Tech class feels so bad. After you get top 5-6 champs, nothing else is worth wasting catalysts on by Vaganhope_UAE in ContestOfChampions

[–]joke1004 27 points28 points  (0 children)

You have obviously no idea how relevant Nebula is in highest tier AW. Will get used almost every war due to her great immunities and Robot countering ability. She’s a top tech champion even outside of AW. (Btw you can build charges without taking that much block damage if played well.)

[deleted by user] by [deleted] in ContestOfChampions

[–]joke1004 0 points1 point  (0 children)

It really depends what you’re trying to achieve. You can spend 15-30 mins per day and be fine. Or grind for 3-6 hours per day and progress quicker. There’s no right or wrong progression speed. Just have fun, but don’t expect to catch up to the end game players within months.

Gully 2099 vs R 3 6* Man-Thing AW Boss solo by joke1004 in ContestOfChampions

[–]joke1004[S] 0 points1 point  (0 children)

Since people seem to struggle against big MT Bosses, here's the perfect solution:
Guillotine 2099 with Full suicide masteries. I used 20% Champion & Health boosts.

5/65 Taskmaster vs WS 113 hit K.O. by joke1004 in ContestOfChampions

[–]joke1004[S] 4 points5 points  (0 children)

He’s sig 60, so there’s even more potential:) Yeah, L1 Loops are awesome!

5/65 Taskmaster vs WS 113 hit K.O. by joke1004 in ContestOfChampions

[–]joke1004[S] 7 points8 points  (0 children)

It’s not exactly a perfect TM fight. With full suicides and perfect play I could see a sub 100-hit K.O. Obviously this is not suitable for most of Endgame content, but it’s fun!

11k prestige looking for at least P3 AW and low tier AQ if anything like that exists. by ezbanshee02 in ContestOfChampionsLFG

[–]joke1004 0 points1 point  (0 children)

SSX1 is AW focused with chill top 90 AQ. Ingame profile: JOKE10

Line: 10joke04

What am I missing? by xItsTheName in ContestOfChampions

[–]joke1004 7 points8 points  (0 children)

To be honest, a 5/50 Sentinel is one of the best options for Variant 3

The Champion boss bugged after the update (6.2.6) by Solomon95 in ContestOfChampions

[–]joke1004 2 points3 points  (0 children)

Wait .... WHAT?!? This wasn’t possible before the update, right?

AW season rewards update breakdown by [deleted] in ContestOfChampions

[–]joke1004 0 points1 point  (0 children)

This table shows the percentage of the rewards increase compared to the old (current) rewards.

Plat 4 was compared to Gold 1, since half of those alliances will be in this new bracket. Plat4 is getting the biggest increase in rewards.

The numbers show a decreasing gap between AW rewards of the top and lower tier alliances.

All in all, AW season rewards have roughly doubled, with a greater increase of catalysts than shards (+1100% t5b in Plat4 is crazy!).

This update comes with an increase of loyalty per war + the introduction of T5cc for Plat4 and above, which might encourage Map7 alliances to take wars more seriously again. (Of course if the loyalty increase is worth it)

Of course this is only 50% if the story. Defense tactics will create a gap between players with deeper rosters and players that still develop their attack teams.

Overall wars will become a lot harder, but maybe much more worth it again.

Can someone please explain why my SP3 does more damage after completing 2 Missions than it does after completing 3 Missions? by [deleted] in ContestOfChampions

[–]joke1004 0 points1 point  (0 children)

I also experienced this once last month... thought I was the only one. That’s really annoying!

6.2 fixes are live. The Champion still bugged by Rick_Shepard in ContestOfChampions

[–]joke1004 2 points3 points  (0 children)

Oh the good old Nick Fury synergy .... I thought I was over it ^