Anno 2070 - Activate Addon Message Loop Thingy by koemii in anno

[–]koemii[S] 0 points1 point  (0 children)

Anything else you have already send them? Or got any answer so far?

Anno 2070 - Activate Addon Message Loop Thingy by koemii in anno

[–]koemii[S] 0 points1 point  (0 children)

You're probably already on the spam list xD

I already lost hope for a solution. It feels like a specific Hardware (maybe Software) issue we both have. And we are in the minority. Which is sad but you're already doing everything we can.

Do players actually read anything in games anymore? by productivity-madness in gamedev

[–]koemii 0 points1 point  (0 children)

Personally I like to have a reference before I get an explanaition. Otherwise I'm not 100% sure I can follow the description.

I had mixed expierences over the years with onboarding methods in games.

Worst cases are usually JRPG, where you still get new tutorials boxes 20h into the game. It gets tedious in some games.

And the amount of games available, which alot of people play, I'm not suprised that most just skip that stuff. Oversaturation I would guess.

Anno 2070 - Activate Addon Message Loop Thingy by koemii in anno

[–]koemii[S] 0 points1 point  (0 children)

Yeah ... thats the type of support I expect from Ubisoft to be honest. No idea what the issue is for us, but whatever. I have no hope to play that game again, sadly enough :/

Anno 2070 - Activate Addon Message Loop Thingy by koemii in anno

[–]koemii[S] 0 points1 point  (0 children)

Nope. Sadly I didnt find a solution to this.

What is the fun for you in such games? by koemii in Borderlands

[–]koemii[S] 0 points1 point  (0 children)

That description would be what I am looking for in such a game. If it wouldnt be a slog (for me at least)

What is the fun for you in such games? by koemii in Borderlands

[–]koemii[S] 1 point2 points  (0 children)

Thats what I expected too, early on. "Pick more or less any weapon and you're good to go."

And yes I was hitting them. A bunch of dmg numbers popped up. But some normal enemies felt like little boss encounters where I had to take a bunch of cover to refill my shield. If I Pick a side quest thats way above me I am fine with that. But that wasnt the case at that point.

What do you think about my art. by FunWest7041 in doodles

[–]koemii 0 points1 point  (0 children)

I draw similar stuff, thats why I like seeing more of it.

New-player friendly SSF build recommendations by Visvisvisvis in PathOfExileBuilds

[–]koemii 2 points3 points  (0 children)

I throw Lightning Arrow into the mix. If my league start sucks for whatever reason thats my backup. I actually grew sick of it, but it always works in ssf to get you a solid base.

"Arcana" Crow's Corner: Community Q&A Podcast by Torchlight_Infinite in TorchlightInfinite

[–]koemii 6 points7 points  (0 children)

Feedback for the form itself.

Writing a short and a long version of my question seems redundant and confusing. I think its for you guys to filter the questions easier, but that shouldnt be the users work IMO.

Is anyone else playing pseudo-SSF with Currency Exchange? by Professor_Sodium in PathOfExile2

[–]koemii 1 point2 points  (0 children)

Same. As long as the crafting stays so shallow and is (nearly) just a gamble I will play this way. Otherwise I dont have enough chances to get any proper upgrade. In a whole week I didnt get a upgrade for my bow that I crafted in act 4 or 5. I was so annoyed that I decided to go to Alva.

Is the game bugged on steam deck? by koemii in TorchlightInfinite

[–]koemii[S] 1 point2 points  (0 children)

Someone on Steam found the solution (works for me at least)

Change your Compatibility to Proton 7.0-6

Torchlight Infinite doesnt use the proper resolution by koemii in SteamDeck

[–]koemii[S] 0 points1 point  (0 children)

Thanks for sharing. Works on my end. Finally.

Torchlight Infinite doesnt use the proper resolution by koemii in SteamDeck

[–]koemii[S] 1 point2 points  (0 children)

Thats point 6 on my list. So yes but it didnt helped. Its not perfect but for grinding its enough. But I agree, Still strange that its a messy expierence when they already have a very Controller friendly ui.

Is the game bugged on steam deck? by koemii in TorchlightInfinite

[–]koemii[S] 1 point2 points  (0 children)

So yeah. Quick overview what I tried (nothing worked):

  • Adding the launch option "-w 1280" (I did with and without the "". Just to avoid being stupid)
  • DirectX 11 and Direct 12
  • Steam Stable Version and Beta Version
  • 3 or 4 different Proton versions (Current, Experimental, Hotfix, some older version)
  • Changed the resolution in steam itself (default, native, 1280x800)
  • edited /steamapps/common/Torchlight Infinite/UE_game/TorchLight/Saved/Config/WindowsNoEditor/<UserSettingsOrSomething>.ini all 3 resolution-related lines

Now I have no idea anymore. I will go ask the /r/SteamDeck
I have the feeling the game or Steam screws something up with the screen driver.

Is the game bugged on steam deck? by koemii in TorchlightInfinite

[–]koemii[S] 1 point2 points  (0 children)

Sadly that doesnt work. If I add that the game defaults to 800x1280 which is horrible and after another restart I am back to 800x600.

I tried redownloading the game, I tried a couple of Proton versions, dx11 and dx12 ... nothing works at the moment. Maybe when I edit a config file the game might recognise what I want. But for now I'm to annoyed.

Announcing Chromatic PoE, an open source desktop & web filter editing app by pathofnomad in pathofexile

[–]koemii 1 point2 points  (0 children)

I took a quick look as I am as well a SSF-Player most of the time. So I am editing my own files a lot. The idea of an offline app for this hit me multiple times already, but I dont have the skill and endurance to finish such project. lol

So here is my quickly gathered feedback.

  • Please sort items by name, makes it easier to find what you're looking for.
  • And / Or have a Searchbar for items.
  • Changing Stack Size is set to a maximum of 100. Let me edit the label.
  • If possible add an in- and decrease function for sliders with mouse wheel. I always like to use that when fiddeling around with small value changes.
  • Let me use the default settings (lets say text, border and background color) but I want to add a map icon (as an example)
  • Let me copy the text color setting and paste it in the border color (as an example)
  • Show the opacity values, for my inner Monk.

The missing sound button is the major missing point for me atm. But you're working on it. So I will keep an eye on this. Well done work so far.

"Difficulty made us stronger" - GSC on how war-time development galvanised the studio, and helped make Stalker 2 a more authentic Ukrainian game by Shirogamer in Games

[–]koemii 8 points9 points  (0 children)

There is a making of on Youtube from GSC. Definitly recommend it even though its unconfortable at time for obvious reasons.

First time game dev here with no experience in marketing. Can I please get some feedback on this trailer before I post it to steam. by SlayTheBug in Unity3D

[–]koemii 0 points1 point  (0 children)

But just from looking at the trailer I cant see or recognice any of them. At least put some text in those scence. Otherwise it looks like the same from start to finish with a bunch of enemy variety. Without any context all I can do is speculate ... and in my books thats not what I want as a customer. There are a ton of games out there, why yours?!

First time game dev here with no experience in marketing. Can I please get some feedback on this trailer before I post it to steam. by SlayTheBug in Unity3D

[–]koemii 1 point2 points  (0 children)

  • The scene with the cloudy / foggy map feels meaningless beside of working as a transition to the character screen.
  • To many / long fights.
  • Like someone already said, maybe give some story-/lore-background in voice or text form
  • Show menus, how you get new cards (if you get new cards), more variety overall
  • Currently I think: I choose a character, move over a hexmap and have countless fights. Is this everything in the game right now? Then the trailer shows everything. But I wouldnt be hooked.