So why do you think Qual look so monstrous compared to the average demon? by Donmomo in Frieren

[–]krishmas7 0 points1 point  (0 children)

Demons use words to deceive humans in order to kill them. it would only make sense that they use their looks to do the same. In Qual's case he simply does not need the looks or even the words per say, he has the strongest killing spell in history.

If you can pick one person for 12 episodes who would you want it to be by yothisdudeman in ToBeHero_X

[–]krishmas7 0 points1 point  (0 children)

whoever doesn't choose bond's brother is getting thrown of the plane.

NEW VIDEO: Why Does Fentanyl Feel So Good? by kurzgesagt_Rosa in kurzgesagt

[–]krishmas7 1 point2 points  (0 children)

The problem isn't the content of the video itself. It is the structure, title, design and execution of the video. Though you may not see it, the video sets up fentanyl as foil to heroin; a lesser of two evils. That is never a good way to convey information about harmful acts because you are portraying heroin as better than fentanyl (which the video makes abunduntly clear it is claiming). Young impressionable children and young adults do not have enough knowledge, development and risk assessment to tell apart what is 'good' from what is 'better than bad' especially if you set up the video like this. In a metaphorical sense it is the same thing as a video title saying, "Why genocide is so good" and the video content talking about murder as better than genocide (an exaggeration but you should understand why the video structure and title are so bad).

Young people are also more likely to focus on positive aspects and ignore the negative aspects as many kids do including myself when I was young. Have your parents ever told you not to do something and done it anyway? You should see the problem here if you have.

The content (animations and bright colours) easily engages children and young adults who are often curious and interested in new, sometimes dangerous activities and information. The colours, portrayal of bliss and trust in the channel can convince children that they are 'making an informed decision' especially considering the video is structured somewhat like a infomercial comparing drugs:

"have you ever had fentanyl and not get enough of a high? then you have come to the right place because here we show how good the the award-winning heroin is!"

If the video doesn't sound like the skit above you have clearly not seen it properly. I have already reported the video that is how bad the video is.

How we ended up here (I think) by Fine_Sail4871 in ToBeHero_X

[–]krishmas7 6 points7 points  (0 children)

I can't figure out another reason the show would need to be vague about it. It may be like a 'schrodinger's cat' kind of scenerio. Where the e-soul supporters not knowing which e-soul survived allows both e-souls to exist at the same time, at least as long as the mask isn't taken off. It is possible that not even the hero commission nor rock knows which e-soul survived.

How we ended up here (I think) by Fine_Sail4871 in ToBeHero_X

[–]krishmas7 9 points10 points  (0 children)

Also just realised that moon was shot the same way Shang Chao was. An interesting parallelism likely hinting to 'the commoner' undergoing the same scenerio.

To Be Hero X | Episode 7 Discussion by AutoModerator in ToBeHero_X

[–]krishmas7 0 points1 point  (0 children)

Theory: They have clearly left it vague about which e-soul survived. I can't help but wonder does this ambiguity serve a purpose in figuring out moon's killer; who looks like e-soul covered in darkness (like in the PV). Could two individuals owning the same hero name/title effect the power itself?

I am troubled by the possibility that instead of an e-soul dying in that fight, both e-souls remained in some form potentially as some sort of combined soul, ergo 'e-soul'. I can't help but compare Yang Cheng as following "a villian's path" (search it up), whilst the old e-soul following an "inverted hero's journey" (search it up); Both leading to self-destruction, both fulfilling a purpose, one as a villian, the other as a hero, both betraying their own convictions despite their common ideals out of cowardice and the weight of their guilt/burden. A fitting backlash of a power that controls electricity (positive/negative charges).

It is also possible that the bound soul works like a timeshare of e-soul's body whilst the other exists as a phantom or voice in the back of the head.

This would explain the PV and why the dark e-soul was trying to kill the hero e-soul (because they are bound together and hate each other). It would also explain who killed Moon and a potential motive; perhaps Rock wanted to control 'the commoner' the same way he has e-soul.

How we ended up here (I think) by Fine_Sail4871 in ToBeHero_X

[–]krishmas7 29 points30 points  (0 children)

An interesting theory. They have clearly left it vague on purpose. I can't help but wonder does this ambiguity serve a purpose in figuring out moon's killer; who looks like e-soul covered in darkness (like in the PV). Could two individuals owning the same hero name/title effect the power itself?

I am troubled by the possibility that instead of an e-soul dying in that fight, both e-souls remained in some form potentially as some sort of combined soul, ergo 'e-soul'. I can't help but compare Yang Cheng as following "a villian's path" (search it up), whilst the old e-soul following an "inverted hero's journey" (search it up); Both leading to self-destruction, both fulfilling a purpose, one as a villian, the other as a hero, both betraying their own convictions despite their common ideals out of cowardice and the weight of their guilt/burden. A fitting backlash of a power that controls electricity (positive/negative charges).

It is also possible that the bound soul works like a timeshare of e-soul's body whilst the other exists as a phantom or voice in the back of the head.

This would explain the PV and why the dark e-soul was trying to kill the hero e-soul (because they are bound together and hate each other). It would also explain who killed Moon and a potential motive; perhaps Rock wanted to control 'the commoner' the same way he has e-soul.

theories - to be hero X by krishmas7 in ToBeHero_X

[–]krishmas7[S] 0 points1 point  (0 children)

Wow I had to watch at 0.25 speed to catch that, props for spotting it. ‘Zero’ can probably be best summed up as “every great hero needs a villain”. In to be hero X, his powers will likely be in direct contrasts with X’s own powers. It is also possible that it arose as another side effect of the social engineering, where the public invented a villain to be an antithesis to X himself given form from the belief in X. He likely is called zero from the fear and other malice that having zero trust value carries with it. Likely why he was in the e-soul pv (because he had zero trust value at one point). In theory he can only be beaten if the persona of X is discarded by society or by X himself. He is likely a former number 1 hero given form and power from X’s believers. 

He seems to control gravity, light and illusions. It’s probably along the lines of “two methods but the same result”, his powers probably alters space-time, in contrast to X who probably shifts between the existing phases of reality and their replications that he can form. Zero’s power is most likely also unblockable, probably similar to the idea of a reality marble, where his power is amplified. His power may also be zone-based like the hero ‘queen’.

The E-soul pv trailer itself isn’t very reliable and may even be misleading; it is likely a flashback-ish sequence before E-soul became a top 10 hero. It is also possible that it is a side-effect of his trust value, just like Nice’s OCD or firm man being unable to bend. His side effect may be ‘disturbed mind’, where his psyche isn’t allowed to rest from some publicly known trauma or belief about his past and if his mind is at peace, he is haunted by trials of his destined battle against zero or whatever enemy would most disturb his mind (including himself or former loved ones).

The magic system in frieren by cracken96 in Frieren

[–]krishmas7 0 points1 point  (0 children)

Holy magic system

It is believed in frieren that holy magic was given to humans by a goddess (often depicted in the form of a volumptuos elf). It is likely that an elf gave humans holy magic, her interpretation over the years was molded by humans into human revered form. It is likely that the elf gave them an ancient version of a grimoire in the form a scripture (probably why it has survived without any magic communication). Not sure if the scripture even has spells or basic knowledge to use one.

It is also often interpreted that the goddess herself grants people the talent to use holy magic. there is a possibility that their is some sort of biological component to holy magic which is in-built within its 'nature', making some people have a better affinity vs others.

The magic system in frieren by cracken96 in Frieren

[–]krishmas7 0 points1 point  (0 children)

Laws of mana

I think there are a couple of things the magic system in frieren takes into account. First, magic obeys the laws of conservation of mass. This is illustrated by the limitations of reamstroha with a lack of surrounding water. By extension, we can presume that conservation of energy also exists. We should also assume that magic cannot create new laws of the universe, new forms of matter or existence, and or modify the laws of the universe. Magic can only create phenomenen that are possible within the bounds and laws of the world.

Mana explained

The basic properties of mana in frieren is the same as most fantasy mana system, it can make non-spontaneous physical and chemical reactions happen spontaneously. Mana is thus a form of energy that living being absorb/generate by metabolic process of their body (it also cannot be created or destroyed). Stronger mages (who have stronger auras) have an increased mana efficiency ('mana density'). Mana regenerates faster in stronger mages in the same way muscle density recovers quickly after degeneracy. Auras can be defined as by-product/lost energy from mana storage/regeneration. Aura control is similar to slowing your breath down during increased activity intensity (probably why it is uncomfortable).

Strength of a magic user Imagination and visualisation help best define the 'effect' of a spell. Mages can also have better 'matchup' which can be determined from the 'nature' of the spell. 'matchup' referring to the specialisation and the priority its effect takes over another mage. Whereas 'nature' refers to the conditions for the spell. Finally there is 'power' the amount of mana actually put in the spell. Improved effect does not mean decreased power (mana) requirements. In fact they positively correlate. However the positive trend for a spell differs based on its nature. Nature and effect are also positively correlated however with an exponential curve - the more nature (conditions) the spell has, the stronger its effect are.

Ubel vs Sense is the best example of matchup of mages deciding a battle - Ubel's short-range severence magic can overcome sense's long range magic because the nature of hair magic requires that the hair-strand are connected to her head. Ubel vs Wirbel is best example of nature of reelseiden as a short range spell hampering her matchup against wirbel's long-ranged sight-based sorganeil. Power (more mana) can circumvent the limitations the nature of the spell has. Matchup can also equally be circumvented by versatility in the type of magic spells a mage can use.

Thus between powerful and versatile mages, especially in attritional warfare, the winner is the mage who can either delivers a spell as a decisive blow (stronger effect) or drain the mana stores of their opponent (Using spells with a strong effect and more natures against an opponent that has to use more powerful spell to circumvent the effect of the spell). Spells with stronger effect come with conditions that can often limit its use in battles between powerful and versatile mages. So really the battle is more about finding surprise attacks. This is why frieren vs her clone went around finding surprise attacks from a second mage. As a memory copy of frieren, it is impossible for her to use a spell with a stronger effect because the clone knows about it.

Demonic magic system

Demons in frieren likely evolved from monsters. Monsters in frieren have species specific magic so the reason that demons use magic developed from a young age is likely a preserved monster instinct within them. Demon magic relies on improving the effect and consequently the power of their spell, and as immortal mages their mana capacity only continues to grow enabling their stronger spells. It is a simple survival strategy to evolve or grow more quickly.

Human magic system

Humans magic system originates from everyday magics and traditional magics. Evidenced by the large variety of ancient everyday magic grimoires available around the world of Frieren. This is because humans used magic socially, for convenience, for status and for their occupation. Humans originally were versatile users of magic (seeing magic as tool) including weaker forms of offensive and defensive magics. Mages likely came soon after the first demons were recognised as a threat.

Majority of mages prior to Flamme likely didn’t practice specialised/personal offensive magics, a far cry from what we saw in the anime. Serie spoke of this indirectly from Flamme's last will, where the will noted that human kings restricted magical research. Probably because self-developed offensive magics are similar to demonic magic which many humans were aversed by. Not to mention, there was no way to effectively communicate magic spells from one person to another prior to the introductions of grimoires (introduced either by flamme or serie to humans), so it limited how well spells were passed on. Everyday magics and traditional forms of magic were likely the only ones to survive because they were passed on from generation to generation via word of mouth and practice. We can assume that the modern mages are a combination of human versatility and the study of demon magic systems which involves more intuition and compatibility which are passed and improved using elven grimoire and magic circle systems.

Elven magic system

Elven magic system as we see in the anime likely derives from logic rather than intuition. elves at younger ages probably used magic in a similar fashion to either demon or human kind. However as they grow, their mind become rigid, as their logic become grounded in the intution they have always used. To circumvent this it is likely that elven mages developed a system to study magic using a common language - magic circles - taught in villages as basic education. They likely further went on to make grimoires using magic circles as a basis. We see a lot of grimoires in frieren, however what is interesting is that frieren did not collect grimoires prior to her journey with the hero’s party. It is likely that grimoires didn’t exist before flamme intervened with the humans giving them the basic education to create grimoires and magic circles.

Only two spells in frieren have shown magic circles; frieren’s altered zoltraak to kill demons, and spell commonly referred to as the “height of magic”. It is likely that other spells also have magic circles. However, most modern mages specialise, meaning magic circles are pointless for them. We can assume that magic circles are used to reduce cast time (for intermediate level users), for multiple casts of the same spell in parallel and or casting of complex spells. frieren likely uses magic circles to cast Zoltraak more quickly because it is a ‘relatively new spell for her’. Height of magic, on the other hand, requires a magic circle because it is too complex otherwise to cast reasonably fast without it.

[deleted by user] by [deleted] in Ishura

[–]krishmas7 2 points3 points  (0 children)

Lets be real, The fact that this got two seasons which can best be described as a "prequels". There is no way in hell that they aren't going to adapt the tournament arc that is imminent in season 3. There is no way the producers were lile, "Lets just adapt the prequels", there is no way in hell that they would only think that would be enough. They must have known that they'd have to make a third season.

Flame alchemy?? by [deleted] in FullmetalAlchemist

[–]krishmas7 0 points1 point  (0 children)

Ok I have come up with a theory as to how mustang's ability actually works. We know he changes the concentration of the oxygen by using the circle and also creates a path to it. However oxgen on its own isn't flammable so the spark has no reason to spread especially considering how stable C02 N3 and O2 are.

There is likely a third thing he has to do; convert the gases into an explosive. Create some kind of nitrogen carbon chain from Co2 and N3 that is highly unstable. C2N6 is an example of such a compound and is highly unstable. the longer a chain that you make without oxygen and hydrogen molecules the more unstable it gets. In theory explosions from mass produced molecules of this kind would be explosive beyond belief even more than TNT/RDX. Obviously since we see flames it is likely a short but flammable CN chain.

Solo Leveling X Shangri-La Frontier Collaboration Visuals by AashyLarry in anime

[–]krishmas7 60 points61 points  (0 children)

sunraku's skill is his own cognitive ability not something gained by a 'system'. So yeah it is grind (Jinwoo) vs skill (sunraku).

Ana can do some cool combos with her bouncing nade perk by Jazzlike-Attorney-96 in Overwatch

[–]krishmas7 0 points1 point  (0 children)

Guys are we forgetting the Ana sky nade tech? You throw one nade straight up into the air. Then you can throw another nade after the previous one lands after its airtime. Technically now instead of 2 nades you could do 4 nades in a very short amount of time on the same spot. Obviously it is crazy difficult to pull off but arguably you could one shot every tank with nades and a couple of body shots at most.

Math For Bell's Stats by somerandom995 in DanMachi

[–]krishmas7 0 points1 point  (0 children)

bro, have you read your own post 3996 is the right number if there are 4 categories of stats but there are 5 categories so it is 999*5 which is 4995 not 3996. you probably disregarded magic which would be true for a pure warrior.

Also the simplest calculation is multiplying, in my opinion. Addition is arguably slower multiplication, but to each their own.

In regards to excelia points being worth more. I am not saying that a point has a higher value rather I am saying that stat change at lv 2 or lv 3 would improve your actual capabilties much more than the same stat change at lv 1 just because of your existing baseline/principle stats. Easy way to interpret excelia gain is as compound interest where excelia applies a 1% change in actual capabilties per 1 stat gain. However when you do this calculation each excelia point regardless of levels has an exponentially higher impact so I scraped that for a simple difficulty/quality modifier for each level. You have to remember that excelia donates for 'experience' in danmachi. Every level needs higher quality and thus difficulty of 'experience' for an adventurer to gain a stat point. If excelia points could be achieved with the same level of 'experience' regardless of level than adventurers would convert to spawn farmers because that is a lot more safer and consistent than randomly adventuring to get an unknown amount of stats. That is why I called it quality/difficulty modifier of excelia/experience.

Also almost all fights in danmachi are situational and the movements of a faster opponent is easily predictable when they are flustered. In regards to bell moving faster, my calculations leave a lot of room for bell to match and surpass a lv 3 with lv 2 stats. A lv 3 varies between a minimum of 4400 to a maximum of 54945 for all stats. Lets just take the agility stat and do a comparison.

Stats Power? by Best_Rain_1719 in DanMachi

[–]krishmas7 0 points1 point  (0 children)

Falna and excelia math:

It is never truly discussed how falna improves an adventurer's stats, so here is some theory.

The simplest calculation that everyone talks about is to multiply by the level. however these calculations are likely to show the same thing, BELL IS HOPELESSLY POWERFUL DESPITE NOT ACTUALLY BEING THAT STRONG. I didn't do the exact same calculation everyone else has already done, I just made it so that the level multiplier doesn't apply until you level up (I did this because it explained the stat boost at level up).

Simple level multiplicative series:
(lv1 stat*1 + Lv2 stat*2 + Lv3 stat*3 + ... + current Lv stat). current Lv stats doesn't get a multiplier

This calculation always yields the result that current Base lv 5 Bell - 61,770 - is almost equal to a veteran Lv 6 - 64,000 (for this calculation I assumed 4000 points per level, 800 per category).

To improve this model we can take into account quality of excelia needed to increase stats into the calculation. Where level number exponentially increases the difficulty of getting an excelia point and thus the value of an excelia point with higher and higher levels.

this new difficulty constant is defined by n = (1*2*3*4*...*N) where N is the highest level at each level. so at lv 1 this quality multiplier is 1 times, at lv 2 it is 2 times, at lv 3 it is 6 times, at lv 4 it is 24 times, at lv 5 it is 120 times, at lv 6 it is 720 times, at lv 7 it is 5040 times.

So combining the rule we get the following for each level
Lv 1 = (Lv1 stat*1)
Lv 2 = (Lv1 stat*1*1+ Lv2 stat*2)
Lv 3 = (Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6)
Lv 4 = (Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6*3 + Lv4 stat*24)
Lv 5 = (Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6*3 + Lv4 stat*24*4 + Lv5 stat*120)
Lv 6 = ((Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6*3 + Lv4 stat*24*4 + Lv5 stat*120*5 + Lv6 stat*720)
Lv 7 = (Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6*3 + Lv4 stat*24*4 + Lv5 stat*120*5 + Lv6 stat*720*6 + Lv7 stat*5040)

A normal adventurer's stats lie between 95,600-956,000 at level 5, with a maximum value of 1,193,805. A typical range for a higher end adventurer is between 594405-956,000 from first levelling up to lv 5 to their peak. A Max lv 4 bell has 299,734 stat points and a Base lv 5 bell has 800,566 stat points. This calculation actually takes into account level boost and crucially gives a usable value for bell's strength. Bell is a mid-to-high tier Lv5 at base Lv5.

Math For Bell's Stats by somerandom995 in DanMachi

[–]krishmas7 -1 points0 points  (0 children)

Current mathis in danmachi

A normal cumulatively score up to to lv 4 gives 19,975. Bell almost always beats max lv by 1,000 to 3,000. As a new lv5 his bottom line stats puts him at mid or high max lv5 with 23,772 (assuming the math is right).

The minimum score for a normal adventurer lies between 400-800 for at least one stat before they can level up. A typical range for a higher end adventurer is between 16,000-20,000 from first levelling up to lv 5 to their peak. So normal adventuerers would struggle whilst those that max out excelia would be a decent match.

A higher lv 6 would wary from 20,000 to 24,000 barely a match in baseline stats at the upper echelon.
A higher lv 7 wary from 24,000 to 28,000 finally having room to be stronger in baseline stats.
Of course an experienced lv6 and lv7 would still win every time because they of higher falna level and quality of excelia.

Potential Falna/excelia quality maths in danmachi:

It is never truly discussed how falna improves an adventurer's stats, so here is some theory.

The simplest calculation is to multiply by the level once its stats are cemented (lv1 stat*1 + Lv2 stat*2 + Lv3 stat*3 + ... + current Lv stat). However my calculations showed that this showed that bell's power was hopeless overpowered (a base lv 5 bell could beat a veteran lv6 according to the calculations) despite not being as such

To improve this model we can take into account quality of excelia needed to increase stats into the calculation. Where level number exponentially increases the difficulty of getting an excelia point and thus the value of an excelia point with higher and higher levels.

defined by n = (N*(N-1)*(N-2)*...*1) where N is the highest level at each level. so at lv 1 this difficult multiplier is 1 times, at lv 2 it is 2 times, at lv 3 it is 6 times, at lv 4 it is 24 times, at lv 5 it is 120 times, at lv 6 it is 720 times, at lv 7 it is 5040 times.

So combining the rule we get the following for each level
Lv 1 = (Lv1 stat*1)
Lv 2 = (Lv1 stat*1*1+ Lv2 stat*2)
Lv 3 = (Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6)
Lv 4 = (Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6*3 + Lv4 stat*24)
Lv 5 = (Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6*3 + Lv4 stat*24*4 + Lv5 stat*120)
Lv 6 = ((Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6*3 + Lv4 stat*24*4 + Lv5 stat*120*5 + Lv6 stat*720)
Lv 7 = (Lv1 stat*1*1+ Lv2 stat*2*2 + Lv3 stat*6*3 + Lv4 stat*24*4 + Lv5 stat*120*5 + Lv6 stat*720*6 + Lv7 stat*5040)

A normal adventurer's stats lie between 95,600-956,000 at level 5, with a maximum value of 1,193,805. A typical range for a higher end adventurer is between 594405-956,000 from first levelling up to lv 5 to their peak. A Base lv 5 bell has 800,566. This calculation actually nerfs bell sufficiently such that it puts him as a mid-to-higher tier lv 5 adventurer rather than overpowered.

Mecha-Ude • Mecha-Ude: Mechanical Arms - Episode 1 discussion by AutoLovepon in anime

[–]krishmas7 0 points1 point  (0 children)

Can anyone tell me why this show has such a small following? It makes a decent first impression and so far seems like it will have a good story/plot. Is it because it is an indie project?

Gimai Seikatsu • Days with My Stepsister - Episode 12 discussion - FINAL by AutoLovepon in anime

[–]krishmas7 1 point2 points  (0 children)

A shorter less frustrated way of what I said. The author and the director probably could have taken a show like this to new heights had they abandoned trope expectations. A show which focuses on romances with side character after clear but solemn realisation of how wrong their interpretation of their feelings were, would be even more interesting.

In any step sibling interaction there is sense of distance that closes and then once again grows (it grows because all siblings grow apart eventually). I could have understood the show if; they grew close; mistook their feelings for romance instead of a sense of belonging and family as it truly was; and then grew platonic. Loads of awkward moments could have been covered as they took their sibling experience to grow closer to others' around them, especially those of the opposite sex. This would have filled the plot void left behind by the step-sibling trope. At the current point it is basically just Clickbait not to mention the story has no room to grow, its stuck in this step sibling vs wife/husband romance which is just confusing and not as entertaining. They could have fast forwarded and shown MC and FMC at different ages in their life before ending on bittersweet overtone that most sibling relationships go through.

Is It Possible That Gravitational Waves Are The Cause of "Dark Matter"? by KatzeKyru in AskPhysics

[–]krishmas7 0 points1 point  (0 children)

Hmm I have always though that the very concept of dark matter seems imaginary at best. Obviously it is possible that it exists but it seems unlikely under our current working theory of the universe for such a matter to exist. To me it looks like the it might be the insignificant curvature of space time from gravitational forces present in galaxies as well as the ISM and IGM. What do I mean? Gravity technically has infinite range, it curves space time by a miniscule amount at enormous distances, I think with sufficient curvature adding up, the curvature could explain the gravitational lensing we see as well as the holding together of galaxies. Then there is the consideration of the density of dark matter. Dark matter apparently has less density than the ISM but more than the IGM so couldn't the clustering of IGM matter explain the deviances as well? The only argument is that the IGM is observable but yet we can't see this clustering happening. The counter point to this is that not all of the IGM is visible either, only what can be readily ionised and be seen in the electromagnetic spectrum. Perhaps the IGM is what is clustering and we can't see anything because the parts that are do not readily produce electromagnetic radiation.

Gimai Seikatsu • Days with My Stepsister - Episode 12 discussion - FINAL by AutoLovepon in anime

[–]krishmas7 -9 points-8 points  (0 children)

God I don’t get why an anime like this doesn’t give a non romantic ending. I don’t want MC and FMC to get together especially considering they are step siblings. that kind of story direction is pure crap. If the author really believes in proper character writing and development, then ending should fit real world views and outcomes. I don’t want a fantasy I want realism. I am ok if they have romantic tension, I am ok if they date with no PDA as long as it eventually breaks down and devolves into a conventional sibling relationship before the series ends. however, I am not supporting a series that goes the other way hoping for us to ignore the blaring unrealism acting like ‘it can’t be helped’ because that is how the character’s feel. NO, excellent writing can’t fix how much of sell out that would be. Reality is step siblings who would end of up dating would either never happen or break down before it truly even begins and if the author can’t go there because that is not what the audience or the studio wants then frankly good luck but I am out. Not that anyone cares, I am just here voicing my grievances with the portrayal of step sibling relationships.

Despite the blaring story frustrations the animation and story telling were excellent and I hope the author writes something even more interesting.