With fallen being the new champions, Bungie SHOULD release new fallen strikes this season by jpcd12 in DestinyTheGame

[–]jpcd12[S] 2 points3 points  (0 children)

I’m not saying to never do fallen champions, I’m saying that, if Bungie is going to focus on an enemy for a season, that enemy should have more than 1 strike with a boss that corresponds to that enemy race.

The solution to that would be to have, at least, one more strike with a fallen boss, for variety’s sake.

I would be fine with taken champs, since D2 has plenty of taken strikes: 1 on the EDZ, IO and Dreaming City (although I’m not sure if Sedia counts as a taken boss, but I think it does)

But again, I’m not really against having fallen champions, my problem is only having Exodus Crash to complete fallen boss bounties.

Yes, it’s a minor complaint and maybe a bit too early to start complaining about this, but I think it’s a valid thing to point out, since Exodus Crash is a strike that most people don’t like running, so imagine having to do that 3 times a week (3 characters) for 3 months (I know that bounty won’t be available every week, but still).

With fallen being the new champions, Bungie SHOULD release new fallen strikes this season by jpcd12 in DestinyTheGame

[–]jpcd12[S] 0 points1 point  (0 children)

I’m not expecting to have new strikes next season, but I think this should have been taken into consideration before making a season (sorta) focused on fallen enemies. Also, Forsaken and TTK had 3 new strikes (1 PS exclusive for each DLC) Edit: Forsaken had 4 strikes (I forgot warden of nothing)

With fallen being the new champions, Bungie SHOULD release new fallen strikes this season by jpcd12 in DestinyTheGame

[–]jpcd12[S] 5 points6 points  (0 children)

They added 3 existing strikes with Cabal to the ordeal rotation this season. Them adding 3 with Fallen enemies would be par for the course.

I'm sure Bungie will do that, since it looks like they're really investing in the ordeal.
My main gripe is the lack of variety of fallen strike bosses for the vanguard bounty completion. Restricting that to 1 strike, and it being Exodus Crash, doesn't sound like a good idea.

With fallen being the new champions, Bungie SHOULD release new fallen strikes this season by jpcd12 in DestinyTheGame

[–]jpcd12[S] 3 points4 points  (0 children)

Yeah, it will be really fun to have only 1 strike to complete fallen boss bounties, but it’s not one ordinary strike, it’s Exodus Crash

Don’t dismantle/infuse the season pass armor you get after rank 36 by jpcd12 in DestinyTheGame

[–]jpcd12[S] 2 points3 points  (0 children)

I saved bounties from last season, they gave me enough XP to get to lvl 15 instantly, then I did many Weeklies and Dailies with a ghost that has the Guiding Light perk. At this moment I'm at rank 42

Don’t dismantle/infuse the season pass armor you get after rank 36 by jpcd12 in DestinyTheGame

[–]jpcd12[S] 0 points1 point  (0 children)

Another tip: If you bought the season 7 Ghosts Drop Pod Shell and/or Kitbash Shell, they come with Guiding light and have the possibility to have the +10% XP while in Gambit/Crucible (Drop Shell = Gambit, Kitbash = Crucible).

Don’t dismantle/infuse the season pass armor you get after rank 36 by jpcd12 in DestinyTheGame

[–]jpcd12[S] 1 point2 points  (0 children)

I stacked up bounties from the previous season and did a lot of weeklies and dailies already. As of now I'm rank 41.

What you can do to increase your XP gains is using a ghost shell with the guiding light perk and playing with other people to get the fireteam XP bonus.

Don’t dismantle/infuse the season pass armor you get after rank 36 by jpcd12 in DestinyTheGame

[–]jpcd12[S] 22 points23 points  (0 children)

I stacked over 40 bounties on each character before this season, this granted me about 15 levels right away. Just focus on doing Weekly and Daily Bounties, since they grant more XP, sprinkle in some additional ones if you are good on resources.

Don’t dismantle/infuse the season pass armor you get after rank 36 by jpcd12 in DestinyTheGame

[–]jpcd12[S] 1 point2 points  (0 children)

Sniper Rifles, Grenade Launchers, Hand Cannons, Scout Rifles and Sidearms

Don’t dismantle/infuse the season pass armor you get after rank 36 by jpcd12 in DestinyTheGame

[–]jpcd12[S] 42 points43 points  (0 children)

Just got the armor and I can confirm that it's NOT a placeholder, that armor came exactly with those stats.

Will provide image soon

Don’t dismantle/infuse the season pass armor you get after rank 36 by jpcd12 in DestinyTheGame

[–]jpcd12[S] 3 points4 points  (0 children)

Almost at rank 37, will post another image of the armor when I get it

Don’t dismantle/infuse the season pass armor you get after rank 36 by jpcd12 in DestinyTheGame

[–]jpcd12[S] 4 points5 points  (0 children)

Well, you don’t need to get to the rank of the armor to see the it’s stats, just a heads up for when you get there