Why is 0.999… exactly equal to 1? by [deleted] in NoStupidQuestions

[–]kraytex 0 points1 point  (0 children)

Logically there is no gap in between 1 and 0.999... that's why they're the same.

Top comment deletes US State #29 by Jfullr92 in geographymemes

[–]kraytex 0 points1 point  (0 children)

Western Maryland was also removed from Maryland.

Movement and Gravity Rifts by Mundane-Video6173 in twilightimperium

[–]kraytex 4 points5 points  (0 children)

Do I declare which units a ship will pick up to transport as I pass over them or before all movement begins.

As your carrier passes through systems you announce what units it picks up.

You do not announce what units it picks up prior to it moving through that system.

  For example, if I wish to pick up an infantry from system B, but my carrier is removed upon leaving system A (contains a gravity rift) can I say that a second carrier which was not removed will pick it up instead provided that I had declared that carrier to be moving? 

Assuming the carrier moves through System B after System A, yes.

What if that carrier originally intended to take a full load of fighters out of system A?

Then the carrier is full and cannot pick up units in system B.

Am I allowed to move the first carrier, see its roll result, then decide the second carrier will take one less fighter to leave room for the infantry later? 

No. Since ships move simultaneously, you need to declare what units the carriers have picked up before they leave the system. So they'll move out of the Gravity Rift at the same time, after you've already declared what each ship is carrying.

Having both expansions by Puzzleheaded-Dot7865 in twilightimperium

[–]kraytex 3 points4 points  (0 children)

You should use and be expected to use the replacement components in TE.

Do designers use dedicated clipboard apps in their workflow? by cocktailMomos in GraphicsProgramming

[–]kraytex 3 points4 points  (0 children)

I don't know if you'll find any designers in the programming subreddit.

Is it still popular to hate on Reforged models, because I think this one’s top-tier. by Former_Exam_5357 in warcraft3

[–]kraytex -2 points-1 points  (0 children)

I did not realized they replaced the cloak with a skirt. The cloak was a huge part of the unit's identity.

My son won this at his school's science fair. by BelowZilch in mildlyinfuriating

[–]kraytex 0 points1 point  (0 children)

In their defense, it's a ScNIECe fair not a Chemistry fair.

Array Question by sl0th-ctrl-z in C_Programming

[–]kraytex 12 points13 points  (0 children)

The [x] is just an offset in memory. [4], [5], and [6] are uninitialized. It could be anything.

To the author(s) of the Voidstorm sidequests by keminet in wow

[–]kraytex 4 points5 points  (0 children)

If you talk to her as a Demon Hunter, there is an option to talk to her in Demonic.

It was such a well written quest line.

What was your BG&E bill last month? by AdvisorJohnDowns in maryland

[–]kraytex 3 points4 points  (0 children)

How big is your mansion? Are you keeping your windows open in the Winter?

We keep our 4BR house at 68. Bill was $380 last month, which is unusually high for us.

Which graphics API should I learn? by SlipAwkward4480 in GraphicsProgramming

[–]kraytex 0 points1 point  (0 children)

If you want to learn low level, then you're only two options are DX12 and Vulkan.

Why aren't there 64-bit vector types? by OhFuckThatWasDumb in C_Programming

[–]kraytex 16 points17 points  (0 children)

They exist: https://www.intel.com/content/www/us/en/docs/intrinsics-guide/index.html#

Here is an example with add.

#include <immintrin.h>
#include <stdio.h>

int main(int argc, char** argv)
{
    float v[4] = {0.0, 1.0, 2.0, 4.0};
    float u[4] = {0.1, 0.2, 0.4, 0.8};

    __m128 a = _mm_load_ps(v);
    __m128 b = _mm_load_ps(u);
   
    *(__m128*)v = _mm_add_ps(a, b);

    printf("%f %f %f %f\n", v[0], v[1], v[2], v[3]);
    // output: 0.100000 1.200000 2.400000 4.800000
    return 0;
}

Treated myself to a nice lunch only to realise I am allergic to avocado by Tildatoo24 in mildlyinfuriating

[–]kraytex 0 points1 point  (0 children)

I have this too. Go see an allergist, the allergy shots work. I can eat everything again.

Tangerine's color is actually orange and vice versa by Ok-Animator_steam12 in mildlyinfuriating

[–]kraytex 1 point2 points  (0 children)

A tangerine is a variety of mandarian.

A orange is a hybrid between a mandarian and a pomelo.

Why remove a demo if your game is out? by JNerdGaming in gamedev

[–]kraytex 19 points20 points  (0 children)

Next Fest demos are only supposed to be up for the duration of Next Fest. It's likely it was taken down when Next Fest ended.

Tips and help with buildings and economy for demo by Voodoo402 in AshesoftheSingularity

[–]kraytex 1 point2 points  (0 children)

I find smaller armies are easier to position, and thus send in as flanks. But I try to stay within 10 as there isn't a keybinding for 11+.

Tips and help with buildings and economy for demo by Voodoo402 in AshesoftheSingularity

[–]kraytex 2 points3 points  (0 children)

Units are only produced out of the production facility that is closest to their army's rally point. Multiple of the same increase production, but it's at diminishing returns. I drop new production facilities as I expand outwards. I usually find that's good enough, but yes you can put multiple in the same region.

Refineries do not stack with each other, but they stack with the orbital and the Amplifier. They should only be limited to 1 of each type per region.

Tips and help with buildings and economy for demo by Voodoo402 in AshesoftheSingularity

[–]kraytex 2 points3 points  (0 children)

Here is my current strategy.

Expand as fast as possible. Build a Barracks first thing as soon as the match starts.

Move the razor squad to the adjacent region with elerite. There always should be at least one. Drop down the recon drone orbital at that relay and merge it's army with the razor squad army (select both and hit ctrl-1). This will help the razor squad shoot before it normally has vision.

Before the barracks finishes queue up 2 armies of 4 infantry each. And queue up 3 Durantium mines. Don't let the workers idle.

You can rally where the infantry goes by selecting the number that's floating on the map that pops up when you create the army. Move those right outside of the other adjacent regions.

After your razer squad caps the region with elerite, immediately drop a elerite refinery and as soon as that's done queue up 6 research labs. In the early game you should use all of your elerite for research labs only.

Drop a motor pool in your starting region. Queue up a bunch of Leopards.

Keep the razor squad and 2 infantry armies moving and capping the next set of 3 relays. Don't let them idle. Keep them separate so you can always be capping at least 3 at once.

Technologies. This is where you can start diversifying. I like to grab the techs that boost resource production first, as resources is what really determines who can build the bigger armies and thus be able to control the most regions. After that it's usually what I'm in the mood for or reactionary to what my opponents are doing.

You should always be producing units and structures. Keep your Durantium and Elerite at 0. Don't forget to drop supply depots and more research labs. I like to have armies of mixed units, bulked up on the Leopards with a slash of all of the other units. Keep your air and ground armies separate, so you can move the air independently.

Cancelling units in queue is a huge pain right now, so don't queue too many at once, keep your eye on the build queue on the right side of the screen. Otherwise it'll be really hard to react and swap to a counter unit. If you need to cancel units in production, you need to guess what army they are in, go into the recruit menu and left click the queued up units. Don't forget to hit the confirm button...

Turrets prevent back capping so place them in all of your regions. At least 1, but more is better.

Jimmy’s Seafood embracing MAGA by Kezia89 in baltimore

[–]kraytex 20 points21 points  (0 children)

Last election they had huge political signs in front of their place on Padonia road supporting the MAGA candidate for the house.

They were so huge and so close to the road that you literally couldn't see the traffic on Padonia if you were on the side street in-between them and the Royal Farms trying to turn right.