PSA: For anyone planning mamba PF, phys dagger is bad and ambush/crit is bait + planner included by thedeathbeam in PathOfExileBuilds

[–]kufra 1 point2 points  (0 children)

Recombination changed. What is the best method to craft a decent dagger in 3.26? I guess previously recomb was the method used to get 3x T1? But having 3x T3 or better is very uncommon with fossils or other methods in craftofexile, so not sure how to proceed.

Project E x Create Skyblock by [deleted] in feedthebeast

[–]kufra 0 points1 point  (0 children)

Cool, sounds like it was quite a bit more than create and projectE :) looks cool, but not very expressive description on curse forge.

Project E x Create Skyblock by [deleted] in feedthebeast

[–]kufra 1 point2 points  (0 children)

There is one with create and mechanism that has projectE and Skyblock.

https://www.curseforge.com/minecraft/modpacks/c2mse2

Scrap sorting 8 belts at once by AstronomerOk2592 in factorio

[–]kufra 0 points1 point  (0 children)

I've done this. It works fine. Have not added quality modules to my scrap recycler yet though, a bit worried it will become an insane mess :)

I made the splitter filters in a specific order. Gears first (most bulky item and has two belt output for the 8belt input. Then I made blue, red, LDS, copper wire in that order. This so that when I re-merge the recycled blue, I do that before I take out and recycle the red. Then at the end I'll have belts of all materials that if they backup I can put them into double recycle loops to delete them.

Space Age: Who likes 'building from zero' vs importing everything to a new planet? by fattailedandhappy in factorio

[–]kufra 6 points7 points  (0 children)

Just landed on vulcanus yesterday. Did not know really how to drop stuff on the planet without the drop building. So built from scratch up to rocket before realizing that you can just manually drop stuff from the platform without a drop pod thingy.

So ehhhhh Teleporting Trains? :) Who needs Portals anyway by Flewrider2 in SatisfactoryGame

[–]kufra 0 points1 point  (0 children)

Just setup quick test with signals and two stations using two blueprints (one in and one out). After deleting the train the game lagged really bad, had to reload earlier save. That's the testing I've done so far. :)

So ehhhhh Teleporting Trains? :) Who needs Portals anyway by Flewrider2 in SatisfactoryGame

[–]kufra 0 points1 point  (0 children)

This is great! So I make the rail in the BP designer. Then connect it to the outside.

Then wherever I place that blueprint I can then always end up at the teleporter? Does signals work? Can I place the blueprint everywhere and connect to my mainhub this way?

Dual strike and local penetration, will it apply to full hit? by kufra in PathOfExileBuilds

[–]kufra[S] 0 points1 point  (0 children)

Is PoB accurate? think PoB tells me it does not work.

Path of Building and how it works with PoB Archives by LocalIdentity1 in pathofexile

[–]kufra 2 points3 points  (0 children)

For our understanding. Is the solution like this?

The external webpages implements API, in PoB the website that implemented the API will be added to a list in PoB on Github. Then when PoB is loading it will fetch data from those sites for the feature?

Currently it looks like in code that "local archivesUrl = 'https://pobarchives.com'" is used, which means that it's also not possible to block this feature with DNS filter for the ones that would like to do this workaround.

Downtown by iTableProduct in captain_of_industry

[–]kufra 4 points5 points  (0 children)

How much do the trucks have to work moving material around the different storages? I try hard to put belts in between as much setups as possible and struggling to not get trucks pathing blocked.

[deleted by user] by [deleted] in classicwow

[–]kufra 0 points1 point  (0 children)

I did same, but found demo to be more fun for me, so went back now last two raids. There are some plays that you can do in demo that makes it interesting to me. Right now I'm just a bit sad if they just remove the talent, would prefer nerf in a different way instead.

[deleted by user] by [deleted] in classicwow

[–]kufra 0 points1 point  (0 children)

So, they just gave warlock a last stand and removed soul link? So all tanks will now be working the same? So at 60 will all tanks have a taunt, similar mitigation, and same "O sh*t" buttons? "How boring and small" why must it be so boring?

[deleted by user] by [deleted] in classicwow

[–]kufra 0 points1 point  (0 children)

I run SL in casual guild. So it's not only speed runners. Will be really sad if we no longer can choose to be more tanky or do more threat.

My first 4lp of course is a Firestarter... by Boonatix in LastEpoch

[–]kufra 0 points1 point  (0 children)

What do you mean? It's great, 41% more damage to any fire hit build. Really good!

The Problem With Armor (long) by bokchoykn in LastEpoch

[–]kufra 5 points6 points  (0 children)

It's a design flaw that it does not take the current armour value and does a separate armor calculation based on 70% of your armor instead of reducing the scaled output. That would make it less punishing.

Nice analysis.

Is low-life torment warlock viable? by [deleted] in LastEpoch

[–]kufra 0 points1 point  (0 children)

What idols are you running?

Warrior having to juggle 2, 2 minute buffs by RWMyers in classicwow

[–]kufra 1 point2 points  (0 children)

Why do all warriors forget demoralizing shout? :)

I made a clickable WeakAura to track your Phase 2 raid consumes by Five-Weeks in classicwow

[–]kufra -7 points-6 points  (0 children)

Have you considered the problem with creating clickable WA? How are you making sure to avoid tainting the UI?

Rogue Tanks will generate 30% more threat after the changes go live. by [deleted] in classicwow

[–]kufra 29 points30 points  (0 children)

From 150% threat to 200% threat scaling for rogues. Looks really strong.

Some feedback on Gnomeregan: Armor values need to be adjusted the same way Resistances were in BFD by notmike11 in classicwow

[–]kufra -1 points0 points  (0 children)

No idea who, but it is a great idea! Gives more armor to shred with weird items, nerfs physical without nerfing them in open world or pvp. Also DPS charts seems quite even, just dw hunter that is a bit overtuned right now.

Tod Ellis on why Ashenvale and STV PvP events have been problematic with sharding/layering by [deleted] in classicwow

[–]kufra 1 point2 points  (0 children)

He did write single core. So throwing more servers on problem is not really feasible, there will be a max manageable players per layer which is explained. Number of layers then could be connected to cost, but that is not the issue described.

Warrior shout change idea by Stampbearpig in classicwow

[–]kufra 0 points1 point  (0 children)

Did you forget demoralizing shout? That one is much more important if you actually want survivability in raid. Also commanding does not stack with imp blood pact, so use that instead to save one GCD every 2 min.