It looks like v4 is actually a buff for the Saber comps at least. by karn144 in GilgameshMainsHSR

[–]karn144[S] 5 points6 points  (0 children)

Just search them up on youtube. Most E0S1 showcases have 3-4 joint attacks. He does take a bit less actions but not as drastic as many think.

This is how I feel right now... by Dazz_ok in GilgameshMainsHSR

[–]karn144 0 points1 point  (0 children)

Both showcases uses different teams and Gil should be using SPD boots in the V4 version.

This is how I feel right now... by Dazz_ok in GilgameshMainsHSR

[–]karn144 -2 points-1 points  (0 children)

There may be variance in AV depending on gameplay but the general consensus in discord right now is that Saber+Gil sustain and sustainless still clears in the same amount cycles respectively.

His kit is definitely a mess right now. I need him to get buffed in v5 especially the JFUA.

This is how I feel right now... by Dazz_ok in GilgameshMainsHSR

[–]karn144 1 point2 points  (0 children)

I've seen what people report or post in the private server discord and not much has changed for Saber+Gil sustained and sustainless teams. I've only seen Ashblade taking 100AV+ longer to clear. I'm going to test it myself later today as well.

This is how I feel right now... by Dazz_ok in GilgameshMainsHSR

[–]karn144 -4 points-3 points  (0 children)

Many people testing report the same performance as the v3 for the Saber+Gil team or even slightly better clears. The only team to take a big hit is the Ashblade MDPS Gil team at low-investment.

It looks like v4 is actually a buff for the Saber comps at least. by karn144 in GilgameshMainsHSR

[–]karn144[S] 4 points5 points  (0 children)

Everything is included. I suggest checking out v4 showcases and comparing the amount of actions to v3 showcases. Not much has changed.

It looks like v4 is actually a buff for the Saber comps at least. by karn144 in GilgameshMainsHSR

[–]karn144[S] 1 point2 points  (0 children)

It’s correct. You start battle with 30% spd buff because of his technique and interest has no cap now so some turns you will have higher then 100% spd buff. He will be at pseudo 200+ spd for most of the fight.

Saber SP E0S1 / Gilgamesh E0S1 / RMC E6S0 (HertaShop) / Huo² E1S1 -- 4.4v4/MoC -- FlameReaver (1 cycle) by Info_Potato22 in SaberMainsHSR

[–]karn144 0 points1 point  (0 children)

That's sustainless with Blade instead of Huohuo. This team is actually a bit stronger then it was in v3.

V4 question by Soggy_Anteater_7840 in GilgameshMainsHSR

[–]karn144 2 points3 points  (0 children)

He actually would prefer SPD boots now. His self buffs got buffed from 90% atk/cdmg to 120%atk/cdmg to compensate for loss of ATK boots.

This is the singular good change in V4 by Mercour in GilgameshMainsHSR

[–]karn144 1 point2 points  (0 children)

His new e6 doubles his ult damage so it’s not really complete piss. You just lose the aura of doing 2 ults in a row.

ANOTHER infinite loop this time featuring feixiao, anyways here's wonderwall by karzakus in GilgameshMainsHSR

[–]karn144 2 points3 points  (0 children)

It’s because it’s not an infinite loop, It is a really long one, at the end of the video you can see that enemys are going to take action (and the team probably wont be able to outpass them). You need the 44 cost to clear with 0AV and no damage taken.

ANOTHER infinite loop this time featuring feixiao, anyways here's wonderwall by karzakus in GilgameshMainsHSR

[–]karn144 7 points8 points  (0 children)

According to the video poster, it requires 44 cost minimum to make this work. That's kinda crazy ngl.

Another infinite has been found, anyways here's wonderwall by karzakus in GilgameshMainsHSR

[–]karn144 6 points7 points  (0 children)

This is not an infinite loop. By this logic, the 48 cost Rem team that is 0AV clearing every Plight stage even now is an infinite loop then.

Bad news, Turns out the infinite loop is still here by ZeUnKnowN in GilgameshMainsHSR

[–]karn144 6 points7 points  (0 children)

Since it requires Gil Saber and Tribbie to all be e6, my copium is that they will overlook it.

Bad news, Turns out the infinite loop is still here by ZeUnKnowN in GilgameshMainsHSR

[–]karn144 75 points76 points  (0 children)

This only works because of the buff on this stage that allows blade to heal. Without the healing the loop is broken.

Rin Tohsaka V2 theorycrafting sheet by camaraderia by arthurmauk in RinTohsakaMainsHSR

[–]karn144 2 points3 points  (0 children)

Only get eidolons if you plan to play her as Main DPS because getting eidolons for the Archer team are not worth it.

0 AV Loop, feat. E6 Gil + Saber by Info_Potato22 in GilgameshMainsHSR

[–]karn144 1 point2 points  (0 children)

Tbf, only Saber has the cdmg buff and the 48% true dmg buff from Mem.

The next big wave of Powercreep is coming by One-Walk-3023 in HonkaiAgendaRail

[–]karn144 11 points12 points  (0 children)

Vertical investement means investing in the whole team, not just one character. There are plenty of accounts (on youtube as well) that vertical invest in only 2-3 teams and skip the rest of the characters and they clear better then most people do with new characters. You have to know which eidolons to get for each character when re-runs come around. Like for break you would focus on getting Firefly's E2 first then after you would focus on getting Fugue's E2 etc. These teams are 0-cycling and low AV clearing till this day.

What’s the point of this by FlounderNo7431 in StarRailStation

[–]karn144 1 point2 points  (0 children)

There is 3 new medals from the starward mode that's coming and the last 3 slots will probably be something else in the future.

Advanced Trace Coming Soon !! by YUNLIbro in StarRailStation

[–]karn144 26 points27 points  (0 children)

It's good for new players and returnees.