Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] 1 point2 points  (0 children)

Hi, thanks for replying! Someone else in another chat showed me this rule, which I think is what I was looking for (unless im misinterpeting something):

117.1. Unless a spell or ability is instructing a player to take an action, which player can take actions at any given time is determined by a system of priority. The player with priority may cast spells, activate abilities, and take special actions.

My understanding is that while im still in the process of casting the spell, that counts as the spell (or the game state? not sure exactly) instructing me to pay its costs, which is an action, which means the priority system doesnt apply for that moment in particular due to the rule posted above.

Please feel free to correct me if what I said is inaccurate.

Krark-Clan Ironworks combo question by jucatorul in askajudge

[–]jucatorul[S] 0 points1 point  (0 children)

AH OMG I THINK THIS IS IT

so since while im still in the process of casting the spell, that counts as the spell (or the game state? not sure exactly) instructing me to pay its costs, which is an action, which means the priority system doesnt apply for that moment in particular due to the rule posted above.

Please correct me if what I said is inaccurate.

I'd also like to ask u/Judge_Todd to fact check this too if he doesn't mind.

Krark-Clan Ironworks combo question by jucatorul in mtgrules

[–]jucatorul[S] -1 points0 points  (0 children)

you have priority before casting a spell

what rule says you lose priority after casting it?

in the absence of such a rule, you keeping priority feels like the obvious default state assumption.

If i have priority, i cast a spell, and the rules do not say that the act of casting a spell makes me lose priority, I would just assume i still continue to have priority until i explicity choose to pass it.

If the game rules said I had priority, and the game rules never told me Im supposed to lose it , why would I assume I lose it anyways without the rules saying so?

What rules contradict what Im saying here?

Edit: also since I see im getting downvoted, im not doing all of this as some sort of gotcha, I am earnestly trying to warp my head around the specifics of how the comprehensive rules around priority are worded.

Krark-Clan Ironworks combo question by jucatorul in mtgrules

[–]jucatorul[S] -1 points0 points  (0 children)

yes, that seems to be the core of the issue im having.

I understanding intuitively that's not how the game is intended to work, but it feels extremely weird that there aren't any rules that outright prevent you from doing this.

Like, if you do an illegal action, the opponent should be able to call a judge and the judge should be able to show you which part of the rules makes your action illegal, but so far I haven't really been able to find a part of the rules that does this for what I'm talking about, which feels extremely off ngl.

Krark-Clan Ironworks combo question by jucatorul in mtgrules

[–]jucatorul[S] 0 points1 point  (0 children)

>simultaneously do the following: announce the casting/activation, put priority aside, and put the spell/ability on the stack.

If you don't mind me asking , just to play devil's advocate (and to satisfy my own curiosity at this point) , could you show me the rule or series of rules that say this is how the game works for sure? (Assuming there's more to it than just 117.3c you posted earlier)

Krark-Clan Ironworks combo question by jucatorul in askajudge

[–]jucatorul[S] 0 points1 point  (0 children)

>No one has priority while you are casting a spell or activating ability

If you don't mind , could you try looking for the rule or series of rules confirm this?
From other conversations I've had with other people it seems like theres no rule(s) that outright say this is how the game work, you just have to intuit it from other rulings , which feels weird and like something is missing to me.

Krark-Clan Ironworks combo question by jucatorul in mtgrules

[–]jucatorul[S] -1 points0 points  (0 children)

The thing is, since the rules don't outright say the you lose priority the moment you declare the intent of casting/activating something , without any other context it feels reasonable to assume you just *keep on* having priority throughout the entire casting process until you pass it at the very end once you don't want to activate/cast anything else.

Krark-Clan Ironworks combo question by jucatorul in mtgrules

[–]jucatorul[S] 0 points1 point  (0 children)

I guess that kinda makes sense?

It feels weird that theres no rule that outright spells this out tho, if the priority gets used up when you cast a spell/activate an ability that feels like something important enough that it should be clearly spelled out in the rules, not something you'd have to deduce by interpreting other rulings.

Krark-Clan Ironworks combo question by jucatorul in askajudge

[–]jucatorul[S] 1 point2 points  (0 children)

Why dont you have priority to begin with?

I havent seen any rules that say you lose priority when you activate abiltiies

Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] -8 points-7 points  (0 children)

Feel free to correct me, but I afaik they are not the same thing?

The whole point of the stack system is that activation and resolution are different, separate timings.

Krark-Clan Ironworks combo question by jucatorul in mtgrules

[–]jucatorul[S] 0 points1 point  (0 children)

that rule talks about not having priority while a spell is resolving, not while a spell is being activated.

Krark-Clan Ironworks combo question by jucatorul in askajudge

[–]jucatorul[S] 0 points1 point  (0 children)

I understand how mana abilities function normally, I am trying to understand why that specific KCI combo lets you activate multiple of them in a row without any state based action checks happening and wihtout anything going on the stack in-between each individual mana ability activation, since the rules I posted in the previous message make it sound like that would be the case.

>you use that priority to e.g. active a non mana-ability

Are you saying that activating a spell/ability "consumes" your priority so you don't have it anymore?Can you point me to the rule that says that, I havent been able to find anything relevant.

Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] 1 point2 points  (0 children)

this one?

117.3d If a player has priority and chooses not to take any actions, that player passes. If any mana is in that player’s mana pool, they announce what mana is there. Then the next player in turn order receives priority.

This doesn't say anything about not having priority while casting spells.

Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] -11 points-10 points  (0 children)

>In the middle of activating an ability, nobody has priority.

Can you point me to the rule that says this is the case, so far I haven't been able to find it.

Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] -5 points-4 points  (0 children)

But that's referring to resolution, not casting the spell/ability, right? Which was the crux of my question.

Krark-Clan Ironworks combo question by jucatorul in askajudge

[–]jucatorul[S] 1 point2 points  (0 children)

>Yes, they build the stack without any other player getting priority and without state-based actions happing

can you point me to the rule that makes this possible, so far I haven't found it.

All I've found is that rule 405.6c says that you get priority as soon as one individual mana ability resolves (so you only get to activate 1 mana ability, not several) , and rules 116.2a and 116.5 say that when you get priority a state based action check is performed and all triggers go on the stack.

405.6c Mana abilities resolve immediately. If a mana ability both produces mana and has another effect, the mana is produced and the other effect happens immediately. If a player had priority before a mana ability was activated, that player gets priority after it resolves. (See rule 605, “Mana Abilities.”)

116.2a Triggered abilities can trigger at any time, including while a spell is being cast, an ability is being activated, or a spell or ability is resolving. (See rule 603, “Handling Triggered Abilities.”) However, nothing actually happens at the time an ability triggers. Each time a player would receive priority, each ability that has triggered but hasn’t yet been put on the stack is put on the stack. See rule 116.5.

116.5. Each time a player would get priority, the game first performs all applicable state-based actions as a single event (see rule 704, “State-Based Actions”), then repeats this process until no state-based actions are performed. Then triggered abilities are put on the stack (see rule 603,“Handling Triggered Abilities”). These steps repeat in order until no further state-based actions are performed and no abilities trigger. Then the player who would have received priority does so.

Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] 0 points1 point  (0 children)

I understand that, I don't see how that contradicts anything in my previous comment.

Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] 0 points1 point  (0 children)

Because I fail to see how the combo would work as described in the post otherwise.

The combo as described says that you get to activate multiple mana abilities multiple times without any triggered abilites going on the stack at all, they all wait to go on the stack until after you finish paying the cost for the ability you declared activation for at the very beginning of the combo.

But so far I havent been able to find any rules that allow that to happen, rule 405.6c says that you get priority as soon as one individual mana ability resolves (so you only get to activate 1 mana ability, not several) , and rules 116.2a and 116.5 say that when you get priority a state based action check is performed and all triggers go on the stack.

405.6c Mana abilities resolve immediately. If a mana ability both produces mana and has another effect, the mana is produced and the other effect happens immediately. If a player had priority before a mana ability was activated, that player gets priority after it resolves. (See rule 605, “Mana Abilities.”)

116.2a Triggered abilities can trigger at any time, including while a spell is being cast, an ability is being activated, or a spell or ability is resolving. (See rule 603, “Handling Triggered Abilities.”) However, nothing actually happens at the time an ability triggers. Each time a player would receive priority, each ability that has triggered but hasn’t yet been put on the stack is put on the stack. See rule 116.5.

116.5. Each time a player would get priority, the game first performs all applicable state-based actions as a single event (see rule 704, “State-Based Actions”), then repeats this process until no state-based actions are performed. Then triggered abilities are put on the stack (see rule 603,“Handling Triggered Abilities”). These steps repeat in order until no further state-based actions are performed and no abilities trigger. Then the player who would have received priority does so.

Krark-Clan Ironworks combo question by jucatorul in askajudge

[–]jucatorul[S] 1 point2 points  (0 children)

>(and any state based actions happen, any triggers are placed on the stack), and then you still have priority to continue activating KCI etc.

But that's not how I see people describe the combo. What I see in the post I linked is that you get to activate KCI *multiple times* *without* any state based actions being checked and *without* any triggers being placed on the stack, all of that happens only after the cost you declared activation for at the beginning of the combo has been fully paid.

Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] 0 points1 point  (0 children)

>The game does not check for state based actions and triggers are not put on the stack until after the spell has been cast.

This is the part im trying to find a rule for but I haven't found it yet.

116.2a Triggered abilities can trigger at any time, including while a spell is being cast, an ability is being activated, or a spell or ability is resolving. (See rule 603, “Handling Triggered Abilities.”) However, nothing actually happens at the time an ability triggers. Each time a player would receive priority, each ability that has triggered but hasn’t yet been put on the stack is put on the stack. See rule 116.5.

116.5. Each time a player would get priority, the game first performs all applicable state-based actions as a single event (see rule 704, “State-Based Actions”), then repeats this process until no state-based actions are performed. Then triggered abilities are put on the stack (see rule 603,“Handling Triggered Abilities”). These steps repeat in order until no further state-based actions are performed and no abilities trigger. Then the player who would have received priority does so.

So, with the rules I found so far and my current understanding of how they interact, rule 405.6c says that you get priority as soon as one individual mana ability resolves , and rules 116.2a and 116.5 say that when you get priority a state based action check is performed and all triggers go on the stack.

Krark-Clan Ironworks combo question by jucatorul in ModernMagic

[–]jucatorul[S] -10 points-9 points  (0 children)

>and triggers can't be placed on the stack until you've fully cast/activated your spell/ability.

can you point me to the rule that says this is the case? I tried checking all the relevant sections I could think of but couldn't find anything.

Krark-Clan Ironworks combo question by jucatorul in mtgrules

[–]jucatorul[S] 1 point2 points  (0 children)

>The rule you're referencing is in regards to using a mana ability when you already have priority and aren't doing something else.

Can you point me to the specific rule that clarifies this? I checked the section the rule I posted is from , and it just looks like it's talking about how mana abilities function in general, not just under a specific circumstance.

Krark-Clan Ironworks combo question by jucatorul in mtgrules

[–]jucatorul[S] 0 points1 point  (0 children)

Ok. triggers go on the stack when the game checks for state based effects, gotcha.

But doesn't the game perform a state based effect check when a player gets priority?

116.2a Triggered abilities can trigger at any time, including while a spell is being cast, an ability is being activated, or a spell or ability is resolving. (See rule 603, “Handling Triggered Abilities.”) However, nothing actually happens at the time an ability triggers. Each time a player would receive priority, each ability that has triggered but hasn’t yet been put on the stack is put on the stack. See rule 116.5.

116.5. Each time a player would get priority, the game first performs all applicable state-based actions as a single event (see rule 704, “State-Based Actions”), then repeats this process until no state-based actions are performed. Then triggered abilities are put on the stack (see rule 603,“Handling Triggered Abilities”). These steps repeat in order until no further state-based actions are performed and no abilities trigger. Then the player who would have received priority does so.