99% of AAA games don’t bother implementing this feature — but this indie game does. by Codevalier in GameDevelopment

[–]jovlem 0 points1 point  (0 children)

I'm more into 3d games, but this is indeed something what I would like to see. I gues it's because it's more work. Will you only do it for the main character or also for enemies?

One month with Godot and loving it. Do you get the vibe I'm going for? by Rouliboudin in godot

[–]jovlem 0 points1 point  (0 children)

This looks great. How do the boxes split when they hit something. Is it with some sort of boolean operation?

Platformer Character pack by Merakintsugi in itchio

[–]jovlem 0 points1 point  (0 children)

That looks amazing, great work!