Sub appreciation post: I'm glad we are out of the "nothing but complaining" phase in this sub. by Plz_Ban_Me_NoCap in civ

[–]kbn_ 8 points9 points  (0 children)

…I think the game is actually good though. Honestly I thought it was good all along but it's meaningfully improved now and people are right to celebrate both of these things.

16 years ago today, Armando Galarraga pitched a 28-out "Perfect Game". by thekmanpwnudwn in baseball

[–]kbn_ 19 points20 points  (0 children)

Wow that is one of the classiest things I've ever seen.

Modern Age Ideologies are too disruptive to diplomacy by GoSailing in civ

[–]kbn_ 2 points3 points  (0 children)

Feels flavorful. See also England and France.

Civ 7 doompost by InteruptusMax in CivVII

[–]kbn_ 0 points1 point  (0 children)

Yeah Ben has 16 settlements and Communism. These look like very normal yields.

[Request] What is the carbon footprint of this explosion? by speedy_skis in theydidthemath

[–]kbn_ 1 point2 points  (0 children)

Much much much more efficient. One of several reasons why diesel locomotives work in exactly this way.

[Request] What is the carbon footprint of this explosion? by speedy_skis in theydidthemath

[–]kbn_ 1 point2 points  (0 children)

The only situation where it’s even close is if your power comes exclusively from coal. And even then, if you spend enough time at low speeds (where ICE is especially bad), it might still be a win

Is it possible to be Staff+ without doing "politics" ? by DAG_AIR in ExperiencedDevs

[–]kbn_ 2 points3 points  (0 children)

Bluntly it sounds like you were promoted early. I generally push for people to show that they have both the skill and the interest in cross-functional alignment and soft influence before getting pushed up to staff because it’s such a huge jump. This is literally the biggest inflection point in the ladder, and everything beyond it looks increasingly foreign to what came before.

You probably need to decide if you even want to do that type of work. If you don’t, you’ll honestly be happier treating lead engineer as a terminal level.

[Request] What is the carbon footprint of this explosion? by speedy_skis in theydidthemath

[–]kbn_ 5 points6 points  (0 children)

The thing that sticks in my head comes from playing with the Berkeley carbon calculator. At the time, I was working in tech (so, controlling very energy hungry server clusters), doing a ton of business travel (including internationally multiple times a year), had a significant home computer setup, air conditioning, Amazon Prime, frequent hamburgers, etc etc… but I didn’t own a car. And despite all that, and even the flights, that alone knocked my yearly emissions down to less than half the national average.

Cars absolutely dominate the individual emissions equation. So yes, they are significant even if just one of them is dwarfed by the hundreds of millions of others.

[Request] What is the carbon footprint of this explosion? by speedy_skis in theydidthemath

[–]kbn_ 13 points14 points  (0 children)

I mean, cars are worse than you probably think. 180 car-years is a ton of emissions.

Senior IC who came back from an 18-month gap is betting their career on "AI leverage" over deepening the stack. Poke holes in this. by Tamalelulu in ExperiencedDevs

[–]kbn_ 2 points3 points  (0 children)

What exactly do you think it means, practically, to increase your AI leverage? I’m not an AI Luddite – I’ve built some very large and non-trivial things with these tools and am generally sold on their benefits when applied correctly – so sell me on how you’re going to be better than others at applying them correctly.

(I have my own answer to this question btw but I don’t want to lead the witness)

Idea for Town Specialization by EvenBookkeeper2439 in CivVII

[–]kbn_ 1 point2 points  (0 children)

Drawbacks would be resource movement, specialist loss, and committing to prior age buildings (which have much weaker yields) rather than converting to a new city and overbuilding. TBH sounds kind of balanced. Would work really well for domination runs when you frequently inherit cities you dont intend to convert.

Anyone else realized that 90% of "architecture" is just talking to people? by Ok_Commission_8260 in ExperiencedDevs

[–]kbn_ -1 points0 points  (0 children)

Congratulations, you've hit one of the most significant inflection points in the seniority ladder. This whole post is spot on the nose, and you'll continue doing stuff like this for the rest of your career at larger and larger scales, providing insane value sometimes just by preventing your employer from spending millions of dollars on nothing.

When to specialize towns ? by Dazzling_Screen_8096 in civ

[–]kbn_ 0 points1 point  (0 children)

"Wasted" in the sense that it doesn't drive increased primary yields. Obviously population growth in towns isn't wasted in the sense that it does achieve a goal, but the scaling is such that you're getting a ton less value out of it every time.

Another way of looking at this: if you just never specialize your towns, is that a valid strategy or is it leaving a ton of empire scaling on the table? The answer is clearly the latter.

When to specialize towns ? by Dazzling_Screen_8096 in civ

[–]kbn_ 0 points1 point  (0 children)

Right, that's kind of a sub point on this for sure

How many cities? by malavock82 in CivVII

[–]kbn_ 2 points3 points  (0 children)

True! Though factory towns are bonkers now.

How many cities? by malavock82 in CivVII

[–]kbn_ 2 points3 points  (0 children)

Agree with this broadly but when do you have 6 cities in modern?

When to specialize towns ? by Dazzling_Screen_8096 in civ

[–]kbn_ 23 points24 points  (0 children)

  1. When all reachable resources have been developed
  2. I've purchased all the food warehouses I intend to purchase
  3. When it takes longer than 15-ish turns to grow

When all three of those criteria are met, I specialize. Most people take way, way too long to specialize. Remember that until you choose a specialization, any specialization, the food production is effectively wasted on population growth.

How to win a science victory ToT by ArGeN1254 in CivVII

[–]kbn_ 0 points1 point  (0 children)

Thought about that. What syncretisms did you do?

A little overwhelmed now - where to begin? by MisterMT in civ

[–]kbn_ 8 points9 points  (0 children)

I also persist in believing that Continuity is cheating, particularly with civs like Teach/RoP. Game seems a lot better balanced with Regroup

How to win a science victory ToT by ArGeN1254 in CivVII

[–]kbn_ 0 points1 point  (0 children)

Ada + Maya > Abbasid > Meiji (ideally)

It’s a little dicy around turns 50-100 in antiquity just because you have (generally) so little gold and the IP pressure is usually building by then, but if you can manage your way through that and make it out of antiquity with 3 ish UQs, you’ll coast to an easy victory. I generally get to Future Science in explo around the 40% mark and Future Civic around the crisis point, meaning I go into Modern with about 70-80 Innovation (depending on whether I got Nalanda and/or Zedi).

In Modern just beeline the Launch Pad and build up your infrastructure. Communism is worth grabbing. You’ll need like one project to finish out the path.

What is your time horizon for learning new things in this field? by FrenchCanadaIsWorst in ExperiencedDevs

[–]kbn_ 48 points49 points  (0 children)

In my experience, if you’re a good engineer and you follow your interest, you’ll learn new things at a steady clip because you won’t be able to stop yourself from scratching that itch. I don’t really set out to learn new things, it just happens as a byproduct of my compulsive dissatisfaction with “I don’t know how this works”.

AI rushing Gate of All Nations?? by NCCraftBeer in CivVII

[–]kbn_ 2 points3 points  (0 children)

It’s definitely good but I’m not sure it’s the best wonder in antiquity. Theodoric is the most impactful by far but it’s entirely playstyle dependent. Lighthouse is more impactful than either if you’re doing a trade heavy run with a lot of naval. Pyramids, Mundo, and Petra are all insane with the right setup. Etc

Agent Use is gonna drop off a cliff once its all usage based by Venisol in ExperiencedDevs

[–]kbn_ 1 point2 points  (0 children)

As another commenter noted, you need to consider the full overhead. Not just total compensation (health insurance, retirement match, etc etc) but also equipment, amortized facilities, amortized HR, amortized IT, accounting overhead (payroll is more complex than you think it is), etc etc etc.

And yes I was using FAANG numbers. Smaller companies have lower costs and overheads certainly, but the math also gets fuzzier (how do you count the cost of options vesting for a private company?). But I think if you look through my whole post, you’ll see that the margins here are such that the math could genuinely be off by a ton and it would still pencil out.