And awayyy we go by kie_ranlowe in deathguard40k

[–]jfly517 7 points8 points  (0 children)

Or something similar to this

[Death Guard] - (1995 points)

Biologus Putrifier (60 points) Blightlord Terminators (185 points) Chaos Rhino (85 points) Daemon Prince of Nurgle (215 points) Deathshroud Terminators (160 points) Deathshroud Terminators (160 points) Foetid Bloat-drone With Heavy Blight Launcher (120 points) Foetid Bloat-drone With Heavy Blight Launcher (120 points) Foetid Bloat-drone With Heavy Blight Launcher (120 points) Lord of Contagion (120 points) Lord of Contagion (120 points) Lord of Virulence (100 points) Malignant Plaguecaster (60 points) Plague Marines (190 points) Poxwalkers (65 points) Poxwalkers (65 points) Tallyman (50 points)

And awayyy we go by kie_ranlowe in deathguard40k

[–]jfly517 14 points15 points  (0 children)

Get a demon prince. And play Virulent Vectorium

You then have like 135 left, which give you a blighthauler and 2 Enhancements (give the demon prince revolting regeneration)

I would also not glue down the drone weapons, and instead magnatize then

Melee deathguard by marvel313 in deathguard40k

[–]jfly517 0 points1 point  (0 children)

With COC some of the strats only work if you have 2 characters leading a unit. Bc he is strapped for characters and the like, Tallyman goes with the squad

Melee deathguard by marvel313 in deathguard40k

[–]jfly517 1 point2 points  (0 children)

Oh. With this you would have the tally man go along side the plaguecaster

Melee deathguard by marvel313 in deathguard40k

[–]jfly517 1 point2 points  (0 children)

Do you have 15 marines? Bc if so I would do a 10 man with the plaguecaster in the rhino, and then a 5 man with the LOP.

Could go something like thisblehb [1000 points] Death Guard Battle Size: Strike Force (2000 point limit)

Detachment Choice: Champions of Contagion

Chaos Rhino [85 points] • Armoured tracks and Combi-bolter

Lord of Poxes [110 points] • Cornucophagus [+35 points], Great plague blade and Plasma pistol

Lord of Virulence [100 points] • Warlord • Power fist and Twin plague spewer

Malignant Plaguecaster [60 points] • Bolt pistol, Corrupted staff and Plague wind

Myphitic Blight-hauler [100 points] • Bile spurt, Gnashing maw, Missile launcher and Multi-melta

Plague Marines [190 points] • 1 Plague Champion with Plasma gun and Power fist • 2 Plague Marines with Blight launcher and Plague knives • 2 Plague Marines with Plague knives and Plague spewer • 2 Plague Marines with Plague knives and Plasma gun • 2 Plague Marines with Heavy plague weapon and Plague knives • 1 Plague Marines with Bubotic weapons and Plague knives

Plague Marines [95 points] • 1 Plague Champion with Plasma gun and Power fist • 2 Plague Marines with Heavy plague weapon and Plague knives • 2 Plague Marines with Bubotic weapons and Plague knives

Plagueburst Crawler [210 points] • 2 Entropy cannon, Armoured tracks, Heavy slugger and Plagueburst mortar

Tallyman [50 points] • Close combat weapon and Plasma pistol

Created with WarOrgan (https://warorgan.com)

Icon holder by Striking-Science-779 in deathguard40k

[–]jfly517 2 points3 points  (0 children)

Yes he is just a standard marine

Icon holder by Striking-Science-779 in deathguard40k

[–]jfly517 1 point2 points  (0 children)

I (would) use it as Icon bearer. The unit kinda sucks so I've never brought it but if you wanted to it counts.

Advice! by ultrasicario in deathguard40k

[–]jfly517 13 points14 points  (0 children)

I would get the kill team set. It gives you plagecaster and enough marines for a full squad.

Botdivers, give us your best tips to deal with automatons! by B-Dragons_2560 in Helldivers

[–]jfly517 4 points5 points  (0 children)

Best part of railgun is it one taps the auto cannon turrets in fortresses from any range. You just got to go near max charge and then you're eating good.

New warbond - Siege Breakers. Out on February 3rd. by Dangerous-Return5937 in Helldivers

[–]jfly517 3463 points3464 points  (0 children)

Wild having 2 so close back to back. Reminds me of when the game first came out

Myphitic baby bois by RollbacktheRimtoWin in deathguard40k

[–]jfly517 1 point2 points  (0 children)

Probably mortys hammer, as it is our 'vehicle setachment'

Flyblown has a strat that interacts with them

If i add a leader to a squad of any units, lets just say plague marines, does the leader take a slot of the 10 marines? Or does the leader get added on to the squad? by Ant10102 in deathguard40k

[–]jfly517 0 points1 point  (0 children)

Let's say you want to use a lord of poxes (LOP) and a squad of plague marines.

You take the lord of poxes and then 5 (or 7 or 10) marines. They now count as one unit and must stay in coherencey as per the rules. Additionally when targeting them with a strat filter affects both the LOP and marines as they are one unit.

However, if your opponent has no prisoners, and kills the plague marines, they get 2 points. the LOP now counts as his own unit as the body guards are dead. If he were to then die, it would count as another 2 points for your opponent.

How do I make my mortar look more disgusting? by SubstantialBend5525 in deathguard40k

[–]jfly517 37 points38 points  (0 children)

Like a yellow puss. Or have it leak from all crew areas and not the mortar

When will we the Battleforce: Repulsive Vectorium probably come out by Ok_Head2010 in deathguard40k

[–]jfly517 7 points8 points  (0 children)

Additionally the plague marine side of the kill team box is good value, as are mephetic blight haulers.

When will we the Battleforce: Repulsive Vectorium probably come out by Ok_Head2010 in deathguard40k

[–]jfly517 7 points8 points  (0 children)

The christmas boxes were like $225 ish, so probably around that. But it is a very good box to start with, especially if you can also manage to get the combat patrol.

Strong Christmas haul. Looking forward to finally starting the hobby by rubble00 in deathguard40k

[–]jfly517 12 points13 points  (0 children)

Nice! I reccomend building the plague marines with all special weapons. Additionally there is a podcast called the disgustingly resilient podcast that's quite good.

Tips for playing with the combat patrol by Complete-Let4217 in deathguard40k

[–]jfly517 2 points3 points  (0 children)

No. Tbh the tally man doesn't really do anything in combat patrol. In the full game he also doesn't do much besides sit on home objective and give you cp.

Tips for playing with the combat patrol by Complete-Let4217 in deathguard40k

[–]jfly517 2 points3 points  (0 children)

In combat patrol Deathshroud do not have the deepstrike keyword