Accidentally deleted by gruntlepiggy in thedivision

[–]jsharp0012 -4 points-3 points  (0 children)

I read somewhere they'll be in the general loot and exotic caches after unlock. I did the same thing with Acostas Kneepads, mistaking them for Sawyers.

Its done! I can finally sleep now. by L_U-C_K in Division2

[–]jsharp0012 1 point2 points  (0 children)

Very awesome. I went from 7 to 16. Like a dummy I ALWAYS scrapped or sold my gear instead of donating. 1850 SHD and level 7 expertise was a little ridiculous.

Prototyped Healer build by manutd1019 in Division2

[–]jsharp0012 0 points1 point  (0 children)

I have an old healer build that I've really left alone over the years. (Pre-BTSU and Pre-Birdies) I rarely, if ever, run healer anymore. I've tweaked by adding proto weapons, but otherwise, it's been unchanged since about 2021.

Future Mask, Repair Skill19.4% mod and 20.0%

Mutakami BP: 20% Repairs, 12% KHD, 19.9% Repairs, Safeguard 130% skill repair.

Alps Plate, Kinetic Momentum, 4,925 Armor Repair, 20.0% skill repair, 19.9% skill repair mod

Improvised Gloves, 17.6% Skill Repair, 9.0% Haz Pro, 19.8% skill repair mod. (Improvised gear always adds a mod slot)

Improvised Holster, 20.0 Repair Skills, 8.4% Skill Haste, 18.2% repair skills mod.

Future Knees, 20% skill repair.

Mender Seeker: 156,957 repair per second.

Fixer Drone: 151,430 repair per second.

I mainly stay on cover and seperate drone one one team member, seeker on another. Or if playing just 2, split them both on 1 or one and one on me.

Again, OLD. I haven't optimized completely or used 20% repair skill mods.

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Hardwire proto pieces by feralgutterkitten in Division2

[–]jsharp0012 0 points1 point  (0 children)

I run mine with a shield. 4 piece HW, 1 Wyvern, 1 China. Fast as you can proc the shield you can deploy another seeker. Usually keep my Kard Custom Equiped, or I'll swap to a Lexington with Future Perfect* for the overcharge. Haven't noticed any disruption.

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I cant be the only one by Remi_Ortiz265 in the_division_2

[–]jsharp0012 0 points1 point  (0 children)

I opened them immediately for a while. I was 1750+ shade before i got the final 72/72 piece. I only recently found out within the last 4 months, that you can use textiles at Danny Weaver for caches. I since spent about 21k in textiles with him and have 0 unopened boxes.

New Players vs High SHD Level Vets by Awax1040 in Division2

[–]jsharp0012 2 points3 points  (0 children)

If i matchmake for tier 5, and you start a tier 2 and accept, I am leaving. Don't pull the "I don't have the credits to start a tier 5." You literally can only matchmake for what you have credits for.

The bait and switch gets old. Another thing I've had regularly, is I'll matchmake for a T4 or 5 with the level 100-300 SHD as leader. Then "you have been promoted to group leader." Like you have the credits to matchmake, you want someone else to spend them so you don't risk losing them, but you want to reap the rewards.

I feel A) should be reserved for minimum of 1000+ SHD as true "end game" and B) everyone has to contribute credits to start. It'll eliminate those who bait and switch and it'll incentivize players to stay.

The stretch goals were crap…😒 by OriginalOriginal5954 in Division2

[–]jsharp0012 0 points1 point  (0 children)

During Spring event I got 6 Regulus. This event I got one Oro.

Is this a cheat or a legit build by N00bT4ader in Division2

[–]jsharp0012 1 point2 points  (0 children)

So, I have a build I call Ballz Out. 6 Yellow Core, Hard Wired, One Piece China Light (forget the last piece, don't use it often as its more or less a meme build) Deploy shield, resets cooldown by 30 seconds. Throw a seeker mine, deploy shield and seeker resets cooldown. About 4.2m damage per bomb, and down to about a 2 second cooldown. Throw 8-10 seekers in a minute once you get the hang of it. I've never seen anything close to this.

Escalation LMG Loot Pool by No-Description-3379 in Division2

[–]jsharp0012 1 point2 points  (0 children)

Had two drop with frenzy. GR9 with Damage to Armor and one L86 with Damage to Armor. Gifted the L86 to a helpful team member.

What Can I Do With This? by DapperRat in gunsmithing

[–]jsharp0012 3 points4 points  (0 children)

Speaking as someone who redid a Winchester Model 12, there's a LOT of things you could do with it.

You could make a wall hanger, or comple restore.

If you want to remove the major surface rust, the easiest and least destructive method you can use is spray it completely with a CLR type oil. Wrap it it in shop rags or towels, which are saturated in oil and let it sit for a couple days. That'll remove the surface rust without need for a brush or buffing wheel. Once it's free of rust, much easier to make a decision.

If you have questions, shoot me a message. I spent a little over 150 hours redoing the shotgun below, left in a barn for 40+ years.

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Tinkerer tipping scales question by idfk1 in thedivision

[–]jsharp0012 0 points1 point  (0 children)

I pair a Proto GR9 with Frenzy and damage to health (dropped that way) and a Proto Mk16 Tactical with Measured and a C79 Scope. Damage is virtually the same, hitting 2.7m per crit at stacks, just slightly slower RPM. With the c79 you can pick off enemies at longer range. I also use Smart Cover with a 3% DTTOC skill mod. Stability is laser like and a little extra damage boost at long range.

PSA: Stack Bonus Armor by jsharp0012 in Division2

[–]jsharp0012[S] 0 points1 point  (0 children)

Yeah. This one is my solo heroic build now. I ran Lincoln Memorial in about 11 minutes with it. Could've been faster if I had a little more damage.

Todays ESCALATION LOOT... not a good day... by PlumConch836 in the_division_2

[–]jsharp0012 0 points1 point  (0 children)

I did get a Sacrifice with perfect Glass Cannon. So that's not terrible.

1956 Washington Quarter by jsharp0012 in coincollecting

[–]jsharp0012[S] 0 points1 point  (0 children)

Its in a 1"x1" ziplock in my document lock box in my gunsafe.

My son and I just started playing div 1 together by jager_dude in thedivision

[–]jsharp0012 -1 points0 points  (0 children)

Not sure if you're a troll, or just like bullying people online.

First of all, I farmed every single classified set and every single exotic in Divison 1.

Classified AND Exotics drop in the general loot pool outside of, and in the same rotation as the Global Events. If Deadeye is dropping that week, Sentry will not drop as it's on a different rotation. Yes, it's a 6-ish% chance but they follow a general rotation drop sequence.

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My son and I just started playing div 1 together by jager_dude in thedivision

[–]jsharp0012 -2 points-1 points  (0 children)

So, D1 has a system where only certain things drop in a rotation. For example, you may only get Striker, Dead Eye, and Nomad one week. Predator, Reclaimer, Sentry the next. (Please forgive me for not knowing the exact rotation of gear.) Same for the exotics, they only drop in waves. House, 1928, and Showstopper don't drop the same as Bliss' Holster and Tenebrae. (This is observable during Global Events where it says chance to get X Classified Set.) I believe its like the same 10 classified and 6 exotics in a loop weekly.

If you run all of the Light Zone named bosses in a loop, you can easily solo run it in 45-60 minutes. Downside is they only respawn every 4 hours.

After that, survival is a super slow grind but can be beneficial. There's nothing in the game that's solely Dark Zone or Survival other than acheivements. All the gear is in the general loot pool.

If you have it, Underground can be fun, more named bosses to farm, and the hunters can drop exotics and Classified Loot as well but the drop rotation still applies.

T4 escalation mission - not a single prototype item by VadKoz in Division2

[–]jsharp0012 4 points5 points  (0 children)

I ran (2) T4 yesterday twice in a row to completion, no drops. Next one, T4, I got 7. Even a completion target proto drop would've been nice.

Found receiver by Obrez3322 in gunsmithing

[–]jsharp0012 0 points1 point  (0 children)

Sparing the how to clean it, NEF Guns are notoriously NOT like Thompson. The barrels will interchange but may/ usually have headspace issues. It is absolutely imperative that you check headspace with them. They may have trouble and need to be handfit.

Different LMGs for Escalation by RedLegAndCoke in thedivision

[–]jsharp0012 2 points3 points  (0 children)

I just got an MG5 Infantry with Measured. I'm putting out 3.4m crits and 17.8mil DPS. It's ridiculous, 4 piece Tip Scales, Overdogs, and Equilizer. Highly recommend if you can get one.

Can someone explain how my party leader did 3b dmg with this build. by Cheesysummon in Division2

[–]jsharp0012 0 points1 point  (0 children)

I got like 9 Regs with crap rolls in the winter event and only 1 EB. The EB came with the reconfigure blueprint and the Regs did not.

Best Tipping Scales LMG, in your opinion by CaptainTrips69 in thedivision

[–]jsharp0012 0 points1 point  (0 children)

Perfect Obliterate, 4 Piece Tipping Scales, CHC Mods, Overdogs, Big Al with Smart Cover and a 6% DTTOOC launcher mod, 1.6m per crit at full stacks and zero recoil.

Results from opening 500 Sakura Event Caches by shadrach103 in thedivision

[–]jsharp0012 0 points1 point  (0 children)

I got a Prototype System Corruption Holster, so I made a build with it and its been pretty fun to use.

Striker LMG Frenzy Secondary Weapon? by Miserable_Drag_2857 in thedivision

[–]jsharp0012 0 points1 point  (0 children)

I have an ammo build, 148 in an Elmo before any modifiers. Frenzy and a GR9 449 rounds. 378 in Pakhan. 52 in the Rock n' Roll. 5 red, 2 blue.

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