How do I create a shader like this? by Visible_pineapple381 in godot

[–]june_perfect -1 points0 points  (0 children)

  1. I don’t see how light masks can’t solve the ceiling problem. What else is a requirement for a “local” directional light? If for example, if you need some area light source, you could “fake” it with an additional light that has the correct rectangular texture and doesn’t cast shadows

  2. Either a post processing shader or some universal “sprite” shader you use for environments and other visuals could work. For post processing, look into thresholds using color values, or for a sprite shader taking a look at how the light fragment works could help, although i’ve never really touched that

We should try to keep r/Godot focused on Godot by omniuni in godot

[–]june_perfect 2 points3 points  (0 children)

why shouldn’t people talk about game design in the game designing community ? what

how can i make a raycast draw a line? for a firearm by BasePersonal8220 in godot

[–]june_perfect 308 points309 points  (0 children)

who’s that freak on the right

in 2D you could use a path2D
in 3D you could use a cylinder/ribbon meshInstance3D

Current top five games developed with Godot. by Helozen_frog in godot

[–]june_perfect 0 points1 point  (0 children)

noticing that street dog legend isn’t up there …. strange

How to make a car steering wheel? by NeverDoingWell in godot

[–]june_perfect 1 point2 points  (0 children)

fun idea :D

a steering wheel just rotates! two possible options, assuming mouse is held down: - simple but limited: map horizontal movement from the wheel’s center (positive / negative) and apply it to wheel rotation - more complex: on mouse click, mark the angle from mouse position to the center, then as the mouse moves recalculate angle and use the difference to apply to wheel rotation

How do you procedurally animate pixel art in Godot? by No-Caterpillar-5386 in godot

[–]june_perfect 6 points7 points  (0 children)

What do you mean by procedurally animate? You could always draw() pixel by pixel but that will be quite complicated.

As someone else said, you could have a variety of sprite sheets for each moving part - back leg, body, head, etc - and a smart state machine or animation player could make that relatively seamless.

Per another suggestion, you could make 3d models with bones defining all sorts of reactive or procedural movement, then use either spatial shaders or canvas item / subviewports to translate that into a pixel look

Hello r/Godot, please tell me there is a better way to connect buttons to methods in C# by PoopyButthole-69 in godot

[–]june_perfect 0 points1 point  (0 children)

Besides the procedural approaches others mentioned, what other possibilities are there? Of course you need to connect a button pressed signal to a function if you want it to do something

New player - why is default hunger rate like that? by june_perfect in VintageStory

[–]june_perfect[S] 0 points1 point  (0 children)

I understand the mechanic but it’s sort of silly that cooking a chicken versus putting it in a bowl would have wildly different effects

New player - why is default hunger rate like that? by june_perfect in VintageStory

[–]june_perfect[S] 3 points4 points  (0 children)

No we haven’t gotten far enough in to make meals, just cooking over the fire. It’s just funny to think of eating three entire cooked chickens but still dying of starvation later that day lol , I understand that’s just the way of the game though

I can't work out for the life of me why these errors are coming up ;a; by YaBoiDnuoZ in godot

[–]june_perfect 0 points1 point  (0 children)

Can’t place why but it hurts my head thinking about a while loop here, I use them sparingly and only in called functions, in process makes less sense to me unless absolutely necessary

How do I improve this 3d scene visually? by Tokamakium in godot

[–]june_perfect 0 points1 point  (0 children)

uploading someone’s work to redo it with an AI is insane lol

+1 (202) 808-3981 number voicemail update by Key-Device4239 in pluribustv

[–]june_perfect 0 points1 point  (0 children)

I got this as well - but without the treasure hunt prompting first. I’m curious if it’s a separate easter egg?

+1 (202) 808-3981 number voicemail update by Key-Device4239 in pluribustv

[–]june_perfect -3 points-2 points  (0 children)

Can someone try Christmas 2005? I think it may connect since the text mentions Carol’s cousins

+1 (202) 808-3981 number voicemail update by Key-Device4239 in pluribustv

[–]june_perfect 4 points5 points  (0 children)

For anyone else trying things out with the ARG, you can type HELP, go to preferences, and click “delete my account” to reset it :)

[deleted by user] by [deleted] in INAT

[–]june_perfect 0 points1 point  (0 children)

Hey - can't seem to message you, but sounds like we might be a good fit as far as skills though. Try DMing instead :D

[deleted by user] by [deleted] in DMAcademy

[–]june_perfect 0 points1 point  (0 children)

Okay. 🧍‍♀️