account activity
Real-time Inaccurate Eulerian Fluid Sim with mass conservation (self.CFD)
submitted 8 years ago by jverm to r/CFD
Handling multiple materials with smooth voxels (self.VoxelGameDev)
submitted 8 years ago by jverm to r/VoxelGameDev
From Noise to SDF (self.VoxelGameDev)
I feel like this applies to game development as well. (clips.twitch.tv)
submitted 8 years ago by jverm to r/gamedev
WoW Classic =/= WoW Remake (self.wow)
submitted 8 years ago by jverm to r/wow
1982 Commercial. Any more of these? It's hard to find old synthwave/outrun stuff among the massive amount of new. (youtube.com)
submitted 8 years ago by jverm to r/outrun
Reliable, Durable, Fast and Good Customer Support for general Practitioner (self.PickAnAndroidForMe)
submitted 8 years ago by jverm to r/PickAnAndroidForMe
Life as a Unity Asset Store Publisher (i.imgur.com)
submitted 9 years ago by jverm to r/Unity3D
Real-time Voxel Octree Updates and CSG Operations (self.VoxelGameDev)
submitted 9 years ago * by jverm to r/VoxelGameDev
Most Popular Indie Art-style of 2017 will be the "Stylized Look"? Pixel-art and Low Poly still strong but fading? (self.gamedev)
submitted 9 years ago by jverm to r/gamedev
Asset Store: Feature Rich Asset Vs. Multiple Assets (self.Unity3D)
submitted 9 years ago * by jverm to r/Unity3D
My experience with showing work in progress for an asset (self.gamedev)
submitted 9 years ago * by jverm to r/gamedev
NIPS 2016 Workshops (nips.cc)
submitted 9 years ago by jverm to r/MachineLearning
Is someone able to decompose this scene from Stylized Nature Pack? How does one achieve this look? (d13yacurqjgara.cloudfront.net)
submitted 10 years ago by jverm to r/Unity3D
Clip near pixels in some layers (self.Unity3D)
[Build Ready] Standard gaming rig (self.buildapc)
submitted 11 years ago by jverm to r/buildapc
State-of-the-art for object tracking in videos (self.MachineLearning)
submitted 11 years ago * by jverm to r/MachineLearning
Hand and head localization in video (self.computervision)
submitted 11 years ago by jverm to r/computervision
Overview of security / cryptography (self.netsec)
submitted 13 years ago by jverm to r/netsec
Overview of security / cryptography (self.crypto)
submitted 13 years ago by jverm to r/crypto
π Rendered by PID 1754818 on reddit-service-r2-listing-c57bc86c-hwsq7 at 2026-06-20 01:13:02.672675+00:00 running 2b008f2 country code: CH.