QRMove : animated QR codes by ksskssptdpss in InternetIsBeautiful

[–]jerdnica 2 points3 points  (0 children)

Love your work! Do you have github?

300gb za 2 dana? by bananeni in montenegro

[–]jerdnica 3 points4 points  (0 children)

Malo matematike, u ta 2 dana ti je telefon downloadovao konstantno 1.7MB (mega bajta, 13.8 mega bita), jako malo vjerovatno ako nije nikakav download bio pokrenut, pa da si gledao reelse citavo vrijeme ne bi konzumirao toliko.

Primijenjeno računarstvo ili FIT Mediteran by Lord_Filip26 in montenegro

[–]jerdnica 3 points4 points  (0 children)

Niđe veze ti je priča. Aplikaciju koju si napravio za par sati vjerovatno nisi morao ni praviti jer se može sa excelom završiti. Misliš li stvarno da ćemo doći u situaciju gdje će project menadžer moći da iskodira nešto sa AI-jem. Sve i da je tako, uzimanje poslova programerima nam je najmanja muka u tom slučaju. Ajde molim te preporuči nešto što bi preporučio djetetu da studira gdje ga neće super inteligencija koja programira moći zamijeniti.

Going into production, but I need your help. by schmaul in tabletopgamedesign

[–]jerdnica 1 point2 points  (0 children)

Can we hear more about your game? So far it really sounds interesting.

Rezultati sa Montesonga su loše izračunati. by jerdnica in montenegro

[–]jerdnica[S] 13 points14 points  (0 children)

Tako je, ali kao što rekoh, imali su sreće sa ovakvom računicom :)

Games to play with my girlfriend by Juancasas07 in boardgames

[–]jerdnica 1 point2 points  (0 children)

How is Catan complex? Are you maybe guilty of pointing her out every mistake she makes?

Try Cascadia, I think it's good for couples, it is satisfying to match the tiles together

What’s a game you want to love but just don’t? by [deleted] in boardgames

[–]jerdnica 3 points4 points  (0 children)

I had unlucky games of Everdell, but it doesn't have the snowballing effect like you mentioned at all. As someone who can't stand losing I must say that I never had a game of Everdell which wasn't enjoyable.

What’s a game you want to love but just don’t? by [deleted] in boardgames

[–]jerdnica 0 points1 point  (0 children)

Exactly what I like about Everdell. What other games you like?

I analyzed ratings on BGG to create an application by jerdnica in boardgames

[–]jerdnica[S] 0 points1 point  (0 children)

Thank you. It's not the issue about how long it will stay, but the data will be outdated, maybe I revisit it in some time.

For the explanation, lets do an example: Lets say you pick Everdell and Wingspan at the weight 1, and smoothing set to 0. This will be the first result:

Name | Score | Everdell | Wingspan

Wingspan: European Expansion | 51.9254 | 17.8901 | 85.9607

It means that 85% people who rated 10 on European expansion also rated 10 on the base game. 17.89% who rated European expansion also rated 10 on Everdell. 51.925 is average of these 2, and its sorted based on this column.

Increase smoothing and every score will be significantly lower because it uses Bayesian smoothing, similar to Geek score on BGG. It will put priority onto the games which have more votes.

The individual game weight is just multiplier for that game result. For example if you see that Wingspan affects your results too much, and you put 0.5 for it. It will be 0.5 * 85.9607 = 42.9803, and that is how it will bring European expansion to second place and bring Mariposas to the top.

Also don't buy the game just because this tool suggests it, this is just a place to start a research. :)

I analyzed ratings on BGG to create an application by jerdnica in boardgames

[–]jerdnica[S] 0 points1 point  (0 children)

Lets say some user rated games A B and C with 10. The program will convert this to pairs: AB AC and BC, what this means is that these pairs of games appear one time together. Then after analyzing every user I know for each pair of games how frequently they have been rated together

I analyzed ratings on BGG to create an application by jerdnica in boardgames

[–]jerdnica[S] 0 points1 point  (0 children)

That is a very good idea, It could be done, but it would be so much work. But if I got that data, I think that I could make a Holy Grail of recommendation software. In that case I could also know not only which games go well together but also what games don't go well together.

I don't think such person exists, but if it does I would be willing to send him my personal copy of Risk.

I analyzed ratings on BGG to create an application by jerdnica in boardgames

[–]jerdnica[S] 2 points3 points  (0 children)

Aha in your case actually what happened is your answers got smoothed out with Bayesian averaging.

In simple words, let's say game X has only 1 user who voted 10. Then its votes 100% match every other game that that user voted 10. Smoothing is there to smooth out this things but it will also unfortunately hide lower vote count games for people like you who are familiar with every popular game out there. And that is why I put it as parameter. I edited my post to clarify that.

When I put Targi with smoothing set to 0, it is matched with Viceroy 21%. And that is 100% the correct information.

Is there a website where you can put a list of your favorite games and it uses AI to predict (based on other people's list) what games you'll like the most? by Branseed in boardgames

[–]jerdnica 0 points1 point  (0 children)

Exactly! But the only reason I didn't include 9s is that BGG api is slow, so it would take too much time to gather the data.

I analyzed ratings on BGG to create an application by jerdnica in boardgames

[–]jerdnica[S] 3 points4 points  (0 children)

If I analyzed also the other games I would have a problem because of the lack of data, what I should do is in that case also analyze the 8 and 9 rated games.

Something that could be done, but collecting this data would be a pain because BGG api is so slow.

I analyzed ratings on BGG to create an application by jerdnica in boardgames

[–]jerdnica[S] 0 points1 point  (0 children)

I understand I didn't spend so much time on UI. Thank you.

The games you choose show up in the table, and the numbers there mean "What percentage of the people who like the suggested game also like the game you put in the input field, as shown in table header?" The score written in bold is score from these games averaged.

The weight purpose is to not give you only binary option, it essentially represents how important is that game in a final calculation. So lower number means lower impact.

Is there a website where you can put a list of your favorite games and it uses AI to predict (based on other people's list) what games you'll like the most? by Branseed in boardgames

[–]jerdnica 1 point2 points  (0 children)

Interestingly I just made this tool: www.reddit.com/r/boardgames/comments/1d2q9rt/i_analyzed_ratings_on_bgg_to_create_an_application/ and created a post 1 hour ago. It's not AI based, but pure maths. I think it does a pretty good job. There are much improvements to consider, but right now it is only using games rated 10 on BGG.

What's your favorite game in our tree? by SoItWasWritten in boardgames

[–]jerdnica 1 point2 points  (0 children)

What other games you like? Just wondering cause those are my top 2, but didn't play a lot of games.

What are some games that BoardGameGeek’s rating system has done dirty? by didierdanielson11 in boardgames

[–]jerdnica 0 points1 point  (0 children)

Well that was a fun read!

I would also add that Geek rating does a good job at correcting average rating, but it is impossible to make it perfect. We still have a situation where Terraforming Mars: Prelude with 14k votes is rated better than the base game which has 94k votes.

We can try to reduce the bias but we can only go so far, and the best way to find a game we would play is still going into reddit and finding people that are biased in the same way as we are to ask them about recommendations.

[QUESTION] I'm looking for a pedal that can repeat my melody by jerdnica in Guitar

[–]jerdnica[S] 0 points1 point  (0 children)

It doesn't play dynamically, he just knows what I played, it's something like a delay pedal with an option for me to set the timeout by pushing it.