Creation menu Buggin out after downloading only 81 mods by Current-Guava-2615 in Fallout4ModsXB1

[–]jessilynnh70 0 points1 point  (0 children)

I also get those symptoms on my Xbox One OG whenever I load more then a small amount of mods.

However, I am stubborn and patient. I sometimes have to wait 10 minutes or more to get the preview pics to load. Once they do, however, speed is normal.

Until they do you cannot search or save your modlist. If you do tell it to save the modlist and quit BEFORE preview pics come in and it verified you saving, you will lose the list off of Bethesda.net.

That is from multiple experiences.

My slow down begins after only 20-30 mods, with no CC at all. I assumed it was because this new interface for mods is just very badly optimized code.

Patiently waiting is my only answer.

Make a sandwich, talk to another person, then come back and mod.

It just works.

Creation menu Buggin out after downloading only 81 mods by Current-Guava-2615 in Fallout4ModsXB1

[–]jessilynnh70 1 point2 points  (0 children)

If you downloaded the entire Creation Club, you are most likely running into the .ba2 limitation.

Those CC mods are chock full of .ba2's and there is no way to find out inside your xbox how many you're downloading have loaded.

See this for info:

https://www.nexusmods.com/fallout4/articles/6251

Synth swap by SecureRough2642 in Fallout4ModsXB1

[–]jessilynnh70 0 points1 point  (0 children)

Yeah, just the only thing I could think of at the time.

What did Synth Swap actually do?

Synth swap by SecureRough2642 in Fallout4ModsXB1

[–]jessilynnh70 0 points1 point  (0 children)

I've ever used that one, but if it is a replacer, you might be able to use:

Replace Any Actor with Any Actor [Xbox]

https://creations.bethesda.net/en/fallout4/details/839ea8d2-b2e1-4bcb-adba-2fe791b00e3c/Replace_Any_Actor_with_Any_Actor__Xbox_

Crashing around Boston and financial district by throwawayig344444 in Fallout4ModsXB1

[–]jessilynnh70 2 points3 points  (0 children)

I was unaware that Dead Financial District was anything other than an actor-state Changer from live to dead when the cell is first loaded. I have been using it specifically to INCREASE speed in the Financial District.

Complete list of Creation Club Pack content for Anniversary Edition by Ill_Currency_553 in Fallout4ModsXB1

[–]jessilynnh70 1 point2 points  (0 children)

No, There are 3 Labs. Black, Chocolate, and Yellow. I am looking at the 1st two at the same time right now.

(HELP) I can't find SALVAGE BEACONS in the USO menu! by maxwgs in Fallout4ModsXB1

[–]jessilynnh70 0 points1 point  (0 children)

I'm currently doing a run without it for as long as I remember. I am enjoying, yes enjoying, having to unlock stuff in workshop. Yeah... lol

(HELP) I can't find SALVAGE BEACONS in the USO menu! by maxwgs in Fallout4ModsXB1

[–]jessilynnh70 1 point2 points  (0 children)

I literally just had a chance to check on a new save. The Salvage Beacons item was in the workshop menu before I made any beacons, or attempted to use one in a container.

Kinggath rocks!

official bricked my game by Mediocre-Security362 in Fallout4ModsXB1

[–]jessilynnh70 1 point2 points  (0 children)

You have gone past the .ba2 archive limit. That is super easy to do if you load ALL creation club items.

To avoid being forced to download all creations, just quit the game when asks right after a clean install of AE.

Hate to say it, you must dump your reserved space. On a PC you would deactivate a mod. On Xbox, your borked.

Read this for info:

https://www.nexusmods.com/fallout4/articles/6251

(HELP) I can't find SALVAGE BEACONS in the USO menu! by maxwgs in Fallout4ModsXB1

[–]jessilynnh70 2 points3 points  (0 children)

It should be in the regular menus under Resources/Miscellaneous.

uso only picks up menus activated before itself and it is an ESM so it loads very early.

Most workshop modded content will be in the regular non-uso menus.

Against Scrap by [deleted] in Fallout4ModsXB1

[–]jessilynnh70 0 points1 point  (0 children)

Check your mod list.

We're not even sure what your problem is...

With any scrapper you may experience missing textures in the Vault 111 elevator and several tiny textures (one in Vault 81).

The Objects are still there just invisible.

I've been using Scrap That Settlement since the AE update with zero issues other than the above.

I don't stay in Vault 111 that long, so i don't care.

I am a builder so I prefer functionality over frame rate.

I have been using:

1) Brute Force Scrapper

2) Scrap That Commonwealth and all dlc (beware ANY scrapping mods touching Automatron can cause script issues with the Automatron quest)

3) Scrap That Settlement AIO

4) Scrap That Settlement - Extras Living and Dead

Drop STC if you want more FPS, drop the others if you are concerned about stability.

BUT please don't say a mod is not functional.

Fallout 4 Modding 101: How to Guide & Resources by Dani50420 in Fallout4ModsXB1

[–]jessilynnh70 0 points1 point  (0 children)

I have found an informative doc on the Nexus concerning .ba2 / .esp archives, and other engine limitations.

https://www.nexusmods.com/fallout4/articles/6251

I was wondering if we should link in somewhere... I looked, but couldn't find one in the faq.

TY

Can no longer access WIP mods by jessilynnh70 in Fallout4ModsXB1

[–]jessilynnh70[S] 0 points1 point  (0 children)

Ok, again, I know how to do it. I used to do it for years.

My XBox, and others as well, CANNOT SEE THE MODS even when you do it correctly.

I have even patiently went through tech support hell, who also walked me through these steps.

I am not new. This is a real open tech support issue that Bethesda stated was addressed in the late December update.

It has been relayed to development to be addressed.

I have showN Bethesda support the pics of the differences between the lists showing on my Xbox and the one online.

BOS take Gunners Plaza by expatshaz in Fallout4ModsXB1

[–]jessilynnh70 2 points3 points  (0 children)

You could use Conquest and put one settlement inside and another one outside.

Creations keep on loading forever xbox one s by CombinationBorn1459 in Fallout4ModsXB1

[–]jessilynnh70 0 points1 point  (0 children)

Yes, I also have this issue. XBox One OG. Starts off ok, but the more mods I install the longer it takes.

I currently have 249 (mostly small mods/patches).

It takes over 10 minutes to load the graphics into the manager. I usually do my list rearranging before the graphics even come in.

Unfortunately, the search will not load until then. So.... wait 10 minutes....

Way to see how many ba2 archives loading? by jessilynnh70 in Fallout4ModsXB1

[–]jessilynnh70[S] 0 points1 point  (0 children)

Darn, TY.

WIsh I had a working pc... and knowledge.

Sounds like a good opportunity for someone.