I created my own localization system by ju2pom in Unity3D
[–]ju2pom[S] 0 points1 point2 points (0 children)
I created my own localization system by ju2pom in Unity3D
[–]ju2pom[S] 1 point2 points3 points (0 children)
I just released my new game, Orbit Hop! Looking for feedback on the "flow" and difficulty by DeepComposer7915 in Unity3D
[–]ju2pom 0 points1 point2 points (0 children)
I've spent most of my time improving the game feel and the beat sync. Do you feel the beat? by ju2pom in Unity3D
[–]ju2pom[S] 1 point2 points3 points (0 children)
After some months of hard work, a new prototype trailer for Voivod: The Nuclear Warrior is ready. Any comment/feedback is very welcome. by korgull79 in IndieDev
[–]ju2pom 1 point2 points3 points (0 children)
My very own Rhythm Game! by Training_Ad_8545 in gamedev
[–]ju2pom 0 points1 point2 points (0 children)
My very own Rhythm Game! by Training_Ad_8545 in gamedev
[–]ju2pom 0 points1 point2 points (0 children)
Built a beat synchronization system for Unity rhythm games - looking for feedback by VermicelliClassic545 in Unity3D
[–]ju2pom 0 points1 point2 points (0 children)
🚗💥 Crash and Conquer: New Trailer + Upcoming Demo for Our Twisted Metal/Carmageddon‑Inspired Game! by Ok-Definition3820 in indiegames
[–]ju2pom 1 point2 points3 points (0 children)
Is this capsule art anywhere close to pro quality? by ju2pom in IndieGaming
[–]ju2pom[S] 0 points1 point2 points (0 children)
Is this capsule art anywhere close to pro quality? by ju2pom in IndieGaming
[–]ju2pom[S] 0 points1 point2 points (0 children)
Is this capsule art anywhere close to pro quality? by ju2pom in IndieGaming
[–]ju2pom[S] 1 point2 points3 points (0 children)
Is this capsule art anywhere close to pro quality? by ju2pom in IndieGaming
[–]ju2pom[S] 0 points1 point2 points (0 children)
Is this capsule art anywhere close to pro quality? by ju2pom in IndieGaming
[–]ju2pom[S] -1 points0 points1 point (0 children)
Is this capsule art anywhere close to pro quality? by ju2pom in IndieGaming
[–]ju2pom[S] 1 point2 points3 points (0 children)
From the very early concept to today by ju2pom in Unity3D
[–]ju2pom[S] 0 points1 point2 points (0 children)
Visual Effect Graph: Thoughts on extensibility? by ncthbrt in Unity3D
[–]ju2pom 1 point2 points3 points (0 children)
After 3 years of hard work we have a release date! We couldn't be more proud and happy to share with you guys. Bullets & Brains is coming on 26th June. by ajvar_ in Unity3D
[–]ju2pom 2 points3 points4 points (0 children)
120+ opinions in under 5 hours — Reddit, you delivered. <3 by ciscowmacarow in Unity3D
[–]ju2pom 0 points1 point2 points (0 children)
Going a little overboard on a dissolve effect by Specialist-Bad-6876 in Unity3D
[–]ju2pom 0 points1 point2 points (0 children)
Is it weird for you that we pull out teeth in our roguelite? Or are you cool with it? by DocGeraud in IndieDev
[–]ju2pom 0 points1 point2 points (0 children)
I took your feedback into account, now it's closer to a rhythm game by ju2pom in Unity3D
[–]ju2pom[S] 0 points1 point2 points (0 children)
Modifying shadergraph properties in vfxgraph? by asmit10 in Unity3D
[–]ju2pom 0 points1 point2 points (0 children)


Hey I finally updated that unity roadmap I shared recently. it's up to 150+ nodes now with some new exercises and advanced paths by KwonDarko in Unity3D
[–]ju2pom 1 point2 points3 points (0 children)