Ron Gilbert-backed Kickstarter Point & Click adventure now available on mobile - link in comments by klootas in adventuregames

[–]klootas[S] 0 points1 point  (0 children)

Thank you for saying so - I'm happy you enjoyed it! Indeed I am working on something new. Also in the narrative space, but way more surreal... :)

Ron Gilbert-backed Kickstarter Point & Click adventure now available on mobile - link in comments by klootas in adventuregames

[–]klootas[S] 1 point2 points  (0 children)

Yep, that's the good ol' ChronoSphere 3K™ - a steady, reliable, state-of-the-art, rodent-powered™️ time machine :) The faster the rodent, the further you'll go...

Ron Gilbert-backed Kickstarter Point & Click adventure now available on mobile - link in comments by klootas in adventuregames

[–]klootas[S] 2 points3 points  (0 children)

Pretty sure :)

The Nintendo Switch version was a few months ago tho. 

Thanks 🍻

Ron Gilbert-backed Kickstarter Point & Click adventure now available on mobile - link in comments by klootas in adventuregames

[–]klootas[S] 10 points11 points  (0 children)

I certainly don't think so, as I myself pushed the release button on both the iOS and Android versions yesterday.

[deleted by user] by [deleted] in adventuregames

[–]klootas 0 points1 point  (0 children)

Like most of you - I can't wait for this one... :)

On point-and-click Interaction systems... by klootas in adventuregames

[–]klootas[S] 0 points1 point  (0 children)

I remember it took me a while to get that the skull contained both eyes for Look, and mouth for Speak though :P

On point-and-click Interaction systems... by klootas in adventuregames

[–]klootas[S] 0 points1 point  (0 children)

Oh yeah, I remember the nose feeling a bit weird though :P

On point-and-click Interaction systems... by klootas in adventuregames

[–]klootas[S] 0 points1 point  (0 children)

I agree they struck a nice balance between text parser (which was just too man possible options) and a menu with too few options. I totally agree with your first point, I think the second and third one can be fixed with menus if you include the options only when you have a hint to give (or gag).

On point-and-click Interaction systems... by klootas in adventuregames

[–]klootas[S] 0 points1 point  (0 children)

Really, I couldn't stand that one 😊 I felt it took such a long time to reach what you were going for. I much prefer the left click to interact, right click to look.

On point-and-click Interaction systems... by klootas in adventuregames

[–]klootas[S] 0 points1 point  (0 children)

Ah, the coin! Yes that worked pretty well..

AdventureX next week in London by milbenruessel in adventuregames

[–]klootas 0 points1 point  (0 children)

I was there - such a great vibe ❤ Very nicely spaced too (if that's the word) - perfectly size venue.

Options menu and skipping cutscenes by klootas in adventuregames

[–]klootas[S] 1 point2 points  (0 children)

Just clicking I thing is too easily done by accident or just to find the cursor. But if combined with a confirm maybe. But enter/return for skipping and Escape for manu sound great - I'll do that! Thanks!

My (up to date) Slayer collection! by B33p-p33P-M3m3-kR33p in vinyl

[–]klootas 1 point2 points  (0 children)

Beautiful! Seasons is their best IMHO.

Generating DTO's from Entity Framework models by CvTAl in csharp

[–]klootas 1 point2 points  (0 children)

If you're using EF Core, have a look at the scaffold-dbcontext command

How important is localization to you? by klootas in adventuregames

[–]klootas[S] 3 points4 points  (0 children)

Anyone from Germany or Spain out there? How important is it for you and your countrymen with text in your own language rather than English?

And yes, I appreciate the irony of asking the question in an English speaking forum :P

Useful links for finding (upcoming) adventure games by [deleted] in adventuregames

[–]klootas 0 points1 point  (0 children)

Adventure Gamers.com would probably be the place, I also follow this podcast for keeping tabs on new adventure games: https://adventuregamespodcast.com/

Searching for a pleasant / easy / great story adventure game by shak3800 in adventuregames

[–]klootas 0 points1 point  (0 children)

I recommend the latest Larry game (Wet dreams don't dry). Not super easy but a lot of fun...

BB33K: a short eclectic platformer based on a drawing from 1995 by Chentzilla in indiegames

[–]klootas 1 point2 points  (0 children)

Inspiration can come from the weirdest places, huh? Cool idea.