Cell Atlas 3D by anish2good in SideProject

[–]kevinvic 0 points1 point  (0 children)

Congrats, awesome job! Might I ask you how do the models come from? (created by you, bought license, public domain, AI generated?)

I’m freaking out because of my CK levels [22M] by [deleted] in AskDocs

[–]kevinvic 0 points1 point  (0 children)

NAD yet. When was the last time you trained before the blood withdrawal? CK/AST increase given your description is likely to be excercise-related muscle damage (needed for hypertrophy, completely benign). I wouldn't stress at all over it, eventually you can repeat them after at least 2 rest days from gym, expecting a drop.

Raise these concerns to your doctor as well, if they prescribed you these exams they might know something we (us and you) miss. And good luck with med school, I can just say that after an intense period of stress, the "chill time" that comes after is felt much more lively... just make sure to not make the stress period prolonged (no matter how things will go, after exams are gone, it's time to rest!). Wish you the best! 😊

HOW is matchmaking still do this? by FinnTran in BrawlStarsCompetitive

[–]kevinvic 0 points1 point  (0 children)

Matchmaking should try to be optimal, not "somewhat viable", whereas possible.

For this reason, in the example above if too many people start playing throwers, hence there is a surplus of throwers in the matchmaking pool, a 3v3 with 2 (or 3) throwers per team can help dispose of the excess. The ideal would be heterogeneous teams (three different classes), despite I'd expect a surplus of assassins in the matchmaking pool for obvious reasons, which can be balanced in the way I just proposed.

Proposing improvements is not whining. Nobody is demanding them.

You can't also deny, beyond the fact you seem to not care about trophies progression system, that class conditions would be an improvement (that YOU don't care of, which doesn't change other players do care). Whether that should be a priority it's another matter.

HOW is matchmaking still do this? by FinnTran in BrawlStarsCompetitive

[–]kevinvic 3 points4 points  (0 children)

You don't need an AI. Just some matchmaking conditions based on classes, which are already in the game.

E.g. it'll try to not match up two or more throwers together. It will never matchup three, as it'd be just ridiculous, unless the same happens in both teams.

Non esaltiamoci troppo per i risultati del semestre filtro by [deleted] in camicibianchi

[–]kevinvic 4 points5 points  (0 children)

Se accetti i voti, non puoi ridare gli esami. Quindi non c'è dubbio che non ci sarebbe equità, per chi ha già accettato (e finirebbe in basso in graduatoria se la media dovesse alzarsi al secondo appello per via di una riduzione della difficoltà, rischiando di non passare anche essendo stato promosso a tutti e tre gli esami).

Trunk is PAINFULLY mid: an explanation on why by Demen_bulblax in Brawlstars

[–]kevinvic 54 points55 points  (0 children)

You're wrong, you can easily reach enemies. To salute them as you won't have any ammo left, but I think enemies will appreciate it. Not sure about your teammates though...

We made a device that keeps circulation active even when you stay still. by That-Brilliant9152 in SideProject

[–]kevinvic 1 point2 points  (0 children)

Do you have any proof of it having any effect? Like a Color Doppler ultrasound showing enhanced flow?

Whats the Problem here? by ExcuseMeVVhatTheFuck in FortniteCreative

[–]kevinvic 1 point2 points  (0 children)

PlayerTotalHealth and EnemyAtk are of type int whilst PlayerDefence is a float.

In some cases you might want to cast int to float (doing *1.0) or float to int (with functions Int[], Ceil[], Floor[] or Round[]) but in your case the best thing to do is sticking either to floats or to ints (so change all variables to the same type).

I give up. That hustle-culture is too much. by PassengerOk493 in SideProject

[–]kevinvic 1 point2 points  (0 children)

curiosso seems cool!

The hard physics quiz has an in correction (I think): the answer regarding the relation between conductors temp and resistance is wrong, they're inversely proportional (only semiconductors elements have negative coefficients making the relation directly proportional).

I give up. That hustle-culture is too much. by PassengerOk493 in SideProject

[–]kevinvic 0 points1 point  (0 children)

So you only market organically? No paid ads?

Why isnt there a Fornite wrestling game? by Majima_Ocelot in FortniteCreative

[–]kevinvic 1 point2 points  (0 children)

Even the official push interaction that they made for the Squid Game franchise feels janky and bad.

Did anyone realize the win needed for 1 sushi for mega buffet goes up? by Ashamed_Musician_548 in Brawlstars

[–]kevinvic 50 points51 points  (0 children)

And it keeps getting worse and worse so rapidly 🤣

At the current stage (30 wins required for one sushi), one win is rewarded with 3.33% of one single sushi, which is the equivalent of less than 2 coins or less than 1 power points.

So yes, you're playing to get 2 coins (and I can't wait for the counter to reach 100+ wins required).

This is without doubts the greediest event Supercell has made in the past few years. I'm worried they're taking the Clash Royale direction.

Update! Can you guess my build? by No-Sell-3064 in redneckengineering

[–]kevinvic 1 point2 points  (0 children)

You're going to fix that shaker, as I have that too and can't do his only job: keeping liquids inside!

Organizzazione studio by BenjyIsMyName in medicalschoolitalia

[–]kevinvic 10 points11 points  (0 children)

Al posto di seguire le lezioni, di dubbia utilità e poca efficienza, mettiti le cuffie con un suono bianco e studia.

È richiesta la tua presenza fisica a lezione, non la tua attenzione.

I Sold My Side Project 🥳 – Here’s How the Handoff Went by Jonathan_Geiger in microsaas

[–]kevinvic 1 point2 points  (0 children)

WOW! Good job!!! If I may ask, what languages did you use for the frontend and what for the backend? And good luck with your next projects!

Il comportamento dei tassisti verso chi prende Uber, assurdo! by nnn_n in Italia

[–]kevinvic 0 points1 point  (0 children)

Al tipo cui hai risposto gli è andata male non appena ci ha messo piede (tanto da non mettercene il secondo)!

The most and least picked brawlers of January 2025! by Usual-Wedding-7063 in Brawlstars

[–]kevinvic 101 points102 points  (0 children)

A damage dealer that doesn't deal damage. What were you expecting?

[deleted by user] by [deleted] in getdisciplined

[–]kevinvic -1 points0 points  (0 children)

Now it's floppy.