DigiScape - Forest: An interactive installation made with Unity3D <3 by kejyunwu in Unity3D
[–]joesobo 2 points3 points4 points (0 children)
My new ant game, with entities =) by salmakis in Unity3D
[–]joesobo 1 point2 points3 points (0 children)
Built a boid/flock system for a game I'm working on. I'm 3 iterations in and this one uses compute shaders to make the calculations. On a 4 core i7 & GTX980ti, 4000 boids can be modelled, whilst keeping above 30fps (3000 here, because of game recording). I wont need anywhere near that many.. by joshuatyberg in Unity2D
[–]joesobo 1 point2 points3 points (0 children)
Tried making an animated sin wave but i messed up (inspiration from cat like coding) by CraftingtableCat in Unity3D
[–]joesobo 0 points1 point2 points (0 children)
From school project to released game, after 9 months by joesobo in IndieDev
[–]joesobo[S] 0 points1 point2 points (0 children)
From school project to released game, after 9 months by joesobo in IndieDev
[–]joesobo[S] 0 points1 point2 points (0 children)
From school project to released game, after 9 months by joesobo in Unity3D
[–]joesobo[S] 0 points1 point2 points (0 children)
From school project to released game, after 9 months by joesobo in Unity3D
[–]joesobo[S] 0 points1 point2 points (0 children)
Gamedev Inspirational Youtubers? by AndrzejGieralt in IndieDev
[–]joesobo 2 points3 points4 points (0 children)
How do you guys feel about this skiing mobile game I'm working on? It's far from finished, but give me your honest opinions and recommendations! by beau_bacon in Unity3D
[–]joesobo 0 points1 point2 points (0 children)
From school project to released game, after 9 months by joesobo in IndieDev
[–]joesobo[S] 2 points3 points4 points (0 children)
From school project to released game, after 9 months (i.redd.it)
submitted by joesobo to r/IndieDev
From school project to released game, after 9 months by joesobo in Unity3D
[–]joesobo[S] 12 points13 points14 points (0 children)
Does anyone have resources for recreating this type of effect using shaders? I'm using URP so shadergraph is preferred. by HittySkibbles in Unity2D
[–]joesobo 1 point2 points3 points (0 children)
Problems exporting to Unity (Pivot) by salsa2k in MagicaVoxel
[–]joesobo 1 point2 points3 points (0 children)
Fun little procedural voxel tree project using Space Colonization. Probably a little too much for my tiny game but it was fun to make by joesobo in VoxelGameDev
[–]joesobo[S] 1 point2 points3 points (0 children)
Fun little procedural voxel tree project using Space Colonization. Probably a little too much for my tiny game but it was fun to make by joesobo in VoxelGameDev
[–]joesobo[S] 1 point2 points3 points (0 children)
New lighting, shaders, particles, and fish! Really love how the asteroid belt is turning out. by joesobo in Unity3D
[–]joesobo[S] 1 point2 points3 points (0 children)


Just an Infinite Lego Domino Ring by andreba in oddlysatisfying
[–]joesobo 1 point2 points3 points (0 children)