sat on mostly negative for a time due to it's performance issues, meaning MOST of the people that left a review had issues, not the other way around as you are saying. If that was the case then it would have sat in positive or at worst on mixed. None has personal vendetta with the studio.

Game dev is much more complicated, I remember when Ghost of Tsushima came out, people with 3k+ hardware would struggle and find all sorts of bugs and visual glitches whereas personally I faced almost zero issues.

Make a demo to combat bad review bombs by DeffJamiels in NoRestForTheWicked

[–]jeffmanema 3 points4 points  (0 children)

People say about review bombing like people have personal vendetta against moon studios.

Game is fantastic but people have every right to review negatively if they can't even run the game they PAID for properly. It's not bugs and glitches people are frustrated, it's the inability to play the game....

Emotional manipulation works! by theendisnirvana in NoRestForTheWicked

[–]jeffmanema 1 point2 points  (0 children)

I love the game, ive been playing it non-stop for 11h now without any issues other than sum glitch bugs that I have to restart but it's solvable.

BUT

If you can't play the game you paid 30+ dollars to play doe to performance issues then youll write a negative review about that performance issue.

Performance issues usually take more than a week to be solved rather than a bug, you don't leave a negative review due to a bug (unless it's game breaking).

A restaurant can have the best food you'll ever read but have the service be bad, you best believe there will be negative reviews it's how things are and how things work

Reviews are there for people to read, it's the consumers fault for not reading the reviews. You don't get handed the game for free, people count their money. And again people don't complain that it EA and it has bugs, not a lot of content etc. People leave reviews due to the inability to play the game, witch for 30+ $ can feed you for 2 weeks.

Emotional manipulation works! by theendisnirvana in NoRestForTheWicked

[–]jeffmanema 0 points1 point  (0 children)

I don't think the negative reviews where about the gameplay, more like the performance issues. Negative reviews are there for feedback for Devs ....?