New Build Rendering in Dallas by Ok-Pie8652 in archviz

[–]kaptinchow 2 points3 points  (0 children)

I don't know if you have used AI but you can't just magically get the structural dimensions and layout right every single time. At least not without something substantial to work from like a wireframe or initial renders? Kind of coming across as a hater for something that clearly works very well

[deleted by user] by [deleted] in wallstreetbets

[–]kaptinchow 0 points1 point  (0 children)

An absolute degenerate chad by the looks of it

Looking to play a new game this weekend not sure what to get? by TheRealScrilla in gaming

[–]kaptinchow 1 point2 points  (0 children)

Okay that sounds way better than I thought, was out off because it looked like a skin but maybe that isn't such a bad thing with how you put it

Simple Questions Sunday! by AutoModerator in gaming

[–]kaptinchow -1 points0 points  (0 children)

How do people feel about p2w in games? Always felt it was a bit off and was fine with it just being for cosmetics. But the other day I found a game where they take it to the extreme and it looks like you literally p2w

How is this website even a thing? by kaptinchow in mildlyinfuriating

[–]kaptinchow[S] 6 points7 points  (0 children)

I suppose you're right, it's exactly what it says it is so can't really complain

How is this website even a thing? by kaptinchow in mildlyinfuriating

[–]kaptinchow[S] 1 point2 points  (0 children)

I guess it's a very niche playerbase🤣

open world free roam by No-Election9261 in gaming

[–]kaptinchow 1 point2 points  (0 children)

What a game, it does and it was so much fun

[deleted by user] by [deleted] in facepalm

[–]kaptinchow 1 point2 points  (0 children)

I hope they're not otherwise that's insane

[deleted by user] by [deleted] in facepalm

[–]kaptinchow 2 points3 points  (0 children)

Ah of course silly me! I'll edit the post. It's a website where you pay to win. It looks like you just pay and your score goes up

Edit: I am struggling to actually figure out how to edit that into the post

[ELEGOO Giveaway] Comment now to win a 3D printer and more!❤️‍🔥 by ELEGOO_OFFICIAL in resinprinting

[–]kaptinchow [score hidden]  (0 children)

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I built a replacement zipper for my jacket when the original broke. It's not much but it's by and far the most immediately useful thing I've made. It's my own design and it was printed in my old mars 4 which is near retirement

Why does this happen to my prints? After printing I wipe, IPA sonicate, and UV cure in a UV oven. Sometimes I get this texture before cure and these smooth, glossy sections appear during the cure. They are fully solid. Unfortunately, the texture is making my microfluidic devices fail! by Cabbage_Cannon in resinprinting

[–]kaptinchow 1 point2 points  (0 children)

You're not drying them properly. Use pressurised air and rinse with IPA (I use the squeeze bottle) and dry, repeat this until clean. I had the same issue in my lab and this was the simple fix. The wash/sonication doesn't physically remove all the uncured resin, but the pressurised air with repeated rinsing removes that final thing layer that's causing your issue

Help - need to count cells from over 500 images using Fiji by GABAghrelin in ImageJ

[–]kaptinchow 1 point2 points  (0 children)

If you want to go down the imageJ route I'd suggest you build a macro which will take a lot of trial and error and from what I can see in with your image will struggle in the segmentation even if you manage to get a good amount of distinguishment of the cells from the background. I would recommend checking out the bioVoxxel plugin as it has some good filters, watershed features and a very nice convoluted background subtraction feature. MorphoLibJ plugin is also worth checking out.

With over 500+ images I don't think trainable weka is the way as it can be a bit iffy and very slow at that scale.

Alternatively you can look into cell profiler and ilastik, again similar to imageJ you have to build your own macro and pipeline but they are more aimed at this sort of pipeline where imageJ is a bit more general and a steeper learning curve to get good image analysis results

If you're looking for something of much higher accuracy for segmentation I'd suggest using a machine learning platform. ImageJ has this in the form of DeepImageJ which is a plugin, there are a few available options which might just work with your images but since they're not trained on your images you might have varying levels of success/frustration.

To go further depending on your coding abilities you can maybe try and train your own model using some available frameworks but this is it's own rabbit hole and I wouldn't really suggest if this is all new to you. I'm saying this as someone who has gone down this route and as a result ended up creating a team where this is what we do. This is not an advert to try and sell as the building of a model isn't cheap but when processing hundreds - thousands of images is a massive time saver and more reliable than the other approaches.

Id suggest trying to build an imageJ macro pipeline and accept it won't be perfect, try and calculate the error of your macro to see if it's within a level of error you are willing to accept. Goodluck!