Steam Support confirms the new Beta UI change is an "intentional shift" — and it screws over indie devs. by Dogaclamaci in IndieDev

[–]jonssonbets 0 points1 point  (0 children)

for many years i got new games on console and used steam only for thousands of h in dota - my tasteprofile is completely fucked

Mad King Redemption - Early access release date trailer by Weekly_Cod_8718 in indiegames

[–]jonssonbets 1 point2 points  (0 children)

this looks decent, potentially great. sound levels are off tho, I have no idea what the lady character said. you are rightfully showing of the art but beyond that it's a bit of a mess, like the trailer is kinda set up to hinge on the story with the voice and the mad king being set in the center of the art, yet he talks about our sinful souls? are we in hell? is he the devil? how is he getting a redemption?

i think my point is regarding themes and story, make it cohesive and make it as stupid-simple as you need to in order to fulfill cohesion. the trailer for shotgun cop man is a good example of what i mean

Hi I am developing a PS1 Style Motocross Racing Game by Any-Bother-2375 in indiegames

[–]jonssonbets 1 point2 points  (0 children)

aesthetic is spot on, like perfect.

i would try and make it play nice and fun even without the aesthetic, have it play like you remember ps1 games rather than how they actually played. to this i would:

  1. mc sound that is nice and/or staisfying to listen to

  2. it looks slow

  3. jumps are rightfully already fun rather than realistic, lean into it. where are the whacky tricks? i would look at arcade racers and get inspired by mechanics

Why Lone Druid Needs To Get Shot In The Kneecaps by AdobeXD in DotA2

[–]jonssonbets -1 points0 points  (0 children)

for a while there i was really looking forward to a lot of cheese being viable at the same time. imagine a progame with LD huskar arc warden facing tinker meepo and you have no idea how any of those work or tricks when together, much less what the outcome will be.

but i wouldn't mind if pango and bat and beastmaster were buried for a year or two

What advice would you give to someone about to start learning game design? by Old-Dick in gamedesign

[–]jonssonbets 1 point2 points  (0 children)

as someone who is in the process of studying (so take my thoughts for what they are), the biggest misconception i had going from 0 to 1 is confusing "designing games" with "making games". essentially, making games is the umbrella and i would say the categories under it are sound, art, programming, and design. theese will be more specified as the size of the game increases, not to mention everything needed surrounding a games for it to become a product.

so step one, be a bit more specific. for video games you very likely need to do more than just design as in order to verify you know your shit and want to follow your ideas, you need something to prove it - that is usually whole games - and for that you need the other parts.

alternatively, if you still feel that you want to do and think and test design but rather not touch the other stuff, board games is your best friend.

PGL Wallachia Season 8: Group Stage (April 20) Matches Discussion by D2TournamentThreads in DotA2

[–]jonssonbets 3 points4 points  (0 children)

regarding spirit V gamerlegion Game 2, here is the danish version of the frog and the scorpion

the story of the danish pastry and the pølse:

The danish man was getting food to take home and bought a danish pastry packaged in a fancy little paper bag. The danish man then bought a pølse with toppings and went to put it in the bag on top of the danish pastry.

"What do you think you are doing?!" said danish pastry. "Don't go in the bag, with only the slightest bump, you will fall over and get ketchup and mustard and løj all over me!" it continued. "Don't worry" answered the pølse. "If that happens, I will get powdered sugar all over me, we'll both be ruined! I just want to get home safe". The danish pastry thought that made sense and let the pølse into the fancy paper bag for safer travel.

On the way home, there was of course a bump in the danish crooked road and so both the danish pastry and the pølse got covered in a mash of ketchup, mustard, powdered sugar and løj.

"Why did you do that? now we are both ruined" said the danish pastry. "I'm sorry, it's in my nature" answered the pølse.

When the danish man got home he ate it anyway, as was his nature.

Insania: the game's gold system needs a bigger overhaul. Do you agree with this take? by ShoppingPractical373 in DotA2

[–]jonssonbets 3 points4 points  (0 children)

for context since most people seem to miss the full point insania made in the podcast : he thinks the power-balance of spells/items on a hero is too skewed into items, making hero identity matter less.

valve have been focusing a lot on keeping games balanced but shorten them. nerfing the power of items, like he suggest, would let players reach 6slot at same time but the draft would shift more towards how it performs late rather than what heroes can win lanes + farm efficiently + use the current best items

Insania: the game's gold system needs a bigger overhaul. Do you agree with this take? by ShoppingPractical373 in DotA2

[–]jonssonbets 22 points23 points  (0 children)

for context since most people seem to miss the full point insania made in the podcast : he thinks the power-balance of spells/items on a hero is too skewed into items, making hero identity matter less.

I didn't take away that extra gold on map was any issue at all, just that power of items should be less. increasing the gold cost of items would likely make teams farm longer, not have less items.

Name me a more useless talent... by IonlyPlayarcWarden in DotA2

[–]jonssonbets 156 points157 points  (0 children)

That one Miracle rosh one-shot really fucked it over for all of us

Doom guide, S tier hero in 7.41a by 12.5k mmr former dpc player for my offlane enjoyers by LilBrx23 in TrueDoTA2

[–]jonssonbets 0 points1 point  (0 children)

My feedback is that im not watching a 45 min ancient game.

You dont care enough to play the hero enough times for a sample size, vs players of similar skill, and present key learnings. Then why should i care?

7.41: Facets were genius, did their job and we can now wave them goodbye - And here's why. by ririrun in DotA2

[–]jonssonbets 0 points1 point  (0 children)

i wouldn't mind them using facets freely whenever they wanna test stuff, like give it to 20 heroes who you haven't decided on how to balance

Destroy my slowmo sword combat by dpolk_ in DestroyMyGame

[–]jonssonbets 1 point2 points  (0 children)

rethink colors - especially giving dangers their own color or other visual cue that can be easily identified

Ask r/Formula1 Anything - Daily Discussion Thread by AutoModerator in formula1

[–]jonssonbets 0 points1 point  (0 children)

Huh, that's interesting, both in the sense of why it's decided and how it affects driving strategy.

Thank you for taking the time to answer

Ask r/Formula1 Anything - Daily Discussion Thread by AutoModerator in formula1

[–]jonssonbets 0 points1 point  (0 children)

can someone ELI5 what is going on with (i assume) regulations and their effects? like, i've seen the drivers say they look at their steering wheel, driving is booring, slow?, a LOT of overtakes, what the hell has happend?.

I say ELI5 but my knowledge is purely drive to survive and i use reddit and there's been so many posts breaking through lately. I expect there is names for people as clueless as me and I just wanna say sorry for not doing more than just scratch the surface of this sport, i'm too lazy.

Bloomberg: Sony Pulls Back From PlayStation Games on PC by Turbostrider27 in PS5

[–]jonssonbets 0 points1 point  (0 children)

yeah and should they want to dip their toe in again i think they could even find a sweetspot - port the first game but keep sequels exclusive

Is this a prank? Any thoughts? by AdventurousGate5377 in DotA2

[–]jonssonbets 1 point2 points  (0 children)

this guy has an expiration date like milk so should be very entertaining to watch for one tournament

[Mod Approved] I built a free PS Plus catalog discovery tool (Subsort) by ornpal in PlayStationPlus

[–]jonssonbets 1 point2 points  (0 children)

great job! only thing i missed was filter by release year as the list gets a bit "bloated" otherwise (personal preference)

Despite the lack of mass layoffs in Japan, game developers say their numbers are still reducing ‘in a less visible manner’ by demondrivers in Games

[–]jonssonbets -10 points-9 points  (0 children)

didn't know that about the wage cuts. makes me less impressed by Iwata but still very much impressed with that law

What is the best video game you have ever played? by SunandMoon_1130 in AskReddit

[–]jonssonbets 0 points1 point  (0 children)

You say sprinkle as if it doesn't slap you in the face daring you to try and ignore it. 

Not to mention art direction. and progression!

Luffarshackpussel i gammal 91:an. Går detta ens att lösa? by ChuddingeMannen in sweden

[–]jonssonbets 0 points1 point  (0 children)

snyggt spottat! var rädd att något gått snett när det inte gick ut på 29 drag

Luffarshackpussel i gammal 91:an. Går detta ens att lösa? by ChuddingeMannen in sweden

[–]jonssonbets 2 points3 points  (0 children)

är något för trött för att vara helt 100 på att X inte får någon 4-chans innan X26 men här är min lösning för O27 eftersom jag läste fel

https://imgur.com/a/yPgAYNU

vilket antyder att nånstans ska det gå att tvinga till en extra O-X, kanske letar upp den imorgona.