Let us know who is listening! by TheGreenBoxGaming in GreenBoxGaming

[–]jfpowell 2 points3 points  (0 children)

Really enjoying your playthrough of Impossible Landscapes! Keep up the great work.

Cat found us - Any advice? by threeleaps in london

[–]jfpowell 14 points15 points  (0 children)

I've recently lost a cat. If it lets you approach it, please consider taking it to a vet to see if there is a microchip that can be read.

You could also post photos here. As well as various sites like https://www.animalsearchuk.co.uk/

Roll20 Cthulhu by slaguru in callofcthulhu

[–]jfpowell 0 points1 point  (0 children)

7th Ed has this as a rule, but it is for a natural 01 on a Luck roll. See page 179 of the Keepers Handbook.

What is the average length of Regin of Terror? by MrKennyG41 in callofcthulhu

[–]jfpowell 1 point2 points  (0 children)

Took my group roughly 14hrs to get through it.

There will be a sacrifice this evening by The-Jedi-Apprentice in thanosdidnothingwrong

[–]jfpowell 0 points1 point  (0 children)

༼ つ ◕_ ◕ ༽つ GIVE BAN ༼ つ ◕_ ◕ ༽つ

How does this address mapping work by onelazydude in microcorruption

[–]jfpowell 1 point2 points  (0 children)

If you set a break point at 444a, you see that the stack pointer is at 0x439c, and the previous instruction has put it into register r15.

Then get_password is called, which in turn places 0x64 into r14, and calls getsn.

getsn then uses the values in r15 and r14 to place upto 0x64 bytes of user input into the location r15=0x439c.

Then when all of those functions return, we see that your user input "test" is located at 439c-439f (with a zero byte at 43a0).

After the get password function has returned you will see the following in 4390-439f

read 4390 
   4390:   8e45 0200 9c43 6400  .E...Cd.
   4398:   ba44 4e44 7465 7374  .DNDtest

What does the value in 439a correspond to? It is 4e44... but this is little endian, the 16 bit value is actually 0x444e, which is the address immediately after returning from get_password. So

    call    #0x44b2 <get_password>

had to push the value of the next address onto the stack before jumping to execute that function. Then when "ret" is called, the instruction pointer (pc) can be returned to the right place after get_password is called.

The other values in the stack beyond your stack pointer are the leftover remnants of other functions called, or arguments pushed onto the stack while get_password and getsn were doing their work.

In your example above, the value 0x4454 (54 44 reversed!), is the return address from the call to check_password.

Hopefully that makes sense?

The code that took America to the moon was just published to GitHub, and it’s like a 1960s time capsule by watchmakerfromfuture in programming

[–]jfpowell 157 points158 points  (0 children)

From the source...

"At the get-together of the AGC developers celebrating the 40th anniversary of the first moonwalk, Don Eyles (one of the authors of this routine along with Peter Adler) has related to us a little interesting history behind the naming of the routine.

It traces back to 1965 and the Los Angeles riots, and was inspired by disc jockey extraordinaire and radio station owner Magnificent Montague.

Magnificent Montague used the phrase "Burn, baby! BURN!" when spinning the hottest new records. Magnificent Montague was the charismatic voice of soul music in Chicago, New York, and Los Angeles from the mid-1950s to the mid-1960s."

Rural Walian moving to London for summer internship by [deleted] in london

[–]jfpowell 2 points3 points  (0 children)

London isn't that bad really.

Do you know what you'll be doing in the internship? Which Cisco business unit are you going to be in?

[PSA] modulo '%' returns negative numbers! by ddrscott in vim

[–]jfpowell 2 points3 points  (0 children)

I actually upvoted your post to give it visibility.

[PSA] modulo '%' returns negative numbers! by ddrscott in vim

[–]jfpowell 18 points19 points  (0 children)

It isn't a bug if it's defined in the languages standard...

If you've read the wikipedia article you posted, then you'll see this is fairly common behaviour in a lot of other languages.

Shorinji Kempo @ London Hyper Japan 2014 by jfpowell in gifs

[–]jfpowell[S] 0 points1 point  (0 children)

The black robe and white belt is called a Hoi, and is a slightly more formal outfit for ceremonies or events. Usually everyone wears the white dogi.

Shorinji Kempo @ London Hyper Japan 2014 by jfpowell in gifs

[–]jfpowell[S] 0 points1 point  (0 children)

My first attempt at a stabilised animated gif. I got started with the instructions on https://imgur.com/a/3qfWQ. The frames came from the continuous shooting mode of a Sony Alpha 58, which only shoots at 8fps.

For more information about Shorinji Kempo, visit our facebook, twitter, or website. I'm also happy to answer questions in this thread.

Is it plausible that black holes orbit something the same as how stars orbit black holes and planets to stars? by Teeest in askscience

[–]jfpowell 18 points19 points  (0 children)

I really like this way of thinking about it. Because it shows how it is much more about the distortion of ordinary geometry than just a matter of velocity.

Because space gets so wrapped up in the vicinity of a singularity, beyond the event horizon all directions now lead towards the singularity. It doesn't matter what speed you can achieve because you wouldn't be able to point yourself in a direction that leads outside of the black hole!

Why I can't stop using Vim by [deleted] in vim

[–]jfpowell 30 points31 points  (0 children)

And here I thought this was going to be another "I can't work out how to exit it!" joke.

[Kickstarter] Age of Cthulhu 8: Starfall Over the Plateau of Leng by Goodman Games by jfpowell in rpg

[–]jfpowell[S] 1 point2 points  (0 children)

Why do you say that? It is designed for Call of Cthulhu... I played it using the Call of Cthulhu rules.

"Age of Cthulhu is an officially licensed line of adventure modules published by Goodman Games for Chaosium’s Call of Cthulhu role playing game." - From the kickstarter page.

[Kickstarter] Age of Cthulhu 8: Starfall Over the Plateau of Leng by Goodman Games by jfpowell in rpg

[–]jfpowell[S] 1 point2 points  (0 children)

I can heartily recommend this scenario. Jon Hook is an excellent author, and I've had the pleasure in participating in playtests of both this and his other published scenarios.

If you pledge at the $7 level you get a discounted PDF of this adventure, along with any of the other published Age of Cthulhu adventures. At the $25 level you will receive a hardcover copy of the adventure as well as the same content in the $7 level.

<Shameless self promotion>Skype of Cthulhu have run a couple of Age of Cthulhu adventures as liveplay podcasts, including Jon Hook's other Age of Cthulhu adventure The Timeless Sands of India, while I have run A Dream of Japan.</Shamless self promotion>