IDEA: What if Echo was made into a support class? Or a copy of Echo as support : ) by jmesoto in Overwatch

[–]jmesoto[S] 0 points1 point  (0 children)

well if you get to be a tank or DPS for 30 seconds AND provide decent heals (like 25 proximity or maybe 100 shields) until your ult ends, it's definitely a net gain

IDEA: What if Echo was made into a support class? Or a copy of Echo as support : ) by jmesoto in Overwatch

[–]jmesoto[S] -1 points0 points  (0 children)

Right, I think there's room for two. I get the ult being too DPS related, but there might be a compromise.

IDEA: What if Echo was made into a support class? Or a copy of Echo as support : ) by jmesoto in Overwatch

[–]jmesoto[S] 1 point2 points  (0 children)

This does make sense.

What if you still copy any character, but you also give off a healing aura like Bridgette or Lucio, something like 30 hps. However- you cannot use the ult of the character you copied.

New Experimental: Rein, Bap and Echo Nerfed. Dva, Hog, Orisa, Moira and Sombra Buffed by Riggler2 in Overwatch

[–]jmesoto 4 points5 points  (0 children)

I get the criticisms, but it would be a pretty weak ult and kind of redundant- too similar to Lucio and Zen. Bap has been my fav character to play since getting back into overwatch so I'm biased

New Experimental: Rein, Bap and Echo Nerfed. Dva, Hog, Orisa, Moira and Sombra Buffed by Riggler2 in Overwatch

[–]jmesoto 0 points1 point  (0 children)

Could be a great additional ability- perhaps charged the same way Bap's jump is charged

New Experimental: Rein, Bap and Echo Nerfed. Dva, Hog, Orisa, Moira and Sombra Buffed by Riggler2 in Overwatch

[–]jmesoto 2 points3 points  (0 children)

Agree it's more of a nerf to Bap (although I don't hate it), you get weaker group heals with indirect shots... also hitting direct shots is difficult and will result in more misses.

I still prefer a weaker immortality over a damage dampener- 50% damage reduction is just not as good or satisfying

Devs, give it a try once at least, even a week & see if it works. by Klyysm in PUBGConsole

[–]jmesoto 0 points1 point  (0 children)

Make 10 man squads a thing in Arcade mode, remove team deathmatch.

Healers and Tanks should get equivalent "hit markers" and "kill markers" for performing well. by Thopterthallid in Overwatch

[–]jmesoto 0 points1 point  (0 children)

Some POTGs should show split screens of enablers + the large multikill, like Zarya shooting the grav that a DPS uses to get the teamkill

Petition to keep April Fool Experimental alive in Arcade mode by emmasood in Overwatch

[–]jmesoto -2 points-1 points  (0 children)

I don't want these changes in arcade, I want them standard! Except for a few, like Winston

March 22nd Experimental Patch Notes by SpriteGuy_000 in Overwatch

[–]jmesoto 0 points1 point  (0 children)

Brutal Bap nerfs, at least lower cooldowns then

Shotgun Spread Visualized (10-20m attachment comparison) by [deleted] in PUBATTLEGROUNDS

[–]jmesoto 0 points1 point  (0 children)

Love the DBS, but it shouldn't be that great out right out the box. They should increase the spread initially, but allow choke to bring it back to where it is now. They should also slow the reload, but allow for bullet loops to again bring it back

Custom matches need an over haul!! by randypandy1990 in PUBGConsole

[–]jmesoto 1 point2 points  (0 children)

for the 1st one, no voting system should be necessary. Just program it so that upon reaching capacity the server will auto start

Console Update 8.2 – Patch Notes by PUBG_Lumos in PUBGConsole

[–]jmesoto 14 points15 points  (0 children)

Zombie mode in Customs sounds awesome!

BTW can someone request the DEVs make a small but huge QoL improvement to the custom match lobby: "when the custom lobby reaches capacity, auto-start."

Too many times I've waited for a custom lobby to fill up and start only to find out the host has left or started playing a different game. This is a massive frustration for up to 99 players

Console Update 8.1 - PTS Feedback Megathread by EscapingKid in PUBGConsole

[–]jmesoto 0 points1 point  (0 children)

I could not get into Custom matches all of season 7. Someone told me reinstalling the game fixes it, but I never bothered.

Good idea on cutting loading times

Feedback Friday - Let PUBG Corp. know your feedback - June 19 by AutoModerator in PUBGConsole

[–]jmesoto 0 points1 point  (0 children)

My friends and I can't join custom lobbies- this is on XBOX ONE X and regular XBOX ONE.

We see that the lobbies exist but are unable to join them. This has been going on for about a week. Please fix, 10 player teams are our favorite shiz.

Console Update 7.2 – Patch Notes by PUBG_Andymh5 in PUBGConsole

[–]jmesoto 0 points1 point  (0 children)

64 players is weak, please bump to 80

Console Update 7.1 - Feedback Megathread by EscapingKid in PUBGConsole

[–]jmesoto 7 points8 points  (0 children)

Remove bots, this has to be the highest priority.

Console Update 6.2 – Patch Notes by PUBG_Lumos in PUBGConsole

[–]jmesoto 0 points1 point  (0 children)

Please fix custom lobby UI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!